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Idle animations

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rjshae
Idle animations

It appears that most creatures have idle, UnA_idle and UnA_idleM animations. If a creature is unarmed, do you know how the game engine decides which one to play? Does it just randomly pick between them?

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Kalister68

If I remember well, the idleM animation is only played during combats, it's the base animation of the creature in a combat stance.

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rjshae

If I remember well, the idleM animation is only played during combats, it's the base animation of the creature in a combat stance.

Thanks. It seems odd then that they have a combat and non-combat version of the unarmed idle animation. They must have had a reason.

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