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The best City Adventure modules?

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fallander69
The best City Adventure modules?

So, what are your favourite city-adventure mods? My apologies if there is such a thread already, but i couldn't find it.

So far i've played ADWR 1&2, Threat of Dreams 1&2 (awesome! but without proper end), Dance with spies (dropped it somewhere in the beginning, couldn't get in to it...), Swordflight (part 2 is a proper city adventure imo), Honor among thieves, Tales of Arterra and... i think that's about it.

Personally i liked Threat of Dreams and ADWR part 1 the most. Now looking for something similar, where's plenty of walking around town, doing quests, solving mysteries etc... Any sugestions? 

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Lilura

Swordflight Chapter Two is the ultimate, imo. How about the smaller-scale Honor Among Thieves and Cormyrean Nights? 

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fallander69

I already have played HAT, it was very good but quests felt repetitive too quickly. But never heard of Cormyrean Nights so i'm gonna check it! thanks.

Edit: Cormyrean Nights starts promising, i like it so far. Like the fact the city is unknow to our hero due to amnesia so you are not overflowing with the pins but have to do it yourself. Bad side is all the house's are open and all the npc's say the same stuff, so i completely avoid walking into them. But yeah, proper city adventure, thanks Li :)

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Proleric
Proleric's picture

NWN and DAO adventures at http://proleric.com/

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rogueknight333

Two other city adventure modules worth trying would be: Bloodright - The Blood Royal and Almraiven.

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maxlubas

I have just finished Arandie and I found it insanely good! The only issue is that you must use a preset character, therefore you'll be able to enjoy it only if you like to play THAT specific kind of character. In my case it turned out to be exactly like this, therefore I ended up loving it.  

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The Neverwinter...

Sands of Fate 1 & 2 (3 isn't much of a city adventure). https://neverwintervault.org/project/nwn1/module/sands-fate-1-shadows-ov...

To elaborate I seem to recall that the first two installments both had interesting cities to explore, but the second has got a lot of travel. (If you plan on doing all of these series I understand that henchmen can come over from previous modules. I had lost my henchmen and I found it really difficult to complete the second and third installments.)

The Graveron Seduction. This module has got some hardcore RPG elements to it. I really like what they did with the class-system here, but some classes may be punishing to play as a result. (A fair warning, there is a walkthrough but I got stuck on the part where you solve the mystery.)

Dance with spies (dropped it somewhere in the beginning, couldn't get in to it...)

What do you mean by beginning? Did you find the governor's daughter?

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fallander69

Didn't like the story, lack of direction. Maybe another time.

I'll deffo chceck other modules, the sands of fate sounds appealing.

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davidthegnome

Agrenost Beneath the Cobbles is pretty cool.  It starts out differently depending on your class / alignment so it's worth restarting a few times to get different quests.  Reminds me of The Age of Decadence in that regard.  Some class paths are more interesting than others, but it is really neat how it all ties together.  It does eventually end with a more run of the mill dungeon crawl but still worth a shot. 

And I second the suggestion of Almraiven. Excellent module. 

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