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Custom Content Challenge: Theme Suggestions

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The Amethyst Dragon
Custom Content Challenge: Theme Suggestions

With the close of the old BioWare forum, it's time to get a new thread going for people to make suggestions for future Custom Content Challenges. I'm keeping a list of suggestions for inclusion in future polls.

 

When making a suggestion, include a title and a brief description/summary that would appear on the poll page and in each month's thread if chosen. The description/summary could (should) include a few brief examples of things that would fit the theme.

 

Example (which, admittedly, has a lot of examples) from the current poll:

Why So Serious?: D&D is not always a game of serious topics and deadly combat. Sometimes things just end up a little bit (or a lot) obsurd. This decade old game could use a few more things that are just plain silly or carefully considered D&D humor. A gazebo monster, or a door that looks like a large jar. A band of gnome pickpockets that steal footwear. An overly curious NPC that just follows PCs around until they leave the area. A jester that tells random jokes. A longsword model that looks like a Chainsaw of Bloody Dismemberment. A set of prefab books with humorous descriptions and titles. Apprentice-scribed spells scrolls that have unforseen effects. A short quest that just ends up ridiculous halfway through before having a normal ending. A henchman that has a 25% chance on seeing any human (or elf, or dwarf, etc.) of voicing a crude insult about said being. Be creative!
{ Suggested By: The Amethyst Dragon }

 

Note: I will occasionally edit posts with notes and clean up discussion (remove some posts) to keep this thread easier to read.

- The Amethyst Dragon
---------------
World of Aenea (The origin of almost all my works.)
My NWN Works: The Complete List (120+ entries...You want this stuff.)
CEP 2.63 (Oh, this? Just a little something I've been working on since 2014.)
------ Neverwinter Nights Community Site: The Unofficial Homepage for NWN ------

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Sunssarathi2029

Fail

We have a little stuff about failtures, so could a wizard fail a summon spell to bring about a horde of uselesss, weak but annoying demons? Or what would happen if a warrior failed to bash a door? Could a monk break his hand if he failed his attack? Also we must not forget about potions, could impropely mixed potions enlarge drinkers head or make him fart uncontrollably? Or just cause extreme intching? Could a fail on pick lock break the lock so the locked object is stuck and must be bashed? Could a trap or fireball explode to users face if he failes placing/casting?

No rest for my enemies, whom you will meet soon enough.

And no rest for you, my friend, for death has delivered you into my service.
Rise up, now.

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Wall3t

AD Edit: Condensing this down to a title and a summary with a few examples of possible content...

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"Colonial Times"

Content that would help a builder bring NWN into the time period of the colonial era and Revolutionary War. Possible examples might be forts, cannons, muskets, clothing and uniforms, blockhouses, printing presses, and flags.

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Original Post:

How about a Colonial "New World" Theme?

Part of this reasoning was my resdiscovery of the Revolution Module and all the intresting resources it had in it and thought "hey how cool would it be to see some of this updated?"

https://neverwintervault.org/project/nwn1/hakpak/combined/american-revolution

Also in part of a game i recently picked up Called Banished. No i wont endorse the game, but i do want to share what there modders have been creating using free resources in a giant pack called "Colonial Charters"

http://colonialcharter.com/

The intresting part was nearly every resource was borrowed from free 3d model sites but i wouldnt know how that could be translated into nwn (so this is one is merely an example and shouldnt be taken out of context as "undoeable")

I know this theme might be considred debatable to some (maybe even a lack o history might play into this as well) towards the hardships of early pilgrims and Native Americans. but i digress... I liked the idea of a colonial "New World" theme for use as resources for servers, story tellers, builders that want a good "frontier" atmosphere to there worlds

some things to consider:

Town Halls

http://www.newporthistoricalsociety.org/wp-content/uploads/2009/10/Colony-House-2.jpg

Churches

http://hauntjaunts.net/blog/wp-content/uploads/2010/04/Bruton-church-old-postcard.jpg

Colonial Themed Houses (aka The Saltbox house!) and picket fences

http://www.history.org/Almanack/life/trades/images/foundry3.jpg

Blockhouses (in case no one knew what these actually were called)

https://www.google.com/search?q=colonial+blockhouse&biw=1076&bih=974&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjkpu_ayu_PAhWKdSYKHWMGBcsQ_AUIBygC

Cannons (although this one has been done many times)

http://itshistory101.weebly.com/uploads/4/0/4/9/40495125/s793012996936874659_p4_i1_w2048.jpeg

Other Government buildings like printing presses or courthouses

http://www.history.org/almanack/places/hb/images/courthouse.jpg

http://eduscapes.com/bookhistory/artifact/printingpress.jpg

muskets or uniforms (I'm not sure how this one could be done unless it was a robe design.)

https://www.google.com/search?q=colonial+uniform&biw=1076&bih=974&source=lnms&tbm=isch&sa=X&ved=0ahUKEwi5qaTgye_PAhXISSYKHSiSArEQ_AUIBigB

This is merely scratching the surface of the idea. The American Revolution Module offered many other intresting outlets like skilled labor jobs (carpentry, basket weaving, weaving, blacksmithing) and colonial interior homes with furniture.

 

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rjshae

Noble Cause

This challenge is to represent the tools, symbols, appearances, and capabilities of the nobility, particularly the royal court. Potential ideas include throne rooms, elite royal guards, heraldic symbols, the queen's boudoir, a king's special armor, royal carriages, courtiers, crowns, jesters, banquet hall, rich tapestries, silverware, jousting instruments, mirrors, baths, private chapel, royal huntsman and stables, spoiled princes and princesses, toys, dancers, performers, and various members of the nobility. An implementation of the Aristocrat NPC class could be built, for example.

(Reposted from Biowere Forums)

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TheStoryteller01

NWN2 for NWN

For me the closing of the Bioware forums was another blow to the community so I would vote for something that is kind of basic, sticks to the franchise and would hopefully attract contributors.

The content could be everything from recreations of NWN2 campaign-unique weapons and items over character heads/bodies or Umberlee themed placables up to tileset retextures to mimic the Storms of Zehir temple tileset.

 

You can check out my NWN2 downloads at www.thestoryteller01.wordpress.com

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kevL's

.. more real Companions ( total control -- )

 

AD Edit: Needs a title, a summary, and one or more examples of content that could fit the theme.

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Soul_Thievery

AD Edit: Condensing this down to a title and a summary with a few examples of possible content...

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Combinations for Variety: Gestalt/Combined Classes (Custom classes with features from two different classes, like Bard/Rogue, Cleric/Monk, Fighter/???) and Creature Templates (Vampires, Lycanthropes, Lich, etc...)

{ Suggested by Soul_Thievery }

 

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Geltalt/Combined Classes:

Custom classes with features from two different classes, like Bard/Rogue, Cleric/Monk, Fighter/???, http://www.d20srd.org/srd/variant/classes/gestaltCharacters.htm

 

Templates:

Vampires, Lycanthropes, Lich, etc... http://www.d20srd.org/srd/improvingMonsters.htm#templates

 

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quevy
I was thinking it would be interesting to create new phenotypes for breeds with different heights, it would be a new feature in the pg customization.
I do not know what is the best way to create this, re-create all the 3D models on a different scale, or change allntanando animations or approaching junction points.
 
 

AD Edit: Probably not very suitable for a challenge that is only a month long

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Beefheart

Idea for a Custom Content Challenge: 

The world of Tolkien

I'm assuming pretty much everyone is familiar with the works of Tolkien. His stuff has been a huge influence on the creation of D&D and it would be great to pay tribute to this in the game of NWN. Submissions could include anything from new creatures and character models (Uruk Hai, Gollum, Shelob, Giant Eagles, Balrog), weapons and armour (Gondor armour, Sting, Glamdring, Narsil), iconic locations and tilesets (the Prancing Pony Inn, Weathertop, Rivendell, Hobbitton), portaits, scripts - whatever. There's plenty of scope for creation, something which should suit modders of all abilities. 

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StraightOuttaAvernus

Let's get a Custom Content challenge for Dragon Age going -- because who doesn't want things like mage staff ranged weapons and Archdemons?

 

AD Edit: This suggestion could use a descriptive summary with one or two more examples of possible content.



Alternatively, NWN could use a good outer planes CCC or an Underdark one, because the selection of Underdark stuff and planar stuff in the stock game is woefully lacking! I'd kill for a cool force dragon model, dynamic driders, a selection of inevitables to round out the aligned outsider set, or maybe even just more UD tilesets that don't feel like reskins of the stock game caves ^^;

 

AD Edit: There has been a planar theme (Planescape, Aug. 2011), though a more specific one would be cool. For driders, those did show up in the drow month (Drow Stuff, Apr. 2013) and were linked to by Mecheon (https://neverwintervault.org/project/nwn1/prefab/creature/drider-phenos), and an underdark tileset was linked to by Dr A (https://neverwintervault.org/project/nwn1/hakpak/tileset/senemenelas-int...). (I deleted their posts to clean up the thread a bit).

Current development head of the Anderfell PW project, habitual player of halfdragons, and novice NWscripter

"Keep it simple, stupid" 

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FantasyObsessedRPGer
FantasyObsessedRPGer's picture

Custom Spells and Spell Schools

 

How about creating a few of the above? Something like a Rain spell that does the following:

-2 Attack rolls (due to visibility being limited, area of effect)

X amount of cold damage taken each round for a total of 5 rounds (undecided on the exact damage amount, to be determined by whoever may want to do this)

Spell School it would belong in could be a custom one or just make it default Conjuration. It could also be part of a cleric domain.

 

And.... this one I like the idea/sound of a lot.

Crystal Spell School

Where you can mix cold damage spells with those of light effects, to create different colored 'crystal spells'. Perhaps start with the 4 precious gemstones of diamond (white light + cold), emerald (green light + cold), sapphire (blue light + cold), and ruby (red light + cold).

I honestly have no idea how or if this would even work but it's a thought. Custom spell creation is too far out of my league at this time.

 

AD Edit: This suggestion could use a descriptive summary along with shortened examples of possible content.

Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world. -Albert Einstein

I love RPGs for the stories they tell, the adventures and character creation possibilities. The histories and made-up philosophies. A multiverse of ideas, creations, and story telling with rich in-depth backgrounds. The possibilities are endless. Definitely something to get wholly immersed in.

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TheBarbarian

More suggestions, since the list is getting a little short:

Murderously Cute
Everything cute and murderous - think giant teddy bear monster. Evil rocking horse. Floating smiley faces that bite when they attack. Ribbon and bow accessories. Button eye head VFXs. Childrens' toys placeables or holdables - think doll with or without ripped off head. Jerkily-animated life-sized barbie doll creatures. Cribs. Diaper placeables that trigger exploding traps. A giant walkable dollhouse. Doll clothes for PCs. If it's usually supposed to be cute, playful, and harmless, then it can be used to murder unsuspecting players too.

Painfully Posh
Everything high-class, fancy, and expensive. Clothes for noblefolk and royalty. Masquerade masks. Gilded furniture. Gemstone inventory icons. Crowns and tiaras (you can never have too many crowns and tiaras). New ring and amulet inventory icons. A floofy poodle. Persian cats with fancy collars. Fancy dishes. Marble sculptures. Fountains. Ballgowns. Dancing/bowing/curtsying animations. Pet songbirds. Background music for ballrooms. Cinderella shoes. Noble children. Velvet cloaks. When in doubt, take literally anything that already exists, and make it fancier.         (rjshae already said it with Noble Cause).

The Bureaucracy Strikes Back
Piles of forms placeables. Filing cabinets. Giant "SIGN HERE PLEASE" paper monster. Dreary-droopy humanoid creatures that slowly shuffle about when they walk. Coffee maker and mugs-with-funny-labels placeables. Formal suits and blazers. Striped pants. Pencil skirts. Courtroom clothes and placeables - fantasy/medieval and modern alike. A mad NPC that cowers in a corner and spouts one-liners about how "this is not the correct form!!" until it eventually commits suicide if you keep trying to talk to it. A secretary who'll take dictation and write what the player says to them into an item description. More books and folders placeables - there is no such thing as "enough books placeables", ever. A giant pencil monster. A giant eraser monster. In general, giant writing utensils. Perhaps letter-monsters - have the words "TAXES ARE DUE" or "YOU SHOULD BE WORKING RIGHT NOW" chase the player around and murder them.

Cultism Is In
Most fantasy games have some kind of cult, evil or otherwise - druid cults, we-sacrifice-people-to-evil-gods-cults, werewolf cults, happiness-through-abnegation-cults, we're-all-facelessly-identical-cults... give them all the blood-filled bowls and pools and sacrificial animals they could ever need. Sacrificial pit tiles, skull totems. Jars with faces in them. Wearable masks, hoods, robes. Painted drums and gongs. Cultist creature models, and creature models for the sinister overlords they might worship. Bone daggers. Mystical wall-decorations for the secret temples. Secret doors, to lead to secret temples. Book items full of gibberish ranting and sinister prophecies. Floor triggers that send sinister messages to the player. Chanting sounds. Internal organ inventory icons. Secret identification symbols - on amulets, rings, walls, floors, furniture, bodypart tattoos.

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FantasyObsessedRPGer
FantasyObsessedRPGer's picture

AD Edit: This should be given titles, descriptive summaries, and brief examples of possible content (rather than full posts with specific effects/powers of creatures/spells). I also combined your four posts into a single one.

A Rain spell would be awesome to have for a let's say, Water Mage class. Considering the fact the only 'real' watery spells in the game are Drown and Evard's Black Tentacles (ocean/sea-themed). The others are all cold spells and not the same as liquid water (obviously). Ice Storm is far better for an Ice Mage, not a Water Mage. The same goes for all the other cold spells, Ice Dagger, Ray of Frost and Cone of Cold.

 

If spell schools are not easily doable, then anyone that wants to could simply just make that idea into a cleric domain instead. Not sure what spells and abilities it would have atm. Something to figure out later. A Wild Magic Spell School does sound interesting though.

 

I am liking the sound of crystal magic for either, Crystal Cleric Domain or Crystal Spell School.

 

Also..... spiders..... What, you ask?

Ahem. For those who want to make evil creepy crawlies even more creepy-crawly-ee.

Monstrous Spiders

Vampire Spider:

A real venomous blood sucker, this one can both poison AND suck out your blood, complete with red glowing eyes. Perhaps something like an Inflict Wounds effect, the inflict damage amount thereof can vary depending on what age the spider is, aka Spiderling, Juvenile Spider, Adult Spider, or Ancient Spider. These could correspond to Inflict LW, Inflict MW, Inflict SW, and Inflict CW, respectively.  The Vampire Spiders could all be led by an Ancient Vampire Spider Queen.

 

Galaxy Spider:

Retexture a giant or dire spider to make it look galactic or cosmic-like and give it abilities of Time Stop and Meteor Swarm. And anything else that's appropriate. Or can you make spiders cast spells? If not, then at least give them Darkvision and 100% cold immunity. Not really tried making any spiders in the toolset, so dunno.

 

Nymphs Of All Kinds Just Wanna Have Fun

In addition to the normal dryad and nymph of the vanilla game, I was thinking it would be cool if there were more nymph types. Like say, the following.

Flower Nymph or Anthousaii: Give 'em all kinds of hair colors, reminiscent of flower colors, Charisma bonuses like normal, and the ability to cast Entangle 10x a day. Etc...

 

Mountain Nymph or Oread: Spells of Stonehold, Bull's Strength, and Summon Creature spells 1, 2, 3, and 5. Brown for the hair color, damage reduction abilities, etc.

Sea Nymph or Nereid: Would be similar to the (Water) Nymph, but with ocean spells (Evard's Black Tentacles 3x day, Drown 1x day).

Sky Nymph or Nephelai: Perfect to give them the ability to cast a custom rain spell, and other stormy-related spells. White or blue hair, permanent ethereal effect, etc.

 

Underworld Nymph: Dark nymphs who have abilities centering on both life and death. Immunity to death magic, raven-black hair, raven companion, etc.

Ice or Snow Nymph: All cold-based abilities, icy-white, silver or pale blue hair, etc.

Fire Nymph: Same as above, but with fire abilities. Red, orange, or yellow/blonde hair.

Animal Nymph: Summon creature abilities to the Nth degree. Innate shapeshifting as well?

Star or Celestial Nymph: Fire and light abilities. Permanent aura of light around them that cannot ever be dispelled (supernatural effect).

Plus a Fugue Plane "tileset" that has the fabled infamous Wall of the Faithless, complete with rotting green mold, spectres roaming around awating their doom/ultimate fate, crystal spire in the center, and maybe even the god of death himself and his scribe (aka Kelemvor and Jergal). Okay so that's more like a hak, but still an idea. Would be neat for a custom death/respawn system where big K checks for character's deity and if so, they get a second chance at life. If not, perhaps the normal xp and gold penalty could apply if character doesn't have a deity. Lots of possibilities for that one...

 

The word 'awating' should be 'awaiting'. Typing too fast here.

 

And what about this.

Grixie:

A swamp-dwelling version of the nixie, a grixie is very much like their lake-dwelling cousins, but with the following characteristics.

Appearance: Green skin and yellow or brown hair, yellow eyes, webbed fingers and toes

Statistics: -4 Charisma, +8 Dexterity

 

Abilities: Charm Person and Melf's Acid Arrow spells, castable 3x day, immune to drowning (as the spell), noxious vapor aura effect (sorta like Tyrantfog Zombie)

 

Forgot one.

Celestial Fairy

A fairy with divine origins, rumored to have celestial outsider blood in them. They are always good-aligned, the mischievous of their normal forest-dwelling cousins is greatly lessened in this particular subrace. They love to help other races whenever they can, but tend to avoid those of evil nature.

Alignment: Neutral Good

Appearance: Uses the normal pixie model, but with some minor retexturing of the hair and wings to look more celestial-like.

Statistics: +4 Charisma, +2 Wisdom

Abilities: Light 5x day, Aid 3x day, Charm Person 3x day, permanent aura light effect

 

Oh, and the grixie from my earlier post would be neutral evil.

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The Amethyst Dragon

I have made a few edits in some of the posts (look for "AD Edit") in this thread, and I've deleted posts that were discussions rather than theme suggestions. Just working on cleaning this up a bit.

For those wondering why the monthly poll has gotten shorter: There are themes in the poll that have been there for years now, that keep getting votes month after month, yet have never been top of the polls or removed (if people are tired of seeing certain ones and give them 0 votes). I still throw new themes in every once in a while, but figured I'd see what happens when the poll is mostly narrowed down to the "old timers".

I'll be posting a list soon of themes that have been suggested but not yet added to the poll.

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Shemsu-Heru
The Stone Age
 
Everything related with the prehistoric times. Rock art, dolmens, menhirs and any kind of megalithic constructions;  Stone or bone weapons and tools, primitive fur clothes; Cavemen, neanderthals or any other kind of hominid. Non dinosaur prehistoric animals, like mammoths, woolly rhinos, Paraceratherium, megatherium, terror birds, sabertooth felines, megaloceros, giant armadillo, megalodon, gigantopithecus, etc. 
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K T Ong

Monsters with their own agendas: Don't just let the nonhuman (which by extension also means non-elven, non-dwarven etc etc) creatures be so many punching bags or so much target practice for the PCs. Let at least some of those creatures have interesting cares and concerns of their own. Better still, let those agendas involve the PC and his/her kind in some special and interesting way which will make the PC interested -- and not just in the simple, direct manner of having an intelligent gelatinous cube sending the PC on a quest to find her daughter.

An example of what I mean: All life on the Prime Material Plane exists only on the condition that the four elements of air, water, earth and fire behave themselves and carry out their assigned duties. In this respect, certain things have recently gone strangely wrong. The water in the kettle stays cool no matter how long you place it on the fire. You accidentally touch some 'hot' coals and they don't hurt you at all. The sun somehow doesn't feel quite as warm when it shines on you. Blacksmiths almost can't forge anything and are going broke. All this adds up to the point where you decide to go on a quest to find out what the heck is going on. It turns out that there has been a great deal of recent political turmoil on the Elemental Plane of Fire, causing large numbers of fire elementals to leave their work and go on strike, so that fire and heat now no longer behave the way they should. Here fire elementals become creatures with special agendas of their own which have a special impact on you and your world.

I've in fact been working on a module using this story, except I stopped some time ago for sheer lack of knowledge of scripting (sigh). Maybe I'll start working on the thing again. If you decide to use the idea, please give me credit, okay? wink

Q: What type of undead creature thinks of dirty stuff all the time?

A: A lecherous lich.

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rjshae

Faerûn

This challenge is about generating content unique to the setting of Faerûn. For example, it could include custom monsters, magic items, and NPC blueprints from the Faerûn guide books; tile groups of distinctive Faerûnian landmarks; in-game lore books, maps, and manuals; custom portraits and soundsets; an exterior Menzoberranzan tileset; attire and placeable banners of good and evil political groups; magic sigils; placeables for Faerûnian deity shrines, and re-creations of content from the Faerûn-based infinity engine or goldbox games.

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JFK

​Shops and Shopkeepers

 

​All things merchant and market related. Sundry items dangling from the rafters. Display cases, with wares for sale. Piles of baked goods, coils of wieners, smoked hams. Shopkeepers, garbed as one might expect, with some interesting traits.

Open market stalls. Small specialty shops such as a fisherman's shack, a carpenters shop, a tinsmith's shop with benches, holding tools, and half-finished projects. A brick and stone mason, a jeweler, a well digger, an undertaker, a coffinmaker, a banker, a bank.


​A cobbler, with shoes for sale and boots for repair, a butcher, baker, candlestick maker. 


​Moneychangers. Scripts for the exchange of goods, rather than using the GUI. Prefabs of shops and keeps. Shop signs. NPC activities related to shops (shop hours, guards, thieves, lighting effects, etc.).

False fronts. Specialty awnings. Guard animals, trained. Back-room dealings. Money laundering. Clothes laundering.

Coinage. Paper money. Flirty workers. Surly workers. Undead workers. 

 

My other  sword is a +5 Holy Avenger!

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Tarot Redhand

Something almost identical has been done before - the october 2012 ccc - The Bazaar. Either go to the page or look at the catalogue (or both) to see what was actually made all that time ago. It might have what you are looking for.

TR

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quevy
Olimpo, Myths and mythological creatures
 
Everything about Greek mythology.
 
Gods and Semids, Zeus, Poseidon, Hades, Apollo, Heracles, and so on.
Statues, tiled or positionable temples, png.
 
Iliad and Odyssey: Ulysses, Achilles, Theses, Aeneas, Jason.
Png, Armor Components, Icaro Wax Wings.
 
New mythological beasts
 
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Rzach

Welcome to Golarion: There are many other D20 games that have been published across the years. One setting and system in particular have a large fan base. I speak of the the Pathfinder RPG and their default campaign settign of Golarion. I think much of the content in Golarion and the Pathfinder RPG would be right at home in NWN. Creature models like the Denizens of Leng, Rune Giants, Aeons, Div, and their version of Goblins would make interesting foes. Magic items and placeables to reflect to appearance of Golarions culture. Tilesets to help craft specific places like their Vaults, Ruins of Azlant, and other famous places. New spells and feats to take on the new challenges. Prefab cities and dungeons to use when crafting adventures. Perhaps even some home brew adventures in Golarion or even conversions of their Adventure Paths. New player models to build their Iconic Characters for use as PCs or NPCs. I think the material from the Golarion setting and the Pathfinder RPG would make NWN even greater. 

This has been a suggestion by: Rzach

Thank your for your time.

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modderpunk

From Russia with love

Russian architecture (Kremlin style, wooden buildings like Novgorod) creatures from russian folklore, (Baba yaga, Domovoi, Rusalka) Hussar and Cossak clothing/weapons.

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Jedijax

Videogame themed/ported ones. I think there already was one after The Elder Scrolls. Why not follow the line with other famous and succesful RPG series? Dragon Age, The Witcher, Bloodborne, Dark Souls, Dragon's Dogma, etc. There's really plenty to draw from. You could even make the idea las longer over the months by limiting it to specific entries (Origins, Inquisition, Oblivion, Assassins of Kings, etc.)


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Tonden Ockay

What about the " Ice Age "

I really love ice age creatures laugh

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The Amethyst Dragon

New CCC Suggestions thread is on the new forums. Post future theme ideas there.

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Topic locked