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Farlong and Away

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Kaldor Silverwand
Farlong and Away

I've been inspired by some of the excellent work being done recently to begin development of a new NWN2 campaign which focuses on the adventures of the Farlong brothers hinted at in the NWN2 OC conversations.  The player will be the fifth member of the original "Party of Five" as they travel from the Sea of Fallen Stars to the Sword Coast in the year 1345 DR, before the events of BG, NWN, and NWN2.

I'll be posting progress on my blog. The initial announcement post is here.

Regards

--------------------------------------------

Blog: bbellina.blogspot.com

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Sabranic

That's quite cool! 

If you could, would it be possible to keep me appriaised of any plot developments involving Esmerelle and Shayla - I'd like either to incorperate where you take the plot into our campaign, (or at very least not contradict it), so players could play both campaigns seamlessly before and after the OC.

 

Also, if you need any help, let me know.  I'm not the greatest at coding, but I can handle art and grunt-work well-enough.

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fallander69
fallander69's picture

Sounds promising, best of luck to you.

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PJ156

Good luck Kaldor ....

I read the blog and it sounds interesting. Keeping it so that the player does not feel they are being dragged along thorugh the story might be a challenge.

PJ

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Sabranic

"The DM is RAIL-ROADING ME!!!!"
- Anakin Skywalker

:D

 

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Kaldor Silverwand

Farlong and Away takes place before BG, BG2, NWN, and NWN2 and so it can't really be an open sandbox. We all know where and in what state of mind the other party members end up. 1345 DR is pre-Time of Troubles, but there are still interesting things going on. And there are opportunities to meet people before they become who they are later. I'm researching the times (and tomes) heavily and hoping to come up with some fun optional quests.  I'm still in the earliest phase of planning, not building, so if anyone has any requests send them my way and I'll consider them.  That's exactly how Startear ended up being added into the MotB Makeover.

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Sabranic

I am excited to see how you write Dhaegun's personality in the days before he had his heart ripped in half.   Shoudl be great stuff!

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Kaldor Silverwand

So am I.  I am working on the character profiles now. I'm thinking happy-go-lucky joke-a-minute singing dancing forest elf... Just kidding.

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Kaldor Silverwand

I'm wondering if I can enlist the aid of the community for something.  In order for this campaign to work I need someone to behead Duncan.  The body his head is attached to doesn't seem to allow any modification, unlike Daeghun, probably because they never intended Duncan to do anything more than stand around.  I need him to be a bit more lively, so I need his head transplanted I guess onto a human or half-elf bodytype. Is this even possible?

Now, bear in mind, I would not want someone spending a ton of time on it because at the moment while I have a bunch of ideas in my head and some on paper, I have a lot more planning to do before I even begin to develop any areas in the toolset.  It is possible that despite my intentions the campaign development will flounder.  Hopefully not. But I wouldn't want someone spending a lot of time on this only to see me fail.  Of course this also means I'm not really in a rush.

I'd rather not have to explain Duncan needing major plastic surgery (although I suppose I could just end the campaign with a bunch of rocks falling on his head... nah noone would believe that.) So if someone can help me with this I would be genuinely greatly grateful. So I say three times fast.

 

Any takers?

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Sabranic

The man always was a ball of joy and happiness... ;)

Anyone available for a bit of surgery on Duncan?  Just a bit off the top!  :)

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kamal
"Mace to the face"!
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Kaldor Silverwand

Facial damage would work, as would a very heavy beard and mask fetish. However I would really rather use his real head.

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Kaldor Silverwand

Thanks to cuiilv, Sabranic, and rjshae's MDBConfig tool I was successful at relocating Duncan's head onto a usable body.  So far so good. One roadblock removed thanks to the community!

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Sabranic

Victory!!!

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