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3 weeks 4 days ago Blog entry Roads of Flinrock

No Project Page: Download at - https://neverwintervault.org/rolovault/projects/nwn2/nwn2modulesenglish/67/

Your character is looking for the missing niece of dwarf friend. And adventure ensues. smiley

6 days 21 hours ago NwN1
Project
Gameworld
DungeonRunners (NWN:EE required)

DungeonRunners v01b public release.  Was made in EE, if that matters.

DungeonRunners is a tongue-in-cheek tribute to an older, now-defuct MMO of the same name.  Pure hack-n-slash fun.

This is designed to be run as a persistent world server, but can be played singleplayer or hosted over a LAN. (Be aware in this version, characters are exported each time you leave a dungeon so you will have multiple copies of your character file if you are not playing servervault)

6 days 21 hours ago NwN1
Project
Gameworld
The Dawn of Man (EE)

The Dawn of Man - v01d- 

This is the first update release of The Dawn of Man.  It is intended to be run as a persistent server, but can be run as a local module in singleplayer or hosted over a LAN

Start as a cave man and build a civilization.  You start off in the Stone Age, with four profession choices.  Builder, Farmer, Gatherer, or Hunter.  Only Fighters, Barbarians, and Rogues are allowed to begin at this stage.

Unlock secrets and technologies that allow your society to grow, unlock new buildings, professions, resources, and character classes.

3 weeks 6 days ago
NwN2
Project
Hakpak
Humanified Dwarves

Changed dwarves to use the same body models as humans, since no one wants to make dwarves versions of all custom armors and clothes. With this dwarves will only need unique head, hair and helmet models.

4 weeks 5 hours ago Article
Reference
Creating and naming in Aurora

After some struggle with creating and naming NPC's and monsters in Aurora, NWN Neverwinter Nights toolset I've decided to grumble onto some my personal deal with it. It's an easy and repeatable naming process for any creations, like f.e. areas, creatures and placeables. It does not guarantee duplicates however it's very likely that with this naming system You'll avoid creating duplicates for Tag and ResRef (from ResourceReference). 

 

2 weeks 1 day ago
Just a simple logo, to draw the crowd in!
NwN1
Project
Module
Androeroica: Gay Friendly, Multicultural and Altogether Modernized Original Campaigns

There's not a whole lot in the modding community for NWN for gaymers. So instead of crying about, it I just thought I'd make some content myself. Everything about it is explained in the manual but basically this is an alternative world of NWN where gay relations and gay people have been normalized for hundreds of years and it's explained why in a lore friendly way. This is still the same classic Neverwinter Nights but with new twists.

3 weeks 6 days ago
NwN1
Project
Creature
The Witcher 1 creature conversion project - Skinmeshed Child (Alvin)

Skinmeshed Child (Alvin) (Release 1 - Non EE)

Edit: As promised, I added the original Alvin textures in use (original DDS = non NWN1-DDS), incl. the bump-/normalmaps, so someone can add them for an "Alvin EE". :D

This is the Alvin model from the game "The Witcher 1" ported over to NWN1.

The rig was completely done in Blender (2.79b) with the help of Neverblender 2.7.223.

(Also see https://forum.neverwintervault.org/t/blender-and-rigged-mesh-to-keyframe...)

 

1 week 3 days ago
Arabel Plaza
NwN1
Project
Original Hakpak
Cormyr Dalelands PW Haks

Cormyr Dalelands PW Hak files

We're a long running server, that's been up consistently since late 2005.

Forums:  cormyrdalelands.boards.net

1 week 5 days ago
NwN1
Project
Images
A nwn Train & Steampunk Project coming to fruition

*A wrinkled promotional add is placed on the nearby city wall*

YOU THERE!

1 month 2 days ago NwN1
Project
Hakpak
Regions of Lore RP-based PW files

This "ROL-all-in-one" contains all the .hak files and .tlk file needed to play in the "Regions of Lore"  RolePlay based PW.

I did not create this content, these are simply the files needed to join and play.

Thanks,

DM_Soul

1 month 2 days ago
Hallway
NwN1
Project
Tileset
Keep interior tileset for NWN Enhanced Edition

This is a version of the keep interior tileset for NWN EE. I've added normal and specular maps to most textures except for fabrics and a few wood textures because it looked really bad on those. Even though the normal maps looked pretty "strong" on a lot of textures they aren't even noticable. I'll have to do some fine-tuning here.

Keep in mind that this does not work with the official version of NWN EE yet  but just with the latest development patches.

I guess that leaves me some time to work on the normal maps some more.

 

1 month 3 days ago
NwN2
Project
Tool
NWN2 standalone multi-platform CLI tools

This is a set of command-line tools (mostly for server admins) designed to work on Windows/Linux for automation purposes.

Everything is free/libre under GPL-3.0 license. Source code is available here: https://github.com/CromFr/nwn2-tools.

Don't hesitate to open a github issue if you encounter any issues or suggestions for improving the tools !

 

8 hours 46 min ago
NwN1
Project
Module
[PL] Morderstwo w Zielonej Wieży 0.8

BETA ALERT! The wind is blowing, the snow is snowing and You're lost in blizzard. Then suddenly You hear the dog's bark. 

 

ABOUT

Module is an pen & papper adventure suited for players at around third level (the module will adjust Your level automatically).

2 weeks 2 days ago
Vue de haut
NwN2
Project
Module
16 Cygni : Strike Back

16 Cygni : Strike Back ---- Bilingual Français / English (Description en français ci dessous) - By Claudius33.

WARNING : Adult content. Patch level 1.23. Requires both extensions MotB and SoZ.

60 years have passed since the events on Alph, a medieval world located on a moon of 16 Cygni Bb, an exoplanet located about 70 light years from Earth. Now Alph is protected by the Orion Arm Alliance.

6 days 7 hours ago
Unmixtured Mixtures Pack version 3
NwN1
Project
Item
[PL] New Mixtures - Custom Potions Pack (5)

A pack of 58 custom edited potions of innate level up to five. Mixtured by pattern: spellschool color, range shape, counterschool shape, verbal / somatic component color and scheme for future. Names are twin-language (polish/english).

DESCRIPTION

I was always wandering and losing focus on an small (13) amount of mixtures in Neverwinter Nights - inferior account even for and old Baldur's Gate but fortunatelly I've found out than there is room for such improvement just by clicking in Aurora toolset.

INSTALLATION

1. Download and extract.

1 month 5 days ago
nwn1,helm,predator
NwN1
Project
Item
predator helm

Playing a rogue assassin druid made me feel like, well, a predator...

So I decided to create that helm, to match my gameplay.

This replaces the skull helm (helm_026) in game, but not the inventory icon. In facts this helm was made from helm_026.

Included are files to put in override folder for players, and my work with gmax and various files for moddelers.

Credits in the readme file.

1 month 1 week ago
NwN1
Project
Module
Diablo the Gallery's "Tristram Revisited"

Thank you for checking out this page!

Press this link in order to download this module: https://neverwintervault.org/project/nwn1/module/tristram-0

Press this link in order to visit the gallery: https://diablo-the-gallery.webnode.com

3 weeks 3 days ago NwN1
Project
Combined
D20 Modern Haks Version 2.2

Welcome to the D20 Modern Team release 2.2! 

1 month 1 week ago NwN1
Project
Gameworld
Star Wars: The Last Jedi

The Last Jedi has been up and running since 2002. That's right! We are one of the oldest servers that still exists to this day. We are passionate about our players and have always put the player first. Whether it be one or a hundred players, we will treat every one of them with respect. TLJ is a Star Wars roleplaying server that has some other elements of action and pvp mixed in. Do not want to pvp? No problem, perhaps you want to fight with your custom built ship, or design your custom character from our hundreds of models and custom races.

1 month 2 weeks ago
NwN1
Project
Gameworld
Cormanthor

Cormanthor is a NWN:EE Roleplay PW set in the Dalelands & Cormanthor forest region of the Forgotten Realms (diverging from canon as of 1372, currently set in 1375 for 2018). Cormanthor is a low magic setting with a collaborative storytelling ethos, aimed toward giving a grittier and more down to earth feel to FR.

3 weeks 6 days ago
NwN2
Project
Hakpak
Humanified Gnomes

Changed gnomes to use the same body models as humans, since no one wants to make gnomish versions of all custom armors and clothes. With this gnomes will only need unique head, hair and helmet models.

Male gnome models have been raised 0.07 m. I have included a selection of custom male gnome helmets (just the models, not the textures), but other male gnome models that are not included will need to be raised by that amount to work with this. This only applies to MALE gnome models, females are unchanged.

Lines 2 and 568 in appearance.2da have been changed.

1 month 2 weeks ago NwN1
Project
Tool
Forge Financial Data (from NWN1 OC)

Playing again through the original Neverwinter Nights campaign, inevitably I have to face the dilemmas that the Forges pose, in both Chapters 1 and 3. Other than an item's utility to the specific character, the economics of the recipe weigh significantly in the decision about whether or not to make a particular item.

1 month 6 days ago
NwN1
Project
Gameworld
Trials of Newcastle

Trials of Newcastle was voted a 10/10 Hall of Fame gameworld on the Roleplay list. It provided a heavily scripted and highly customized game setting.

 

4 days 12 hours ago NwN1
Project
Script
Dynamic Flat System

This is a system that dynamically generates Flats from a small set of pre-decorated areas.
For persistant worlds where players are allowed housing, those houses can take up a lot of module space. It can also be used for inn rooms.
This system allows for as many houses as you've got unique doors for from a base set of 1-5 base zones (extensible to more if desired).
The areas are created on demand and can be destroyed after they are empty for specified period of time.

1 month 2 weeks ago
NwN1
Project
Portrait
Cobra's second male portrait pack

So another male pack because guys seem to be a bit overlooked in the portrait area

 

Some bards, some rogues and fighters, some guys just staring into your soul.

None of these portraits are made by me, I've just converted and fitted them to .tga :^)

Artist credits:

1 month 2 weeks ago
Emitter Based Elementals
NwN1
Project
Model
Emitter Based Elementals
A set of elementals modified to be purely emitter-based. The basic air and water elementals have been enlarged to 150%, and can be used to represent normal, greater, and elder versions. The fire elemental includes small and large sizes. These were all I needed for my module, so that's all I made...
 
They were made by taking the Bioware models and changing all the trimesh parts to render 0 and shadow 0, and adding a few more emitters.
1 month 2 weeks ago
The Deeper Caverns
NwN1
Project
Music
The Deeper Caverns

This follows on from The Caverns

Three ambient background tracks suited to a horror themed scene or situation.

1 month 1 week ago
NwN1
Project
Combined
Surface Vs Underdark TLK file

The file attached to this is a custom tlk file used on Surface vs Underdark PVP RP mod for Neverwinter Nights Enhanced Edition.
 It is a combination of Cep 2.65 tlk and Mr Nathan's Psionics tlk files.
This tlk file is required along with the Mr Nathan's Psionics hak file and Cep 2.65 in order to be able to play on our server.

3 weeks 2 days ago Poll Your Choice for June 2018 CCC Theme?
1 month 3 weeks ago
NwN2
Project
Gameworld
Orbis Alius (PW)
Guten Tag!
 
In Anbetracht der Tatsache, dass der Rollenspiel-Server Orbis am Samstag, den 05.05., live geht, möchte ich an dieser Stelle ein wenig Werbung machen.
Wer Interesse an Rollenspiel auf einer Persistent World hat, ist herzlich eingeladen, uns einmal in unserem Forum (index.php) oder auf Discord zu besuchen.
 
Zusammenfassung des Projektes:
 
Orbis ist eine auf dem Spiel Neverwinter Nights 2 basierende Hardcore RP Persistent World. 
Anders als im Grundspiel ist das Setting von Orbis

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