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Patch HAK Enhanced Edition

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Fester Pot
Fester Pot's picture
Patch HAK Enhanced Edition

Thanks to Grymlorde and Symphony on Discord for the instructions.

USER_NAME is your own User Name in the path when noted below.

In using Zwerkules Facelift HAK Patch collection, the following was done.


Step #1 - Copied the associated haks to C:\Users\USER_NAME\Documents\Neverwinter Nights\hak

Step #2 - Edited nwn.ini and added the following under [Alias] :

PATCH=C:\Users\USER_NAME\Documents\Neverwinter Nights\hak

Step #3 - Placed nwnpatch.ini to C:\Users\USER_NAME\Documents\Neverwinter Nights

Step #4 - Renamed nwnpatch.ini to userpatch.ini


That was it.

Hope that helps anyone with the Enhanced Edition looking to use the Patch HAK method.

FP!

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joaquim98

Doesn't work for me, the haks only appear on the toolset. 

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Proleric
Proleric's picture

I've tested it. It works, but notice the key differences from classic NWN - the patch haks go in the hak folder (not patch) and the ini is called userpatch (not nwnpatch).

Many thanks to FP, Grimlorde & Symphony for the fix.

NWN and DAO adventures at http://proleric.com/

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Proleric
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Apparently, you can still have a patch folder if you point nwn.ini to it.

So, the only inescapable change is the new name userpatch.ini.

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Dark_Ansem

How to distribute such a mod, however?

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Fester Pot
Fester Pot's picture

They are uploaded here as HAK files, normally in some form of compression format. The .hak files go into your /hak directory and you make the required modification on your side as per your likes.

My userpatch.ini may load different visual .hak files than yours.

If you want everyone to have the same look, then you add them to your module and when people download that module, they will also have to download all the haks associated to that module.

FP!

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Grymlorde

You don't need to rename your nwnpatch.ini to userpatch.ini. I didn't and it works fine.

Also, you don't have to put your 'patch haks' in the hak folder, you can put them whereever you like, so long as your "PATCH=" line points to their directory. But most of us don't need to copy the haks, hence the default instructions to use your existing hak directory.

Finally, you can point your HAK, PATCH, MUSIC, TLK, and other custom content directories to the original directories! Yes, you don't have to copy over ten pedabytes of wondrous fan-made content to the new directories. Just edit your nwn.ini and put in the existing directories.

NOTE that I still recommend copying over modules that you intend to play and/or edit so that if you do edit them with the EE toolset then you won't try to run them in 1.69. However, I don't see any technical reason why you couldn't keep the original directory. Just so long as you remember to not play with an edited module in 1.69. Or, if you're only going to use the 1.69 toolset but then you'd have to give up F9 to play in EE... this is why I reccommend copying the modules over, technical liberties be damned!

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meaglyn

I have one word for you: symbolic links.   Okay, that's two words :)

 

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Toro

At some point, wasn't there a concern of keeping patch hak (hak's) in the hak folder ? I vaguely remember a post (Henesua maybe ?) recommending to keep them in a folder other than hak...

I maybe totally misremebering this ? Personally I never moved my haks out of the hak folder when I use the patch/hak method.

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Proleric
Proleric's picture

@Grymlorde - "You don't need to rename your nwnpatch.ini to userpatch.ini. "

Doesn't work for me. If I rename userpatch.ini (which works) to nwnpatch.ini, the patch haks don't load.

I'm using the Custom Menus mod in a patch hak, which needs to load from the outset - not sure whether that would make a difference, though.

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Zwerkules

The nwnpatch.ini file is in the game's installation folder. Since you changed it and it worked, I guess you can use that file, BUT you shouldn't as you shouldn't change any of the files in that directory or its subdirectories. Placing files in the ovr folder there might work, but they really belong into the override folder in your documents/Neverwinter Nights/ folder.

In the documents/Neverwinter Nights/ folder the file has to be called userpatch.ini.

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Grymlorde

@Zwerkules -- actually I did copy my old nwnpatch.ini into the My Documents\Neverwinter Nights\ folder. However, in light of the consensus I will rename it.

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VaultDuke

Thanks for the explanation FP! yes

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