You are here

Interior tileset

18 posts / 0 new
Last post
Kalister68
Interior tileset

The standard interior tileset is probably the most used by modders, so I thought it'd be interesting to have a second tileset of this kind to build interior areas...

I built a few tiles, inspired by some of the Witcher's walls placeables :

This tileset is using the Witcher's textures. On the left, you can see a wall variant with beams.

Here is the base wall with a different texture:

I managed to keep the polycount fairly low, similar to the standard castle tileset. It should be interesting to build modest interiors of villages or a tavern. Looking at the pictures now, I think it should be ok for a haunted house too :p

 

  • up
    100%
  • down
    0%
fkirenicus

That picture with the brick wall especially raises expectations. :-)

  • up
    50%
  • down
    50%
kamal

That looks great. I wonder how those textures would look applied to standard interior, the tile geometry looks similar to where it might suffice to use those textures on standard tiles.

 

Technically this would be the third "standard interior", there is a beamed ceiling version of standard interior by RWS. https://neverwintervault.org/project/nwn2/hakpak/original-hakpak/rws-standard-interiors It's an override but my tileset project made it it's own separate tileset.

  • up
    50%
  • down
    50%
PJ156

Is it tintable?cheeky

PJ

  • up
    50%
  • down
    50%
rjshae

I can totally use that tileset. smiley

  • up
    50%
  • down
    50%
PJ156

It's going to be very exciting to have a new interior set.

It looks more rough hewn than the current set.

PJ

  • up
    50%
  • down
    50%
Claudius33

Nice! if I decide to go for something else after 16 Cygni : Strike Back, that's another set I'll surely use.

  • up
    50%
  • down
    50%
Kalister68

Ah yes, I forgot the rws tileset. So, yes, it's indeed the 3rd interior tileset :)

And it's of course tintable :

  • up
    100%
  • down
    0%
Kalister68

I decided to modify my tile's corners by doing massive wooden pillars, rather than using a diagonal-cutted base wall. The result is interesting, I think, and give this tileset some variety and a real "countryside" atmosphere :

  • up
    100%
  • down
    0%
PJ156

I agree, or perhaps a country or manor house feel to it. A paneled wood texture for the wall area would enhance that?

PJ

  • up
    50%
  • down
    50%
Kalister68

Yes, maybe something like this ?

  • up
    100%
  • down
    0%
fkirenicus

That (also) looks amazing. :-)

  • up
    100%
  • down
    0%
PJ156

Very much so :)

Really looking forward to what you do with the doors. A double door transition might be cool, that could be left as an open transition between rooms or have one of the double door placeables.

PJ

  • up
    50%
  • down
    50%
rjshae

Yes, a few double-door opening tiles can be useful for a main entrance or a great hall entrance. Having a corner staircase in a two-wall tile is also very useful.

The aging plaster texture is still my favorite. It looks perfect for adding damage decals, giving it a delapidated look.

  • up
    50%
  • down
    50%
Kalister68

I'll see if I can do something for this double-door tile :)

Meanwhile, I shed some light on this dark tileset...

  • up
    100%
  • down
    0%
rjshae

You may have to darken your illumination map quite a bit to get the glow down to a reasonable level. It looks very nice otherwise.

  • up
    50%
  • down
    50%
Kalister68

The picture is misleading, because I put a light right in front of the windows, so it may look very shiny... however, I followed your advice and darken the illumination just a little bit. The result is acceptable, I think.

This tile is still a work in progress, I saw some problems with the shadows, and I still have some details to paint on the wall...

  • up
    100%
  • down
    0%
Kalister68

I'll continue this thread here...

  • up
    50%
  • down
    50%