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NWN The Dark Sun

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Proleric
Proleric's picture

I have to say that the Avangion & Dragon King are superb. Can they be released as a creature pack? 

NWN and DAO adventures at http://proleric.com/

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Tonden Ockay

Yes those Rocs would work very nicely as well, they look really good.

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Shemsu-Heru

Avnagion and other files uploaded to google Drive.

PS- maybe you already know the site, but just in case let me point "http://www.athas.org" a site dedicated to Dark Sun an when you can download free unofficial manuals which conversion of the DS rules and creature stats to the D&D 3rd edition or D20 system if you wish. And as those are the rules used by NWN they could be very useful:

http://www.athas.org/products?name=&publisher=Athas.org

 

 

 

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Tonden Ockay

Thanks for pointing that website out, and yes we know of it and have checked it out. That said you never know so again thanks for pointing it out.

I will be checking out the uploads soon as I get the time.

Thanks for all the great work you have done for this project and the community. I'm sure that I seek for most of the community when I say that we are very lucky to have you as a part of this commuity.

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Forlarren

I never got to play Dark Sun on the table top. But I still think Shattered Lands had the best first area in an RPG of all time. Escaping the arena.

 

I'm just getting started with modding, and my internet is nightmarishly slow, but I'm pretty good at design, big picture stuff. And I'd like to help out.

 

I'm not sure if anyone is checking the linked forum but I'd like to suggest a few things over there but it says I need membership.

 

Today I'll be working on a Brom portrait pack. I found an archive with TinEye. I'll also be scaling the images up beyond anything I've seen on the web at least, using Waifu2x. Well when I'm not reading my new Dark Sun books. It would be nice if someone could look over my work, maybe add context like the right names for each, maybe include some lore for a forum post or something. The only thing I ever agreed with Bill Gates is "content is King". Right now I'm bored and would like to make some DS content.

Ultimately I want to make my own level 1-7 mod, a provincial ludus/trade hub/dying oasis. Just a real meat grinder where you aren't so much trying to win but trying to survive. Not an "evil" mod specifically, it just gets harder the more good you try to be. By the end the player will know exactly what lines they are willing to cross and what ones they wont. If it's as good as I want it to be at least. Nothing like hundreds of disposable slaves with a never ending supply of more to really punch home how brutal Athas is. I've been reading fan fic, I'm so stealing so many ideas... A mul ranch is a must!

You might also want to check out reddit/r/collapse, just twist current events into DS memes and there is a never ending supply of worry and doom and gloom.

 

Oh hi, I'm Forlarren, nice to meet everyone, fair warning I can have a brutal imagination.

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Tonden Ockay

Hi " Forlarren "

 

What would you like to help with?

Do you know how to create custom content? If not are your willing to learn? Dizzitt and myself are willing to help you learn if you decide to learn

Dragoth - has been working on creatures and NPC.

Shemsu-Heru has created some of the really custom iconic creatures.

Dizzitt - has worked on custom races, item haks, weapon and armor haks, and setting up some of the script systems we would like to use.

However before we can even build an area we need a well done custom tileset. However I have been the only one working on it, but the problem is that Dark Sun is a very different world then Forgotten Realms and there for a lot of custom made models are needed. Dizzitt has started to see and understand how much time it takes to make the custom models/ tiles needed for a Dark Sun tileset. Which is why he has started  trying to learn Gmax and work with tiles/tileset haks. He now understands that its really the main thing we need done first and the more people working on it the faster it will get done.

I know that I do most of the talking and posting but this is really Dizzitts project, this is something he really has wanted to do for years. So once he found out that I was learning to create custom content using Gmax he asked if I would be willing to help him with this project. I do enjoy working with / creating Tilesets, so that is really the main thing have been doing for this project.

We welcome any and all help anyone is willing to provide. However if you can't / don't want to create custom content, then it is going to be a while before we have the content done in order to start creating modules/ adventures.

I did make you a member on the Website and I created an Open Forum so people who are not members should now be able to create posts.

If you need Dark Sun rule books / Lore / info just let me know what it is you want/need and I will try to get it for you.

Thanks for your time

 

 

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Tonden Ockay

Oh and we are currently working on a custom caravan terrain. The very first Dark Sun adventure ever made for the world started off in a caravan and that was the first adventure we had in mind to create.

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Tarot Redhand

I was going to add a link to the dark sun wiki. Thank goodness that I have both the addblock plus extension (blocked 20 adds) and ghostery (found 17 trackers of which I blocked 14) extension. So visit at your own risk. Link to the Dark Sun Wiki.

TR

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Tonden Ockay

Our Main Website for our project  is getting a new make over ( nwndarksun.tk ) We will continue to add more and more content to the website over time.

 

 

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Tonden Ockay

I'm a very BIG fan of tilesets and I really love the landscape tiles the most. So I have never really been happy with ground tiles that are in most tilesets. This has lead me to started working on my own custom uneven ground.

There are 8 different tiles so far and I plan to still add a few more.

I raised all four corners on each tile, so the edges won't be flat.

I have also created the tiles in such a way so there isn't and fold/crease along any of the edges.

As you can see from the picture below the ground is totally uneven and you can't see where one tile starts or another one ends. This took a little planning and tweaking, I still think that I need a few more tile to help the uneven ground look more random, but I'm really starting to like the way it is looking.

 

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Zwerkules

I can see where one tile starts or another one ends. ;-)

 

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Havelock

I really enjoy the direction of where is this all coming. One question, though... Neverwinter.... Winter? 

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Tonden Ockay

Well this is Dark Sun so there is no winters. There for, Neverwinter really fits well. :-)

That said Dark Sun takes place on planet called Athans, so there would be poles where it would be colder. There for one would think that there should be snow there.

However the area of the world where we are building does not have winters.

  

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Tarot Redhand

Can't find a map of the whole of Athas. My guess is that the poles are probably more like the poles on Mars except instead of carbon dioxide ice it's water ice due to the dryness of that world.

TR

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Tonden Ockay

I created my own custom raised tiles from scratch and got them working in the tileset. But there is one problem I'm having.

 

Here is three screenshots all from of the same tiles in the same tileset with the same texture. The only difference is what way they are facing the sun.

 

 

 

 

The problem is the lighting is causing the texture to change which is causing the seams to show more in places. Is there a way to fix this ?

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Tonden Ockay
Nice Zwerkules 8P
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Tonden Ockay
Good point Tarot Redhand it could be.
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kamal

Coldness doesn't require snow. You'd have to figure out another way to let players know "it's cold", maybe fog breath effects. In any case there's no information about the polar areas of athas. There could be nothing at all at the poles, just endless flat empty land. With two suns, it could even be warm still at the poles.

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Tonden Ockay
Athas only has one really large sun, but it does have two moons.
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Zwerkules

The verts around the edges of your tile and adjacent tiles have to be coplanar and all faces of a tile's ground plane should have the same smoothing group. I can see that they have the same smoothing group, but aren't coplanar.

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Tonden Ockay

I now have the look that I wanted without the lines/seams/folds/creases, However there are dips and valleys, but they are smooth.

 

 

 

Uneven ground with 3m smooth hills that all blend very very well together. I have to say that that I'm exstreamely pleased. :)

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kamal

Ah, thought it was two suns.

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meaglyn

@kamal, that's Tatooine you're thinking of. Different desert planet :)

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Tonden Ockay

I don't know how many people follow the Promo page so I will post it here as well.

 

I uploaded a copy of the Desert Tileset that I'm currently working on. I just thought I would share with the community with what I have so far. However I just started creating it from scratch last week so there really isn't a lot to it. I did however creat custom uneven ground and hills for it so far.

I uploaded it to our

NWN Dark Sun Project Page Here on the Vault

 

 *   We are still looking for more people to help with this project. If you would like to help in any way please contact me here on the Vault. We have been actively working on this project for over a year now. So come join us.

 
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