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Contributions

This is a quick and dirty Contributions page. Type a part of the user's name and autocomplete will match it. Hit "Apply" to see a list of contributions by that user (note: contributions by non-registered authors are lumped under "Migrate Wizard").
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Project
Category Title Updatedsort ascending
Module Dark Energy 2017-07-11 14:44

Trained as an elite courtesan, Ravenna Lightfoot seeks Queen Titania's legendary patronage at the faerie palace. An unusual adventure, featuring some of the excellent artwork from the Custom Content Challenge, CEP and elsewhere.

Script Moneo v4.0.2.24 2017-05-05 15:02

Moneo is a powerful DOS scripting language for module builders. It allows the objects in a module to be searched and changed in batch.

Script Bioware 1.69 scripts & 2da files 2017-05-01 02:31

This is a builder resource which simply provides the latest Bioware 1.69 scripts and 2da files in zip folders.

Module Enigma Island - Complete 2016-06-20 01:10

[Mature Content] Hall of Fame module Enigma Island Parts 1-3 for level 1-20. 15-35 hours of gameplay. Over 250,000 words of dialogue. Role play, puzzles, diplomacy, some combat. A treasure hunt on the island of Varota turns into global intrigue and romance. Win a castle, even the whole kingdom.

Tileset CEP 2 Dwarven Halls patch 2016-02-23 05:01 This is a patch for the Dwarven Halls tiles in the CEP 2 zdc Crypt tileset which prevents spells and missiles firing through walls.
Script Horse Demo 2015-12-05 14:11 This demo module is a companion piece to the Builders Guide To Horses and Creature Scaling in the Lexicon.
Module 1.69 Riding Academy 2015-12-05 13:36 A tutorial module for players who want to learn how to handle 1.69 horses (which are available in custom modules, but not in the OC). Set in the posh Riding Academy on the country estate at Woolfhardisworthy-over-Wychwood, it intentionally shows players how 1.69 horses work out-of-the-box, so it has none of the frills or fancy scripts that you'd expect to find in a fully-crafted module. There is also an FAQ which you can refer to after the course.
Original Hakpak *NEW* Mounted Skeletons for CEP 2015-10-07 09:11

An add-on to CEP that allows the dynamic skeletons to be used with 1.69 horses and other compatible steeds.

Script Animated Lance Rack 2014-09-03 01:15 On using a lance rack, one lance is removed from it, and a lance of the same colour appears in the players' hand.
GUI World Map & Custom GUI 2014-09-01 01:35

This demo illustrates how to make a usable world map, and other custom GUI panels.

Script Travel Builder 2014-08-30 03:12 Travel Builder is an easy-to-use script set for NWN 1.69. It enables shortcuts, journey times (foot / horse / boat), ship content management, and OnTransitionRequest event scripting for ultimate flexibility.
Script Writing on the wall for CEP 2014-08-10 03:27

This script allows the builder to write on walls, floors or even in thin air for cutscene captions, using Vaei's Sienna Blackadder placeable

Model Flying Fiery Serpent 2014-04-27 23:40

Smite your players with a plague of flying fiery serpents!

Model Sleigh prototype (animated transport concept) 2014-04-09 14:27 Sleigh prototype
Hakpak Ana's Clocks 2014-04-09 14:26

Three working clocks.

See video:
http://youtu.be/q1xYfae3ygo

Media
Title Updatedsort ascending
Dark Energy - Courtly Dances 2015-11-03 00:14

Ravenna Lightfoot joins dance master Maurice in a courtly display. She wonders what secrets her fellow dancers harbour.

Dark Energy : Babayuri 2015-02-11 05:13

A trailer for my forthcoming Dark Energy campaign for NWN, featuring the final companion...

Dark Energy : Tasty Bonkers 2014-06-09 08:33

Another companion video from my forthcoming module, Dark Energy.

Dark Energy trailer : Rosalind the Unseen 2014-02-05 08:42

Introducing a companion from my forthcoming Dark Energy adventure.

 

Witch's broomstick 2014-01-25 10:54

Ravenna is having a bad hair day. Fortunately, back at witch camp, she finds a brand new broomstick, which she can ride like a horse.

Walking on Water 2014-01-20 08:00

Rough proof-of-concept of a walkable / swimmable water tile for the City Exterior.

Flying Saucer Proof-of-Concept 2014-01-10 09:55

Just demonstrating that a PC can travel at unofficially high speed while riding in a vehicle, without using nwnx.

Article
Title Updatedsort ascending
Nothing to see here, folks... 2014-12-08 11:01

Just moved a few old files across from the old Vault for safe keeping today.

Unable to post to BSN - time to move elsewhere? 2014-12-08 11:01

Seems like we can't post to the BSN forums right now, despite the following statement: