More TNO Placeables v1.4
This package adds over 950 new placeables to the Neverwinter Nights toolset. The placeables are based off of original (OC, SoU, and HoTU) Bioware placeables and some patch 1.69 placeables. These placeables have been retextured to fit in the with the TNO style introduced with patch 1.69 and the Daggerford/Wyvern Crown of Cormyr premium modules. Some placeables have been reworked to fix defects or to make them look better (eg. the globe). Some placeables could not be done justice using only the Bioware provided textures, so some texture files are also included in the hak (eg. the butterflies and dragon eggs). There are also many new placeables to supplement the reworked and enhanced content (eg. the mine carts, boarded doorways).
Other notable inclusions are the additon of light sources that "flicker". This effect was seen on torches from the patch 1.69 content. Several light placeables have this effect applied (candles, flame placeable for streetlights). See the attached screenshots for different samples of placeables. Note that all types and variants have not been captured in the sample screenshots. Explore the hak yourself! Or better still, take a walk thru the included sample module which has all the placeables in it!
The placeables.2DA file is HOTU patch 1.69 compliant, and uses entries 900 thru 1866. The include .erf file provides blueprints for all the placeables in that range. The blueprints are templated from the original Bioware blueprints. New to v1.4 is Project Q compatibility (v1.6). The placeables.2DA file from Project Q uses entries 5001 thru 5967. There is a new included .erf file to provide blueprints for the placeables in that range for a Project Q based module. When importing the .erf, the
module will flag 205 duplicate resources (Project Q has some stuff from MoreTNOPLCs already in it) and you can choose to ignore or overwrite depending on whether or not you wish to keep the Project Q blueprints for those or overwrite with the MoreTNOPLCs blueprints.
Files
MoreTNOPLCs.hak --- This is the More TNO Placeables hak for HOTU patch 1.69 use
MoreTNOPLCs_v1_4.erf --- This is the More TNO Placeables erf for importing blueprints
MoreTNOPLCsv1-4.mod --- This is a demo module with almost all of the placeables used somewhere (it's crowded!)
qMoreTNOPLCs.hak --- This is the More TNO Placeables hak for use alongside MoreTNOPLCs.hak when using Project Q (v1.6)
qMoreTNOPLCsv1_4.erf --- This is the More TNO Placeables erf for importing blueprints when using Project Q (v1.6)
Usage
* If you are not using any other haks, just add the MoreTNOPLCs.hak file to your module. Import the MoreTNOPLCs_v1_4.erf file into your module and refresh the custom placeables palette. The 900+ placeables will appear under the various custom placeables menu entries based on type.
* If you are using Project Q (v1.6), add the qMoreTNOPLCs.hak and the MoreTNOPLCs.hak files to your module (in that order) ahead of all the Project Q haks. Import the qMoreTNOPLCsv1_4.erf into your module and refresh the custom placeables palette. The 950+ placeables will appear under the various custom placeables menu entries based on type along with all the Project Q blueprinted placeables. As noted above, when importing the .erf, there are 205 entries already in Project Q from MoreTNOPLCs. Choose whether to ignore or override these blueprints (personal preference - you don't lose content either way).
Enjoy!
Tiberius_Morguhn
Release History:
v1.0 - Initial release
v1.1 - Fixed missing large bookcase blueprints, added various colored candles, added guillotine, added barrels, added benches, added trees, added opened crates/barrels, added birdcages, added smoke, added crystals, added altars, added timber, added books, fixed original books texture alignment, added tents, added mirrors, added bookcases, added floor shackles, fixed various texture alignments, fixed various walkmesh issues, added sacks, added rope coil, added statues, fixed butterfly flight orientation, added gems
v1.2 - added amethyst gems, added ornate chests with coins and gems, fixed toolset initial state animations for armoires, added placards, added crates, added jewelled skull and empty skull, added wall mounted levers, added dragon skulls, added dragon skeleton (standing and flying), added pull chain, added push buttons, fixed missing crystal walkmeshes, added dragon bone, added dragon eggs, added dragon hides, added small dragon statues, added medium dragon statues, added gemstone dragon statues, fixed telescope eyepiece, added vertical dragon eggs, added vertical dragon hides on stands, fixed single bed models texture mapping and holes, fixed divining pool texture maps, added divining pools, fixed static water with txi, fixed misc alignment issues in models, added flags and banners, added rowboats
v1.3 - cap loom holes, cap stool holes, cap tree holes, cap sundial holes, cap alchemy table holes and model fixes, add underfoliage to trees, fix small table leg alignment and textures, added red and purple normal/no ambient candles, cap map holes, added lilly pads, cap flour sack holes, fix textures and cap small chair holes, cap small bench holes, cap large bench holes and alignment fixes, cap medium chair holes, cap ottoman holes, various walkmesh fixes, cap desk holes, added campfire with pot and spit, fixed Bioware tnp_flag_c## models, added bedrolls, added fences, fixed dragon egg texture sizes, added wheelbarrows, fixed combat dummy holes, added sawhorses, added market stalls, capped holes in library desk, added headstones, added logs, added wagon wheel, added wagons with improved wheels, added grave mound, added empty wagons, improved butterfly shadow issue (but not fixed completely), added wood button, added torture rack
v1.4 - added mine carts, added mined rocks, fixed texture on Bioware plc_x0_rb3, added dwarven tables and chairs, added boarded doorways, cap floor candelabra holes, added books and tomes, added basket, added gongs, added papersheets
Attachment | Size |
---|---|
![]() | 12.91 MB |
![]() | 10.09 MB |
![]() | 9.48 MB |
![]() | 4.46 MB |
![]() | 3.59 MB |
I wonder if there is hope for an override version.