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NWN2 - Crash after starting new campaign or loading saved game

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Ardaur Harbor
Ardaur Harbor's picture
NWN2 - Crash after starting new campaign or loading saved game

Hello there,

I posted this on GOG but might as well try my luck here. I reckon there's more experienced users here that might help.

Last week I finished the OC and decided to take a break and play something else. Today I tried starting up another campaign and it crashes instantly as soon as it hits the loading screen with "Unpacking module" message. Same thing happens on every campaign I try, even on my old saved files.

What I tried so far is reinstalling the whole game, deleting Neverwinter Nights 2 folder in My Documents, reinstalling DX9 and VC++ runtimes, tinkering with various settings in game and in Nvidia panel in case it's something related to graphics. I also tried NWN2 Client Extension which is supposed to fix bugs but it didn't help. I even tried moving the temp folder in case it was a problem with lack of space on my C drive.

Only thing that changed between now and then is that I installed 2 other games. No new drivers since then, no new Windows updates (unless you count new definitions for Security Essentials).

Here's a link to the crash logs: https://pastebin.com/cDVLVMSW

My specs:
Windows 7
Intel Core i5 4670 @ 3.40Ghz
8GB RAM
NVIDIA GeForce GTX 770 4GB

Any help is appreciated.

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Ardaur Harbor
Ardaur Harbor's picture

I managed to fix it myself in the end.

Turns out the solution was really simple. I removed the override folder in the root directory of the game and then moved all my mods into My Documents/Neverwinter Nights 2/override and then it worked. Not really sure what was the issue because it worked fine before? Maybe something to do with hard drive going bad and thus moving that folder somewhere else fixed it?

Well, all that matters is that it works now and loads up fine.

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kevL's

it might have been a permissions/OS_security issue

where the OS (or anti-virus) wasn't allowing files to be written to the directory,


/hard t' say

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