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1 month 3 weeks ago Article
Reference
Tyrants of the Moonsea now on GOG!

                           

1 month 3 weeks ago
NwN1
Project
Tileset
NWN2 Houses Tileset - Fix for Greek Temple Tile

This is a simple fix for Zwerkules' NWN2 Houses tileset. The Greek Temple 1 tileset group was missing a few textures, so I decided to release this small addendum to rectify the issue. Simply drop and save this upload into your NWN2 House tileset hak to remedy the missing textures. 

MafiaDong's picture
1 month 3 weeks ago NwN1
Project
Gameworld
Mystara - Joia do Sul

Mystara - Joia do sul foi um incrivel servidor de roleplay que ficou online por vários anos, com a contribuição de diferentes colaboradores. No caso, infelizmente, ele terminou comigo como host e builder (Karmapoint) quando eu tive problemas de saúde e fiquei longos meses em tratamento.

1 month 4 weeks ago
Female Drow
NwN2
Project
Portrait
Raevyn

One of my favorite drow portraits that I attempted to format for the use in NWN 2. This is my 1st creation ever.

2 months 1 hour ago
NwN1
Project
Hakpak
CRYMN CEMETARY HAK

This hak pak makes books equipable in the off-hand, Magic Rods a small 1d4 bludgeoning weapon, adds customizable player and weapon appearance, makes Barbarian Rage and Bard Song instant cast at all player levels (Divine Might and Shield as well), monk levels add bonus Arcane and Divine spe

2 months 3 hours ago
NwN2
Project
Other
SpeedTree tutorial for NWN2
This is a tutorial for people who want to create custom trees in NWN2.
 
CattailS.rar
2 months 1 day ago
Stalking the Enemy
Media Stalking the Enemy

A militia ranger stalks an enemy golem in the dark waters of the bayou.

From, The Dana'an Unvanquished

2 months 1 day ago
Master of the Keep
Media Master of the Keep

Screenshot from hack-n-slash module, The Final Journey. The PC has stands in the main hall after he's just finished clearing the castle.

2 months 3 days ago
NwN:EE
Project
Tool
NWN-Helper

Cross-platform program for editing NWN-EE files outside of toolset. NWN-Helper is meant to make WB's life much easier by doing all the little details for them.

2 months 5 days ago NwN2
Project
Tool
Shared Port Detector

Detection tool when multiple players sharing the same router attempt to connect using the same client port which in turn causes some stability issues. It supports announcement of the alert to a Discord channel webhook if you don't want to stare at your RDP session all day. It catches connection and disconnection events, the next update will include zombied connections. It doesn't rely on the game server itself.

1 month 4 weeks ago
NwN2
Project
Model
kamal's various placeables

Various placeables I converted from sketchfab, mostly by request. A few are reskins of stock placeables.

Placeables.2da rows 28851-28949, blueprints included. I may expand this pack as I feel like it in the future.

 

added 09-21-2019: split the stock "arena" placeable (PLC_mc_coliseum) into two halves.

2 months 1 week ago NwN2
Project
Script
Cross server tell system

How this cross-tell system works:
It uses a combination of xp_lua and xp_serverexts.

The serverexts plugin allows you to create synthetic players. I.E. fake players that show up on the player list that the server registers as real players. You cannot send or receive tells from a player that does not actually show up on the player list otherwise. The serverexts plugin also allows you to execute a script that will fire if you send a tell to a player that is a synthetic.

2 months 1 week ago Blog entry Beast of Ages

#297 in the Rolovault, no project page for ths one.

Areas are either ordinary or wierd without being interesting. Characters are primarily recycled NPCs from the OC and MotB, often in multiple copies. There is one perfunctory romantic moment with no associated quest or story. Dialog is often coarse for no reason and certainly not clever.

5 days 9 hours ago
City of Bath
NwN1
Project
Module
"Bob's dungeon crawl"
Bob's Dungeon Crawl
by Mannast
9/11/2019
v.0.1
---------------------
This module is a low-level (1+) adventure where the player explores a wizard built dungeon set deep in a forest.  It could be that some of the random adventures may seem too hard on the player initially, but if they are killed, the player is immedietly revived at the entrance with no penalty, including all of their gear.  There is a guild camp and shop at the entrance, as well.
---------------------
Important systems to be aware of:
2 months 1 week ago
NwN1
Project
Tool
makedepend for nss

YES !  it's yet another niche entry into the 'utilities of arguable utility' category !

2 months 1 week ago Blog entry Road to Glory

#81 on the vault, no project page.

I'll save you some time; don't bother. The PC gets 2250 xp for about ten minutes work. Areas are simplistic, limited dialog is bad. This mod had the second lowest rating on the old vault and I can see why. I only ran it for completeness.

2 months 1 week ago Blog entry End of the phoney war ! New session (9)

At the end of the last blog entry we were gearing up for the "proper" course this year ( having skilfully given ourselves a head start by introducing them to the toolset in some detail at the end of last). Matthew and I had decided on the running order and, for anyone interested in learning from our mistakes I've given that running order below. It is of course very rough and as you will hear later in this blog entry prone to disruption / change !

 

2 months 5 hours ago
NwN2
Project
Module
Sean Maxhell Arena

In general:
This is a Single Player Arena.
There are 36 Champions ready to be selected and fight near and aganist your character.
You can add up to 4 characters to the pantheon list, for a total of 40 selectable characters.

You can play at any level, Champions adjust their level as the player character.

There are 5 different battleground, chosen at random when the fight starts. Maybe they become more with future updates.

Sean Maxhell Arena Rules:

2 months 2 weeks ago
Media Master of the Keep

The champion stands in the entry hall after clearing the last enemy from his home. 

From the module, The Final Journey

2 months 2 weeks ago
NwN1
Project
Original Hakpak
128 Food and Crafting Icons from Witcher

Hey there,

 

i was looking for better  icons for our cooking crafting system we're currently creating for niewinter.net and since there were not many good and suiting icons available, we had to create them.

Luckyly Witcher seems to use some very naturally looking and suiting images which were found on the wiki sites and converted to icons for nwn.

The icons are 64x64 , so 4x4 in size, which equal the mid sized icons.

They are named to start right after biowares icons till the maximum of 255 icons.

 

2 months 2 weeks ago
NwN2
Project
Hakpak
kamal's african project

Conversion of the "Star Wars Mod" files to a pseudo african theme, with additional objects. The pictures are for demo purposes, there are some different textures. Project is not quite complete, I need to change a few textures so they are not duplicated for instance. Buildings and many other object like walls come in two texture options (x_alt_01 identifying the alternate texture). I hope to do a second alternate texture as well. But it's in good enough state to upload and use.

2 months 1 week ago
NwN:EE
Project
GUI
Splash screen override v3.0

This is an override of splash screen mdl files to use all resolutions including 1280 x720 resolution for the splash screen and only the splash screen of nwn EE. This override will allow you to imput any HD (1280 x720 resolution image or higher for custom splash screen) into your override without much fuss.

* (Updated) this is meant for all resolutions now just grab the files for your resolution 800x600 and 1280 x720 files are in HD-800x600 SPLASH SCREEN OVERRIDE rar and the other resolutions are in other resolutions download.

*Compatibility with custom UI*

2 months 2 weeks ago
NwN:EE
Project
Tool
NWN Loot Alert
PURPOSE
=======================
Custom script (external) to scan the nwnclientlog1.txt and provide;
 * Alerting on specific strings/sub-strings in that log (via audio file or TTS (text-to-speech).
 * Statistics/Counters on current character's "total/lifetime" and "recent"):
      * XP/GP gained (net)
      * Damage dealt/taken/absorbed.
      * Kills/Deaths
      * Hits/misses count.
      * Hit/miss ratio.
2 months 1 week ago
Shield Override
NwN:EE
Project
Model
Project Q Enhanced Edition Override Packs

UPDATED 9/12/2019

Added the missing portraits and a Readme file with the 2DA replacement lines for the Q Goblins.

________________________

These are small packages of content from Project Q Enhanced Edition for Builders - who want to "cherry pick" content for their own haks - and Players - who want to use Q Content in their \override folder so it appears in all their games. The initial selection is small, but I'll be adding to it frequently.

2 months 2 weeks ago
Before BadStrRef Fix
NwN1
Project
Script
Custom Henchmen - BadStrRef Fix

These modified and recompiled BioWare scripts fix an anomoly where, after a custom henchman executes a command, a BadStrRef Feedback Message is displayed over the henchman. This is caused by the Soundset (SSF file) used for the henchman having no corresponding TLK entry for the VoiceChat displayed when the sound is played when the command was executed. 

This script modifies X0_INC_HENAI to check for a local integer variable on the Henchman named "X0_NO_VOICECHAT" and if that variable is TRUE, then the VoiceChat call in the function bkRespondToHenchmenShout() is ignored.

2 months 4 days ago
Example 1: thegeorge's Angel Falls
NwN1
Project
Visual Effect
Steam Grids for Neverwinter Nights 1 & 2

**WHAT IS THIS ABOUT?**

Through the years I've developed a habit of using custom Steam Grids. My main problem has been that not all of the games that I like, has had a Steam Grid created for them.

2 months 10 hours ago
NwN1
Project
Tool
Mummy Dust - Puzzle Solutions and Special-Item Functions (Created 8th of August 2008)
**WHAT IS THIS?**
 
Did you know that "Mummy Dust" is a great module, full of mystery, atmosphere, challenging combat and use of items that are executed in an original way, not seen anywhere else? No ...? Well ..... I don't blame you. ;) Not many players knew that back in the day either.
1 month 16 hours ago
Q Enhanced Edition
NwN:EE
Project
Combined
Project Q Enhanced Edition

THIS PROJECT IS ABANDONWARE AND THE Q DISCORD IS CLOSED

_____________________________________________________

NEWS

2 months 3 weeks ago
Article
Reference
Project Q UPDATED

Project Q v3.0 in LIVE!!

The "I'M BAAAAACK" Update...

This release restores BASE hak modularity and updates the Q Base Modules to NWN: EE v74.8186 or higher. Several minor issues have been addressed as well - full details are in the Release Notes.

Happy Gaming!

2 months 3 weeks ago
NwN2
Project
Tool
NWN2 CLI tools and library (standalone, multi-platform)

Set of command-line tools for handling NWN2-related files, like HAKs, TRN/TRX, GFF, TLK, ... and doing some basic server requests. Perfect for automating certains tasks, and generating git diffs.

 

 

Official download page (probably more up to date): https://cromfr.github.io/nwn-lib-d/

 

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