When I attempt to tint belts, using either the main window, the visual armor editing window or even gff editor, the first slot always reverts to white, thus leaving me with bland bland greyish belt leather. I can tint the second and thrid color areas, but the first refuses to save. I can tint it, save, or export the item - when look at the object in game or when I re-load the module, it's back to white.
Any idea what's going on?
Try changing the skin color of the character with the belt equipped..
See what happens!
Vault Submissions
So... if I want to make black belts for instance... I will have to make the character's skin tint black? Is there any way around this besides making an army of Drow?
(Well we're already making an army of drow... but that's besides the point =p).
Tint over the red layers with blue or green.. It means you only have 2 Tints to work with though.
Changing red to blue is probably better since blue gets used less.
Ed.: a package of alternate belt tint maps might be useful for others.
Bob – Vault Projects · Nexus projects
It all makes sad sense now. I was wondering why I could get some characters belts to change colors and others not at all. Sigh.