"Approximately 60 years have passed since The Great Battle of Charn (see "The Exile"). After that battle, the creatures and followers of Zorn continued to grow in numbers and eventually run the people of Charn from their homes. They escaped into the forest and eventually crossed through a great mountain range via the mountain dwarves passage. On the other side of the mountain they began to build a small town with a few outlining villages. The followers of Zorn eventually stopped hunting the Charnians and returned to their lands. They began to lose focus (since there was no one to torment) and eventually separated into different clans and tribes based on race (goblins, orcs, ogres, dark dwarves, zornians, etc.) About 10 years ago your (the PC’s) father, Adwen, led a large group of Charnians in an attempt to return to Charn. Since the attacks had pretty much ended, they felt that maybe Zorn's evil creatures had all destroyed each other and returning to Charn would be safe. The caravan never returned. You and your brother were young at the time. Your mother has never recovered from the loss of her husband. A month ago your brother led a small group to try and find out what happened to the first caravan. They were only supposed to be gone for a couple of weeks, but haven't returned. You have decided to form a very small (thus undetectable by the evil creatures) party to search for your brother."
BETA version...only includes chapter 1 (of 6) and part of chapter 2 (only one area beyond Langdale, Stankin Mountains)
I recommend first playing "The Exile" (not necessary though - but helps develop the setting and history).
Installation:
Extract the "Lanterna" folder and place in the "IceBlink vXX/modules" folder. The "Lanterna" folder should contain a bunch of folders and a "Lanterna.module" file. If it doesn't and you only see another "Lanterna" folder then your extract process created another Lanterna folder and placed the Lanterna module folder into it.
Details:
-Race: Human (others may work, but don’t make sense for the story)
-Sex: Male or Female will work
-Classes Supported: all
-Start Level: 1st level
-Available Companions: Cleric Dwarf, Wizard Elf, Thief Badger, Ranger
-Skills: Intimidate and diplomacy are sometimes used in conversations.
-EXPLORE, EXPLORE, EXPLORE…There are a number of large areas that many will miss. Those who explore will be rewarded.
-There are many side quests and most can be completed in any order.
-You will be allowed to take two companions with you at the first town. You will have the option of one more joining later. None of the companions are forced. Conversations were written differently depending on the companions you choose. This made for a TON of work, but I think it was worth it.
-Talk to companions for more of their story (Click on the inter party chat button, bottom right of screen)
-There is no respawn; if everyone dies, reload. SAVE OFTEN.
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