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D20 Modern Pack Support

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Vanya Mia
D20 Modern Pack Support

I'm not sure if this is the correct place to post, but just to say I'm the person who has been project managing D20 Modern for the last couple of years. Pretty well a solo enterprise now, but that's the way these things can go.

Possibly contrary to perception the project has not been forgotten, but there have been no updates for a while. Ironically I had just about got a new hak pack ready for upload and .... the lack of the Vault was brought to my attention. So I headed here!

I can see someone called Carcerian has uploaded what was on the Vault, though I'm not sure of it's development status.

I suppose what I'm asking is what are the arrangements for organisation of the downloads here? I don't want to go uploading new versions of the haks in addition to the one that is already there, as that is something of a waste, but do want to be able to keep a version up to date without treading on any toes.

Is anyone able to help?

"I took Skill Focus: Craft Disturbing Mental Image as my feat last level." Belkar, OOTS

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Rolo Kipp

If you are the owner of the d20 stuff (and you are) we'll transfer ownership to you and you can keep it updated.

Carcerian is great! He's been doing his damndest to preserve valuable stuff (including yours) but isn't trying to take anything over from anyone.

Anyway... I'll switch that project now before heading off to work...


Rolo Kipp
 
From Dreamguard on Needlespire, The Gemworld of Amethyst
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Vanya Mia

Oh no, no. Never figured he was trying to take over. Just saving the day for something he thought worth saving but looked abandoned, which is appreciated.

Transferring is also much appreciated!

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Carcerian
Yup, I uploaded it for exactly that reason, to keep it available to the public.
 
(Tho yes I had assumed it was long since abandoned, and was indeed intending on taking it over :P)
 
I had not finished importing everything yet, so it still needs all the files, docs, music, etc uploaded, as well as a better descrion than it was given on new page, as the old vault description is more detailed and has important info like hak order.
 
(it might not be a bad idea to make a post for the earlier versions of d20 as well as the d20 guides page and the screenshots page too)
 
at the end of the original description is a link that should be included too, as pointed out by Shadooow:
 
"hi, its important to fill the old vault ID field
this is the last part of the url aka "http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7189(link is external)" has id 7189
thanks"
 
tho possibly replaced with a link to the new forum version instead, or just merge all d20 project team's (older ver, docs, and screenies) pages, just as a suggestion.
 
Also seems me the original d20 modern team should be given credit as authors (whoever they all were).
 
 
If you want to assemble a new team I would be happy to help, I have been working with d20 modern content for PW, and have made lots of basics like moden/future floors and walls, recolors, aging, etc. For others, can try to contact the few modern/future content creators who are still active, should any be willing to help, (plus anyone else who shows intrest in project, i might know of a few myself...)
 
 
As far as new content: there is the recent Fallout 44 Project (french), the Star Wars Contrition PW Content, Sinfar's new modern content (spanish),  Izk/Isg the Mad has made some fallout monsters, as well as the creations of old time radio, plus the surbia haks and plcs, starship interiors, etc...
 
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Vanya Mia

I've already made a couple of additions to the page but I need a little time to do it. As there were still some tweaks needed for the portrait hak and some things to add to the loadscreen hak and I'm going away on holiday for a couple of weeks shortly, it's not going to happen immediately but I will get all the haks, tlk, music and a completely up to date version of the base module uploaded as soon as I can.

We already have a lot of Star Wars stuff in there already, gathered and modified by Jezira, and I recognise the placeables in the picture from the project site so if they aren't from the D20 haks then overlap would have to be verified. I have included a large number of my own making. I've permission to include three of Chaundigar's tilesets, which also needs to be finalised. Plus I have a number of campaign modules I intended to use to upload area prefabs.

I've got  have a great many fallout placeables from OTR that required walkmeshes, a task still incomplete as a computer crash cost me my copy of GMAX, and if there are alternatives now that would be cool.

Other material would be very much appreciated, but naturally I'd like it to be included in a fashion that doesn't conflict with the additions I have made. So I'd like to retain control of the 2DA files personally. :S

It's selfish, perhaps, but I'm actually not the only person using the system for campaigns and they have intermediate versions of the new material, so I'd rather not take updates from those sources that caused compatibility issues for people using the "official" (I use the term loosely) versions. I've a module for a campaign I am co-DMing that is my "testing ground" and the place from which I merge things into the base module.

If any project has added their own things in that they would like included in the base haks I'm more than happy for it to happen, and retain compatibility in the 2DA as far as is possible too.

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Carcerian

Well I'd be happy to help if you like :)

(I was still in the process of downloading and converting it all into 7z format when you took over of the post, so if you would like to add me to project, i can finish the IGN vault transfer, as the entry i started is still incomplete, and actually has none of the original files, for the sake of those who dont have access IGN vault now...)

Or I can just make a serpeate post with the all the "classic" vault's orignal d20 content and hand it over to you as well, if thats simpler...

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Rolo Kipp

Perhaps the simplest idea is to create a "D20 Modern Team" account (grab a gmail account to start it) with a shared password like CC Makers, Spelljammer and Dr Who have done? 

That was mentioned above, but I thought I would give it a bump :-)

I'd be happy to switch this again, and generally help clean up my own mess :-P

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Carcerian

No worries rolo, you did the right thing, i just hate to leave a job half-finished :)

As d20 is VM's baby, and since they are still active they should still be the one to decide who to add to the d20 team.

I'm in process of uploading everything in "Classsic" IGN versions, so please pass over ownership of the following d20 posts to VM :)

d20 Modern 1.3/1.4/2.0 Documentation: http://neverwintervault.net/project/nwn1/other/d20-modern-guides-classic...

(the rest still uploading, will post when done...)

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Vanya Mia

I've uploaded current versions of all the haks as I am currently using them to the project page, along with the latest possible versions of both the base module and an import for people wishing to upload the system to their own mods. The music and ambient sounds are also there now, and I've included basic information on things like hak order. The documentation on the NWVault site is woefully out of date, and while one of the old team was working on a new version I have lost touch with them and don't have it, so the old one will have to suffice for now.

I'm happy with there being a working team for this, there have been no posts on the forums from the old members for a very long time, particularly if someone has time to take on working on the documentation. It will have to be under strict project management of releases, though, as I'm anal retentive about that! wink

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Rolo Kipp

So, set up a team account and send the info to Carcerian? ;-)

Want a community "D20 Modern" forum here, too? *Real* easy...

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Carcerian

Only if VM actually wants me on the team :)

Pass ownership of this one on to VM too plz :P

d20 1.3/1.4 IGN Vault Backup: http://neverwintervault.net/project/nwn1/hakpak/original-hakpak/d20-mode...

Yes, a lot of ppl are intrested in d20 modern use and development, so a d20 modern/future forum section definatly sounds like a great idea :)

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Carcerian

Last but not least (for VM's control too):

d20 Modern 2.0 Classic (IGN Vault Backup): http://neverwintervault.net/project/nwn1/hakpak/original-hakpak/d20-mode...

Fin!

(officialy done, while i have 7z'd unarchived files like pdfs and tlks as well as removing older links, they  should otherwise have same info and files as orig vault pages)

@ VM, i suggest keeping the "classic" entries seperate (i added releated links bwetween 1.4/1.4/2.0/Documents, maby add "current" d20 links ot them too), for that people wanting to play old 1.3/1.4/2.0 d20 modern modules or pws can get the same haks easily, while still harvesting them and recompressing into the new d20 project page as required (as certainly 7z does makes dl and extraction times much nicer for sure.)

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Rolo Kipp

Forum's up, three projects swapped.

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Carcerian

TY Rolo, and always happy to help d20 if needed :)

 

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Carcerian

Also as a randomly related idea: 

We need project requirement settings for CEP, d20 Modern and possibly 169 aka xp3 (not just OC, xp1, xp2)

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Vanya Mia

Wait a minute .... there are now two projects up. One that I completely updated with current versions and one that contains material that is no longer up to date with what I have as final stage developments. Yes, it was what was on the Vault, but the new stuff I have uploaded is completely compatible with the older versions. There's truly no need for the old vault version now, and I have copies of it anyway.

This is getting very confusing. Which is supposed to be the correct one?

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Vanya Mia

Correct that, three places as there's a documents one too.

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Rolo Kipp

That's why it's under your ownership... as I can't tell which to keep and which to merge and which to toss :-P

So if the new version is compatible and has everything from the other two... delete them :-)

Carcerian can probably tell us if I overlooked something though...

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Vanya Mia

Ahh, okay.

The 1.3/1.4 versions is probably worth keeping, as after that we renamed the haks and it /does/ have the Gray Sector module of Forest Wolf's for it. The other one isn't really as the newer haks I have uploaded supercede it, however the information and images are the more complete version that was off the old vault so I will probably move the new haks there and rename it. 

I'll consolidate them and tell you which to remove.

 

Edit: The forum is a good idea, as the old ones are defunct. yes

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Carcerian

IMO as long as people can still find the haks they need to play exisitng d20 modern modules, and play the d20 PWs (aka keeping version control), its totally your call...

(hopefully helping)

I gave the old IGN vault page backups "classic (ign vault backup)" designations, really i would actually just suggest leaving them mostly as-is for legacy players, and use the new page for any new d20 modern entries (it seems a lot less work).

As an analogy, its much like CEP, were they must try to preserve the exact copies all original files earlier projects are built upon, for compatibility with earlier works and esp in cases of PWs, were new haks incompatibilities with mod data can kill areas or even entire servers (such as the lethal Darksun vs 1.69 update issues).

So thus like CEP, its probably a good idea to keep legacy entries of all editions with the original haksets (and tlks, music, mods, docs, etc) for the 1.3/1.4, and 2.0 vers, and to use the "newer" page for updates, fixes, and future d20 modern releases.

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Carcerian

*Randomly Discovered in nwn d20 modern google searches*

The suprisingly informative TV-Tropes NWN d20 Modern Page:

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/D20ModernNeverwinterNights

(never knew he was a NWN d20 modern fan too, lol)

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Vanya Mia

The point is that the new version still is 2.0. The only reason we switched to a new version, ever, was because of changes to the hak construction in terms of their names and basic content. The earlier versions of D20, like CEP, didn't bother to separate out material by type and just added in new haks with the new content. As a request which made sense to follow, as people wanted to use individual haks for separate elements, so they could use everything but the classes if they wished, or just the tilesets, or just the guns, etc. So new material and bug fixes, when it has been added, has gone into the relevant haks avoiding CEP lines in the 2das. That's why there are no more new haks than there were when 2.0 first came out.

Sorry for not making it clearer but that's why there is no actual need for the 2.0 ones from the old vault as the new ones are updates not changes in structure. Just with only one person handling things, and that person getting a more involved job in the meantime, it's been a long time between updates. Most of those have, in fact, been driven by my desire for things in my own campaign modules. The upshot is, though, that it's not a classic kept for legacy mods, it's still live.

Yes I understand that PWs may have added in material over lines that I have used, but that's a fact of life for PWs and a reason why most of them, in my experience, use their own hak set and require it for play. At the time of the final changes, which included the Star Wars stuff, the only one the team knew of that used the straight modern haks had building managed by a person also a member of the D20 team. It also now seems to have folded, but if not then I am quite happy to work with them to minimise damage.

And wow! I'd never seen that Trope entry. Cool! laugh

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Vanya Mia

On the other hand, I have done some massive alterations to the loadscreen and portrait haks to replace what were possibly inferior portraits and screens, and extend the options. Work begun by the old team which I completed.

It might be worth considering a version 2.1 because of that ... *ponders*

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Psychopompos
Psychopompos's picture

(it is weird, there is an entire section for D20 Modern Mod whichi is totally empty. Shouldn't this thread be moved there?)

Thanks for the compliment, I'm the author of the TVTropes' page for D20 NWN. It's the first time I read someone reacting to it. The mod itself doesn't seem to be often used to create new content, it is a bit sad, because it would create settings a bit more original than the classical Fantasy universes seen everywhere.

Thanks for the D20 Modern Mod, I love it. May I suggest a couple of things to add as new content in a next version?

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Rolo Kipp

Good idea ;-)

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Vanya Mia

I'm about to start developing some new things personally, as I use the D20 adaptation a lot and am planning a Rogue Trader setting campaign. I know of another who is using it for Dark Heresy already, play in his campaign in fact, and it works nicely but I want some more setting relevent clothing and placeables. Rather than do this just for myself, I thought I would turn it into a version 2.1 one for this.

This isn't going to be for a couple of weeks, as this is a busy time in work for me and I am also off on holiday/vacation soon, but if anyone does care to help out in some way, particularly in modelling new stuff, then that would be great.

Drop a line here, but do bear in mind it might be the end of the month before I get back to anyone.

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VeilOfShadows

My apologies if I post this in the incorrect thread, and a topic not related to the OP.

I've recently started working on a pw that uses the D20 modern haks (and CEP 2.3/2.4) and been trying to make some custom content of my own. However my models don't show up in the apperance list of placeables, in the toolset.

I've added the necessary entries in the 2da file and put that one, as well as the model files, in a "tophak". First I placed that hak at the top of the hak list, then at the bottom, but neither attempts solved the issue. Anyone got clues as to what might cause this issue ?

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Fester Pot

For sure your custom hak should be at the top of the list.

Second, the .2da filename for placeables to appear in the placeable appearance selection box is placeables.2da

If that is done already, I'm not sure what else would be causing them not to appear.

FP!

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VeilOfShadows

Thanks for the reply !

Now,...I really don't know what I did, but it must've been something because all of a sudden my test model doid show up in the list cheeky

Case solved I guess.

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Vanya Mia

Just an update in that you might want to check out the D20 Modern 2.1 haks. While they are not final there's been quite a lot of stuff added, and it might help you to decide where to place the blocks of your own stuff ahead of any more developments.

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VeilOfShadows
Thank you for the heads up. I'll be sure to give it a look. Chances are, with time I might produce some placeables of my own to perhaps have added to the official packs. Provided they're deemed usefull and of interest, of course. ;-)
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Vanya Mia

Would be really interested to have a look!

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