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How does the MDB grab TGA textures?

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Arianna0
How does the MDB grab TGA textures?

How does the MDB grab TGA textures when they are not listed on the MDB when you open it with the cloner?

I have a TGA Texture that does not seem to be associated with a placeable yet if I remove it  . . . missing texture ensues in the toolset on the placeable

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Semper

afaik the mdb cloner only lists the texture of the first part of a loaded model. if this model consists of more than one part, the texture(s) linked to those parts will not appear.

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rjshae

MDBConfig should allow you to edit the MDB file and set individual textures for all of the parts. It requires a JVM though.

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