Full wiki about the mod : http://adwr.wikia.com/wiki/A_Dance_with_Rogues
[The following text is a copy of the official description from the old Vault]
Title | ACAG |
Author | Valine |
Submitted / Updated | 03-10-2006 / 10-16-2010 |
Category | Combos - Armor |
Expansions | Works on all versions |
Description | |
The hak pack required to run the modules "A Dance with Rogues" parts one and two. *** Update 11-30-07 *** Lisa kindly gave me permission to use her newer robe, skirt and dress models so many of the outfits now look much, much prettier! Big thanks to Lisa! Using this hak pack in a "stand-alone" way (that is, outside the above mentioned modules) will make for some really odd looking results as the different armor parts will not fit together. You have been warned! A lot of the content has been compiled from the works of other authors at the vault: - The skirts & dresses & cloaks & high heels & robes & some of the armor textures are based upon the works of Lisa (really love her work!) - A few of the armor textures are taken from the Rotex: Women of Fantasy hak pack by DartagnonDartagnon - The "Anatomically correct breasts" are made by Leonardo da Vinci - The jiggly torso & realistic female torso are made by JacenArkana (still like this torso skin best) - The naked male pelvis has been made by ZORRO - The detailed fingers & toes have also been imported from the vault (couldn't find the original works anymore, however) I dearly apologize if I forgot to give credit to any other authors. I've compiled the hak pack for my own playing sessions a good while ago and by now I am more or less clueless where some of the content came from... Things I have created myself: - "Lyanna" head (Aribeth with short hair) - naked female pelvis texture - "corset" textures - "plane dress" textures - "plane leather armor" textures - "bikini" textures - "catsuit" textures - "drow plate" texture - "armor of the spiderqueen" texture - "swimsuit" pelvis textures - "thong" pelvis texture - "hot pants" pelvis texture - "see through lingerie" pelvis texture - leather & chain armor pelvis textures - some of the boots textures - some of the biceps & shins textures |
Attachment | Size |
---|---|
acag106.rar (31955) | 20.88 MB |
Serene |
84% |
Crimmor |
97% |
The Crystalmist Campaign Chapter 1: Against the Cult of the Reptile God |
85% |
FRW Character Creator |
98.6% |
From This Comes Strength |
98.9% |
UNDERMOUNTAIN- Maddgoth's Castle |
82.5% |
Lanterna |
78% |
Ravenloft: Dreamscape |
78.8% |
Winds of Change |
78% |
Nihil Trilogy: Awakening |
92.5% |
Anyone know how to incorporate this hak pack to other campagins? Such as the original or Shadowlords?
The proplem is that practiacally all body/armor part models in ACAG.hak replace original ones.
For A Dance With Spies I solved this by assigning new numbers, that do not interfere with the original ones, to all ACAG body parts.
http://neverwintervault.org/project/nwn1/hakpak/combined/acag-w-intimate-animations (it's a merge of ACAG and Intimate Animation Suite)
Or acag_ias_*.zip in http://neverwintervault.org/project/nwn1/module/dance-spies
Virtually impossible. Maybe try other sexy OC mods, or other ACAG mods like Enigma Island.
In more detail : in ACAG, Valine over-rides official clothing models in a seemingly-arbitrary fashion, which makes no sense until "decoded" by the clothing templates in ADWR. This is perfect for her purposes, but, in campaigns using official templates, it results in wierd-looking random changes to clothing.
I see I see thank you for the reply!
You could use armor appearence modifiers to get the right armor on PC, but there would still be strange body parts on NPCs ;)
Not into this kind of stuff.
one of the best great thx
A version of ACAG is used for my Enigma Island series. Adapted quite a lot of the material for my Dark Energy module, too. Thanks, Valine!
Using this HAK pak, I had trouble editing my saves with Leto (1.69), even from the OC modules. When I would attempt to save any changes, Leto would show an error about "Out of memory while expanding memory stream". Additionally, whenever I would open (or save) a Package file, I would see all of the regular resources, then about ten Resource records with "???" as the Resource Name and Type.