2.1 UPDATE:
Added CEP2 rideable horse support. Thanks to Glaivas, who did most of the work on this, and whose idea it was.
Added DLA dynamic quivers, plus alternate belt versions.
Added expanded Adventurer's Kit, including long sword sheath, sheaths on left side, belt quiver for crossbow, and greatsword scabbard.
Made byrnies, jerkins, and doublets for all basic races and both sexes.
Added Trooper9's Greek armor and clothing.
Added Daemon Blackrazor's Barbarian fur pieces.
Integrated Bloodmonkey's Rods, Staves, and Wands pack, and Aragorn26282's LotR wizard staves.
Uncorrupted tlk file now included in main hak.
Altered some blueprints in the erf, making some improvements and correcting some errors.
11/10/07 - Posted uncorrupt tlk file.
Version 2.0 - Now with armor! Also includes several fixes, a custom tlk, and some more new weapons. With the addition of armor, the hak is now split into 2 parts for ease of downloading. You'll need fma2.0weapons and fma2.0armor. fma1.0 is the old version, left up in case anyone wants it.
Now there's a realistic-looking version of pretty much any weapon you might want to use. I have collected the best real-world weapons, cleaned-up, expanded, organized, and added some of my own creation to provide a complete Mediaeval Armoury. New models include:
Arbalest
Crossbow
Halberd
Poleaxe
Glaive
Falchions
Dirk
Knife & Longknife
Seax & Scramseax
Flails
Content from the following is also included:
Rideable Horse Compatibility - Glaivas
Fangfeymim's Greek Set - Trooper9
Issig Hide Armor - Daemon Blackrazor
Rods, Staves, & Wands - Bloodmonkey
LotR Wizards' Staffs - Aragorn26282
Adventurer's Kit - Ryuujin
Danish Handaxes - Gwydion
Depheant's Armoury II - Depheant
Celtic Weapons - Bryan Blaire
Shadowhawk's Weapon Parts - Shadowhawk
Period Weapons - Mr. Dave
Balder's Heads - Balder
Balder's Hauberks - Balder
More Hauberks - Enkidus_Shade
Common Clothes - The Face
Wyvern Crown of Cormyr - DLA
CEP2
If you, like me, hate hate HATE the original NWN weapons and armor (I think it looks like it was created by a color-blind, retarded Cirque-du-Soleil costume designer with an S&M fetish), you can now use my armoury in conjuntion with Baldur's stuff and DLA's Wyvern Crown content to create 100% Liberace-free modules. And if you do, let me know, because I want to play them!
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EDIT : The following issues seem to have been resolved.
I've posted the files I have, however there should be a lot more out there, so if you have them, let me know.
The complete list from nwvault is:
itempropdef.2daitempropdef.2da
Submitted: 09-30-2007 / Last Updated: 05-02-2008 (link is external) 2da 27.3Kb 486 This is the fixed 2da file for the massive criticals property. Use this if you don't want to re-downoad the weapons hak. Just open the fma_weapons2.1 file with Neverwinter Hak and replace the existing itempropdefs with this one. If you have no idea about this stuff, just download the fixed hak and it's already done for you.
fma1.0.zipfma1.0.zip
Submitted: 09-30-2007 / Last Updated: 09-30-2007 (link is external) zip 1.1Mb 603 ===Old Version Archive===
fma2.0weapons.rarfma2.0weapons.rar
Submitted: 09-30-2007 / Last Updated: 10-17-2007 (link is external) rar 15.9Mb 626 ===Old Version Archive===
fma2.1_armor.part02.rarfma2.1_armor.part02.rar
Submitted: 09-30-2007 / Last Updated: 03-01-2008 (link is external) rar 9.6Mb 1534 Part two of 2.1 armor hak. You must have both parts to decompress.
feanor_tlk.zipfeanor_tlk.zip
Submitted: 09-30-2007 / Last Updated: 11-10-2007 (link is external) zip 146.12Kb 418 ===Old Version Archive===
fma2.1_horses.part02.rarfma2.1_horses.part02.rar
Submitted: 09-30-2007 / Last Updated: 03-01-2008 (link is external) rar 11.7Mb 664 Rideable horses part 2: you must have both parts to decompress.
fma2.0armor.rarfma2.0armor.rar
Submitted: 09-30-2007 / Last Updated: 10-17-2007 (link is external) rar 17Mb 727 ===Old Version Archive===
fma2.1_horses.part01.rarfma2.1_horses.part01.rar
Submitted: 09-30-2007 / Last Updated: 03-01-2008 (link is external) rar 13Mb 678 CEP2 rideable horse & pony compatible versions of everything in the armor hak. Part one of two: you must have both parts to decompress.
fma2.1_armor.part01.rarfma2.1_armor.part01.rar
Submitted: 09-30-2007 / Last Updated: 03-01-2008 (link is external) rar 19Mb 1637 Part one of 2.1 armor hak. You must have both parts to decompress.
fma2.1_weapons.rarfma2.1_weapons.rar
Submitted: 09-30-2007 / Last Updated: 05-02-2008 (link is external) rar 16.2Mb 1560 Weapons hak, erf, tlk, and readme. (Includes 2da fix for massive criticals)
Hi guys,
You have the complete final mod here: any other files would just be obsolete versions. I may have them on a disk somewhere, but I lost most of the old stuff in a hard drive crash, along with all the work I'd done on updating it for final CEP compatibility.
Feanor
You can now edit this project, it has been transferred to you.
Migrated .2da and .tlk files.
Updated all images from NWVault, as well as Hall of Fame award.
It's all yours, Feanor!
FP!
Thanks guys! Glad you found the pictures. I was kinda proud of this.
So i read in the comments section that it looks like Feanor lost some of the old files, i was wondering if the .erf file for the armor pack was still available? i recall back in the "IGN Vault Days" that it included one for intresting armour pieces that were prefrabricated for builders to use.
I came back to look at this after all these years, and found that for some reason it had me as having "downvoted" several comments on here...which I definitely did not do. Must have been some kind of glitch. Belated apologies to anyone who was thinking, "wth?"