Title | CODI Mechanus Content with voicesets, portraits, and the Primus model |
Author | StephenSpann |
Submitted / Updated | 09-20-2006 / 09-21-2006 |
Category | Voicesets |
Expansions | Works on all versions |
Description | |
CODI Mechanus pack with voicesets and portraits This pack was originally to be released as a Mechanus-themed supplement by the City of Doors Initiative, the first installment of which was released properly on NWVault with the Monodrone. Three of the other creatures (the Marut, the Parai, and the Secondus) were released in Papermonk's upload, but they did not include any portraits or the voicesets. I have also included the final creature, the Primus. This hak was designed to work with NWN + SoU + HotU v1.68. Note: These models may be partially unfinished or unusable, etc. The Primus model was intended to be stationary, which caused problems with animations. Please do not contact me with issues regarding 3d art, animations, etc. I was only responsible for these voicesets, and merely included the art so that the pack would make sense on its own. Please do not contact members of the CODI team regarding the art, either, as they have released them as-is with no promise of upgrades or support. Instructions: Apply both the .hak file and the .tlk file to your module. The .tlk file is required for the voiceset names and voicechat text to appear correctly. Create a new creature, select the appropriate appearance, then in the 'Advanced' properties, select the appropriate voiceset. Voiceset Credits: Recording and Sound Design: Stephen Spann Script Writing: Eli Baskir Voice Acting for Primus and Secondus: Adam Lowe Voice Acting for Parai: Vivian McLean Voice Acting for Marut: Kevin Horan Art Credits: Monodrone by Schazzwozzer Secondus by Ghostfactory Primus by Jupp Marut by Batinthehat Parai by Ghostfactory |
Attachment | Size |
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![]() | 6.27 MB |