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Project
Category Title Updatedsort ascending
Original Hakpak BD Graphic example / Temple Good Hak version 2019-12-25 18:46

This is BD Temple good group and placables used to show off new graphics in hakpak form and extracted placables from that tileset.

Original Hakpak Player Resource Consortium Archive 2019-12-25 18:20

Module The Aielund Saga Act IV - The Fall of Aielund (Part Three) 2019-12-24 07:10

Terinus the Black, former King's wizard and the man responsible for the war, reveals to you the terrible truth of your situation, and the legendary foes that you are about to confront. Failure here will result in the total elimination of Aielund by powers beyond your comprehension. You and your companions must walk the very planes of existence in a desperate search for the power needed to stop the coming onslaught, confront horrors and wonders from beyond the stars, and ultimately assail the ancients in the very heart of their stronghold. The final battle draws near, and only the bravest and boldest will survive.

Module The Aielund Saga Act IV - The Fall of Aielund (Part Two) 2019-12-24 07:09

After the defeat of the Archmage Auberon and his forces, your party follows the mercenary Robert Black to a Tusone military outpost to set in motion the daring plan devised by you and King Osric of Tusone. The aim of this plan is nothing short of the complete liberation of Aielund and the destruction of the Ironlord. Your party will hire mercenaries in it's travels across the breadth of Aielund, battle the scourge of the underworld, and unite Aielund's varied enemies in a singular cause to defeat your greatest adversary. But as with all things, even victory carries with it a price...

Module The Aielund Saga Act IV - The Fall of Aielund (Part One) 2019-12-24 07:08

It has been two years since the Battle of Fort Highmarch, and in that time fears about the King's newfound power have slowly come to fruition. Aielund is at constant war with it's neighbors, but with all sides weary and spent, the war is at a stalemate with no end to the suffering in sight. And with King Seamus slowly losing his grip on reality, something must be done. A rebellious faction is growing in the land, led by the King's own daughter, Criosa. Somehow, you and the others must find a way of removing the King from the throne before his power-hungry madness leads to the destruction of the entire Kingdom. This new version requires the Aielund hakpack v2.0 to work properly.

Module The Aielund Saga Act I - Nature Abhors A Vacuum 2019-12-24 07:07

In the Kingdom of Aielund, trouble is brewing. While the King leads an army against enemies in the far west, the poorly-protected realm is under attack from brigands, goblinoids, and barbarians from the east. And rumours of a conspiracy are growing as the remaining military forces do little to stem the tide. Into this vacuum of power steps a small band of daring individuals, who must try to keep the region intact while tracking down the conspirators who seek to divide up the land for themselves. This is a detailed, atmospheric module that has been tested thouroughly to ensure minimal bugs.

This Enhanced Edition features bugfixes, new dialogue options, new tilesets and lots of other improvements including extra music tracks and visual effects, so make sure you have the latest Aielund Music Selection and Aielund Hackpack (v3.01) files. Although it says 'enhanced edition' in places, it can still be used with the older versions of nwn. If I make an EE specific version in the future, it will have its own separate release so this version will remain as is.

Module Sands of Fate 3 - Pyramid of the Ancients 2019-12-24 05:33

You have discovered the secret of the Gem Tower and the way to the third and final part of your adventure lies clearly before you. Your quest now takes you to the very heart of the land, to the Pyramid of The Ancients where lie the remains of Sesustris, the great Pharaoh who saved the land from cataclysm a thousand years ago. This adventure is the final part of the Sands of Fate series. It is recommended to start this module using the character that finished Gem Tower. Such PCs should be around 35th level with equipment commensurate with this exalted station!

Module Sands of Fate 2 - Gem Tower 2019-12-24 05:32

Plucked from your dreams by strange Powers inhabiting the Realm between Realms, you were sent to a land of deserts and dark secrets to avert the destruction of the town of Heliopolis. Now, the leader of the enemies of Heliopolis, the Banespirit of War, is slain by your hand, shattered asunder like his carefully laid plans. But in destroying the Banespirit, you were not returned to your own land. The Powers have now charged you with averting a far greater catastrophe than that faced by Heliopolis. An evil force long dormant will soon arise as a god-like being to tear asunder the very fabric of the land and other worlds besides! So you must return to this desert land to search for the dormant force of evil, with little information but the knowledge that the answers to your quest lie in unravelling its mysterious past... This module is the second in the Sands of Fate series, following directly on from the events of Shadows over Heliopolis. It is to be played by a single or muliple PCs of around 30th level.

Module Sands of Fate 1 - Shadows over Heliopolis 2019-12-24 05:31

"Having defeated the hordes of the Underdark and their Archdevil master, Mephistopheles, your victory was feted throughout Faerun. As time passed, spent secure in your new fortress among your riches and followers, the thrill of adventure became but a distant memory, a tale to be told by the fireside. For your reputation had become such that none in the wide world dared challenge your might. "But other worlds exist upon which men - and monsters - tread, and Powers there are, beyond time and space, who rule the shadowy corridors between these worlds. And perhaps it was inevitable that eventually, as you dreamt one night of past conquests and victories, the Powers drew you into their presence. For they have a task for you, a mission to quicken your pulse and send a tingle of danger running along your spine. Adventure, like a long-forgotten friend, beckons you forth once more!"

Original Hakpak Mechaween - Dragons 2019-12-23 23:58

MERRY CHRISTMAS, HAVE SOME DRAGONS

Script Better Wands and Brewing 2019-12-22 08:01

Override for general use. Inspired by The Krit's Better Craft Magic Fixes.

Improves Craft Wand and Brew Potion results.

Module Test Your Might! 2019-12-21 09:41

This module was designed to test your Level 40 character's overall skill and performance, though if you wanted to test your level 20-39 chara

Gameworld Thay - Realm of the Red Wizards 2019-12-20 06:45

Thay - Realm of the Red Wizards, is a Neverwinter Nights Persistent World (PW) set in the Forgotten Realms.

  • Red Wizards of Thay
Script Shifter and Shapechange Expansion 2019-12-18 18:51

This mod is an addon focused on polymorphing and summoning, adding many new polymorph forms for Shifter class, Polymorph Self spell, and Shapechange spell, and revamping all summoning spells so that they can each summon a variety of creatures. It also adds many new spells from the PnP games including D&D 3.5, often borrowing code from NWN 2. And it does so much more, consult the readme file for a more complete list. Thanks and credit goes to the creators of Base Angels & Devas mod and Phoenix Bird Pack as those models are used here.

It also fixes the Shapechange and Polymorph Self spells, giving the polymorphed creatures the abilities they are supposed to. Furthermore, this mod gives additional lore friendly abilities to various polymorph forms, and also a few lore unfriendly but logical ones to all of the elemental shapes.

  • Beholder form
Original Hakpak Non-finessable mace 2019-12-14 23:31

In response to a post by Grymlorde, who wanted a non-finessa

Module The Aielund Saga Act II - Defender of the Crown 2019-12-14 16:19

'Fairloch - the majestic capital of Aielund, which has stood for over two hundred years, through war and strife. But all is not well in the City of Justice. With the King away and only Princess Criosa to represent the royal family, shadowy conspirators are seeking to kill her and take the throne of Fairloch for themselves. You and your companions must delve into the heart of the city, brave assassination attempts and evil from beyond the grave while you investigate the real reason behind the war in the west, and discover an enemy far more sinister than the petty villains who seek to seize power...' This is the second act in a four-act story, and represents the culmination of over a year's work. I've added a remarkable level of detail, and breathed life into the city.

Script Effect Tag 2019-12-06 08:57

This project provides a high-performance library for convenient effect tagging in NWN Diamond (1.69). A tagged effect applied to an object is accessible via a string tag. This provides a streamlined way of telling similar effects apart.

  • Graphical abstract
Module Fern HD (EE Only) 2019-12-05 23:42
This is a potential tutorial.
  • Arrival
Gameworld Wheel of Time: The Third Age 2019-12-05 16:16

The original Hall of Fame Persistent World, The Wheel of Time: Third Age persistent world is back and running.

  • Wheel of Time
Tool NWN2 BIC Duplicate Auto Renamer 2019-12-05 14:42

Uses https://docs.microsoft.com/en-us

Script Heartlib 2019-12-04 12:48

This project provides a state-of-the-art library for dynamic heartbeat script management. With Heartlib you can assign any script to be called by any object (creature, placeable, even item) in a loop with a custom delay. There is no need to modify this script at all. Heartbeats can be paused, stopped, their settings modified during runtime and the same script can be registered multiple times.

  • Graphical abstract
Model Skyrim Placeables 2019-12-02 23:23

Hello!

Module Return of the Exile 2019-11-30 16:30

This campaign is available to download at the nexus. Full description, files, images, installation guide etc can be found there.

 

Tool NWScript Syntax Highlight 2019-11-29 23:44

This project provides files allowing NWScript syntax highlighting with 3 free and open source programs: Highlight, Geany and Highlight.js. All these programs are available on multiple platforms and can use many available color themes. This project also works with NWN2 NWScript source code files.

  • Graphical abstract
Visual Effect Steam Grids for Neverwinter Nights 1 & 2 2019-11-29 13:03

**WHAT IS THIS AB

  • Example 1: thegeorge's Angel Falls
Creature Aribeth Variant with legs 3.0 2019-11-29 11:49

This is my attempt at a new fancy Aribeth model with legs and the new normal and specular maps.

Model Stone Giant 2019-11-28 18:41

A Stone Giant model.

  • Stone Giant
Model Marut 2019-11-28 11:58

Marut model. VFX is included.

  • Marut1
Creature Underwater Creatures 2019-11-27 17:24

Here are 7 new creatures converted from various games:

Visual Effect Explosion VFX Override 2019-11-26 02:41

I needed to start work on learning to create VFX, so I started with overriding the base explosion animation used by many different spell effe

Patch NWN2 Complete Patch Private Server 2019-11-25 16:51

about patch

This script fix nwn2main.exe and nwn2server.exe for allowing run private servers without master authorizati

Module L'inquisitore 2019-11-24 08:43

Un modulo pensato per il singleplayer, perfetto per chi inizia un nuovo personaggio.

Combined Neverwinter Nights Enhanced 2019-11-22 00:21

NWN Enhanced offers players and builders a fully functional upgrade for NWN that works with ALL modules - including the OC, SoU, and HotU. Enhancements include: - Over 100 new monsters - Over 200 new placeables - New Prestige classes (Red Wizard, Thayan Knight, Dragon Disciple variants) - Over 50 new spells - Over 10 new feats - Over 100 new armor pieces for all races (including over 20 craftable robes) - A fully functional Enlarge spell that offers dynamic scaling of monsters and characters. - A hybrid version of Ragnarok_mr4's ACP 4.0 (characters can change fighting styles) - A fully functional system for crafting and using poisons - Numerous tweaks, enhancements, and fixes to the default Bioware resources - A unique system for implementing OnUserDefined events for creatures - Revised Turn Undead, including turning/rebuking, dispel turning, and bolster/weaken undead. Many thanks to all the authors who contributed content: Sixesthrice, Estelindis, Ragnarok_mr4, BatInTheHat, Lord of Worms, Hellfire, Dragonessa, Tom Banjo, Ben Harrison, TheGeorge, Ancarion, Trooper9, Hardpoints, and others too numerous to list. Special thanks to Boodah, Tybae, and Daijin and the Dunjon Players who playtested Version 1.1 and helped get it out the door. Note: The OHS and HIPs downloads have been updated for Version 1.1.

Gameworld World of Greyhawk - Tavern of Hidden Tales - Persistent World 2019-11-21 11:39

World of Greyhawk - Tavern of Hidden Tales

Script AllTalk 2019-11-20 10:47

A System for Implementing Scripted Scenes in Game

 
This is a simple system that
Tool NCS Decompiler 2019-11-19 16:23

Wanting to read NCS files more easily has driven me to begin this project to decompile NCS bytecode.

Module The Scrolls of Netherkhan 2019-11-19 13:02 Welcome to Kantridae, capital of the Duchy of Kantrium in the Empire of Thyatis.
Module Mountain of Mirrors (Endless Quest Book Conversion) 2019-11-16 15:51

You are Aralia's last hope! With a harsh winter bearing down on the small alpine village, its lifeline to the outside world -- the Pass of Shanafria, the Mountain of Mirrors -- is cut off by forces unknown. The village elders have selected you to climb to the high mountain pass, put a stop to whatever malevolent forces are at work, and reopen the vital link to the Land Beyond the Mountains before it is too late.

Script Strip On Enter, Bindpoint Trigger (FINAL) 2019-11-15 04:26

I'm sorry about the original submission of this.  I was really rusty and hadnt used NWScript in over a year or something.

Module "Bob's dungeon crawl" 2019-11-14 11:44
Bob's Dungeon Crawl
by Mannast
9/11/2019
v.0.1
---------------------
Thi
  • City of Bath
Model Christie's catsuit 2019-11-11 14:14

Christie's Catsuit

Black and yellow catsuit from Christie (Dead or Alive 5)

Tool GeneralGFF 2019-11-11 11:07

for BETA testers only

  • General GFF editor
Original Hakpak Sacred Shields of Faerun & Oerth 2019-11-08 17:13

Sixteen Sacred Shields of Faerun and Oerth's Deities and Demigods.

Script Script Example Library [html] 2019-11-06 21:07

A verily random collection of nss script examples. These were created by many authors.

Blog entry
Title Updatedsort ascending
Only a Winter's Tale, just a Neverwinter's Tale . . (12) 2019-12-22 13:42

So, feeling full of festive spirit, and even more fully

The Magus Eternum - A Lady In Distress 2019-12-14 19:04

Download from the Rolovaut here - https://neverwinterv

Weeklong Project - and we call this work ? (11) 2019-11-25 09:30

The more astute among you may have noted a tone of disappointment mixed with pit of soul despair in my last ent

Custom Objects: a.k.a Mother told me there'd be days like this . . . (10) 2019-11-14 11:33

No update on the blog for just over a month and althoug

Article
Title Updatedsort ascending
Unusual Module List (UML) [NWN1] 2019-12-03 10:06

Unusual Module List (UML) lists all "strange" modules that 'really' differ from "rural" longsword-hero adventur

Enhanced Edition v1.79 NOW LIVE! 2019-12-03 05:10

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