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Lost book in The Maimed God's Saga

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minissa2017
Lost book in The Maimed God's Saga

I would direct this to Tiberius209 but the hotmail address I keep finding for no longer works.

I'm well into the game and had just gotten the crucial bit of info about what items and actions are needed to open the locked door in the library. Unfortunately, I'm missing one of the necessary books. I double checked the walkthrough, which locates the book in the library itself; I looked again and all shelves are empty. When it became clear the module just rains books down on you, I started putting them all (along with gear the smith is too poor to buy and I don't need). The one I need is Huey Goes to School (and I realize I've spelled the name wrong). I've had to drop bits of equipment to deal with encumbrance and recently realized you sort of have to pixel hunt to find the little loot bag icon that indicates where you left something, and I'm not sure the things I've dropped aren't just disappearing. I wish NWN2 had the mechanic from the original game that made it impossible to lose something that would eventually turn out to be a quest item.

Can anyone help me? It looks like this book might be original to this module, as I can find codes for some of the others but not for this one. I've read that this is only a side quest, but you can see the clickable for an alchemy bench even with the door still locked, and that looked like fun (plus potions are totally at a premium in this campaign). Plus I have this OCD thing about finishing every single quest in a game---one reason why I get bogged down in Elder Scrolls games!

Thanks to anyone who can direct me either to Tiberius 209 or a way around this apparently lost (or never-spawned) book.

Karen/minissa

PS I got a shovel from the blacksmith but I'm getting the message "You are too small to equip this item" when I try to use it to dig up the treasure trove left by the previous priest in this village. Am I looking for another shovel?

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kevL's

hi,
i haven't played MGS, but there's a copy of it on my hd, so I did a search for "school" and got these items:

i_bookr.UTI
i_bookr_new.UTI

They both have a string -- Hugie Goes to School -- internally.

To spawn them onto your play, ( control and target your PC )

`
debugmode 1
giveitem i_bookr
debugmode 0
`


Or you might be better going with i_bookr_new ...

--
I also found this shovel kicking around ... it can be spawned in like the books, although i suspect that an 'unequippable' issue might be an oversight re. short chars

i_ar1711_shovel

 

  • I wish NWN2 had the mechanic from the original game that made it impossible to lose something that would eventually turn out to be a quest item.

Nwn2 is capable of it, but it requires explicit intervention on the part of the designer.

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