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Poison

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Jereniva
Poison

After messing with poisons in NWN 2, I realize that they don't work as they do in D&D, or even as they did in NWN 1.

There's no more secondary damage, and all you can make are 1d2 damage to any of the six abilities, with varying DCs.

The older type poisons are now available as a Monster On Hit property, but the problem here is that they're permanent. Meaning, if I put that property on a dagger in the toolset, that is a slightly more overpowered item than I want. 

But, I cannot see how to apply these older type poisons as item properties through script. In script I could apply them for a set time.

Has anyone worked with the older poison types as temporary item properties?

 

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rjshae

Yes, the 1d2 ability score reduction toxins seem really lame to me; barely worth the bother. A long time ago I tinkered around with the poison.2da file for potions, but mostly to use the existing toxins from the v3.5 DMG. You should be able to add your own rows and scripts, I believe.

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Jereniva

I am fine using what is in poison.2da, I just can't figure out how to , by script, add it as a temporary property to a dagger or arrows, for example.

Looking in script nx1_s2_poisonwp, it uses the des_crft_poison.2da, rather than info in poison.2da.

The older x2_s2_poisonwp script is there, though not used.

Do you have any advice? Ideally, I want to make poisons with Craft Alchemy, and the player can apply them to weapons/ammo, and using those older D&D v3.x poisons.

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rjshae

Yes, the 'x2_s2_poisonwp' script is accessible via spell #699, which is run via row 510 of 'iprp_spells.2da'. That item property is seen as 'Cast Spell: Apply Poison' in the item properties window. I use that, for example, with the poison blueprints in this set. The poison item tag suffix should be set to the three digit row number in poison.2da. (For example, I use bbcr_poison015 for Dragon Bile.)

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Jereniva

Thank you Bob. I'm going to play with this tonight.

 

edit: Yes, that works perfect, thank you. I knew I had to be overthinking this!

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