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Project
Category Title Updatedsort ascending
Module LTC Epic - Quest of the Avatars 2018-12-12 07:55

This module is the latest in my Lazybones Team Challenge (LTC) series of PvP modules. These modules vary in style and objective, but they all involve competition between one or more teams to be the first to achieve a specific goal in the module. This version is the first to delve into the epic levels, and has players starting at 20th level with ample opportunity to gain levels in the course of the contest. Because of the time required to prepare a 20th level character, this version of LTC allows local-vault characters. However, all characters are stripped of items upon entering the game, and begin with the same allotment of gold to purchase equipment in the starting stores before the start of play. Play involves team of characters progressing through seven Challenge Areas to confront the Avatars of Forgotten Realms deities, who must be overcome in order to return powerful Artifacts to score. The first team to recover four Artifacts wins the Challenge.

Module Legends of the Sword Coast 2018-12-12 07:55

This module is basically just a compilation of several of my one-shots into a lengthier, freeform campaign. The material here was originally created to serve as a sequel to my 'Shades of Moonshae' campaign, which takes characters from level 1 to levels 3-4, but this module can easily be adapted to fit into any campaign world. As the module contains essentially five smaller modules connected by a single overarching plotline, it should be easy to add or subtract material as the DM sees fit. The module is best played by a group of 4-6 Server Vault characters starting at 3rd or 4th level, although the DM can adjust most of the encounters on the fly if necessary if the player characters are of different levels or numbers. A complete DM's guide is provided.

Module Lazybones's Team Challenge (HotU Version) 2018-12-12 07:55

This game is a PvP-enabled contest involving two teams of up to five players each, who will compete to recover Victory Tokens scattered around a map of diverse and challenging areas. The module is for server vault characters who are issued gold and enough experience to reach 10th level at the start of play. While solo play is possible, the module functions best when two teams are competing to be the first to recover 4 Victory Tokens. This is a reissue of the original LTC that incorporates the material from the SoU and HotU expansions, and includes other refinements as well. A DM is helpful but not required. A detailed DM's Document is included with an overview of the contents of the module and a complete set of game rules.

Module JHR1 - The Vethboro Dragon 2018-12-12 07:55

It is hard to believe that only a month ago you decided to leave your home and take on a life of adventure. Unfortunately, after weeks of uneventful, unexciting, and unproductive days, you find yourself near Vethboro, a recently-founded village on the eastern side of the Thunder Peaks. Your desire to make a name for yourself is now quite high, but the chances of finding a quest more perilous than sheep herding--especially in a village this small--seem quite low...

Module EE1 - Elegia Eternum (DM Version) 2018-12-12 07:54

This is the NWCon Feature Module version of Elegia Eternum. It encorporates DMFI ver 0.4 (modification done by Felrazor of NWC) and DM docs (by Ochobee of NWC). It is the full version of EE, including the HAK and voice files.

Module Faerun Survival Course 2018-12-12 07:53

A party of adventurers assembles and is given the chance to speak with instructors on combat strategy, wilderness survival, and dungeoneering. The group then begins its adventure and is hired for what appears to be a routine job, which soon turns into a deadly situation. During the course of the adventure, PCs will be faced with different and increasingly difficult combat situations requiring effective teamwork and strategy. The party will learn how to most effectively use its strengths and avoid its weaknesses, or face the consequences of failure. Ample opportunity exists for roleplay, as thinking and planning are rewarded while blindly charging ahead will lead to trouble.

Original Hakpak Firefly NWN System (Nightfire) + Haks and Music 2018-12-12 07:53

This is the Nightfire: Firefly NWN System.

Module High Adventures with the Baronness DeCallya 2018-12-12 07:53

You have left your home town for your own reasons, and bought passage with a friendly elven captain named Lyell. He has brought you to Hajlimar, where he has left you to wander the docks. What excitement does the exotic port of Hajlimar hold? And who is this Baronness DeCallya you keep hearing about?

Module Drums of War 2018-12-12 07:53

This module may be used as a follow-up to 'Torgan's Delve,' or on its own. The module has players coming to the aid Lord Dhelt of Elturel, on a mission to investigate bandit incursions from the forbidding Troll Claw mountains. This version uses the HABD bleeding/death system, and the Supply Based Rest designed by whistler and Demetrious. The DMFI wand package is fully implemented. I have also incorporated the full version of my City of Elturel prefab, so that the DM may expand the module to include more plots in the city. A complete DM's Guide to the module is included.

Module Desert Blade 2018-12-12 07:51

In the city of Zindalankh, near the Plains of Purple Dust, you have met with this man who needed help to find a great lost artifact in the desert. You agreed to follow him up as he was willing to pay you a good sum of money and your days of adventures have been rather boring lately. You purchase supplies at the local shops in Zindalankh and takes on a journey into the desert. After two days of travelling you stop at an oasis for the night, the next day you wake up, re-stocking your water supply. Then the short halfling man shows you a map. The old paper shows some location in this desert and... The rest is up to you!

Module Desert of Desolation Series: I3 - Pharaoh 2018-12-12 07:51

Participate in a tale of ancient prophesies, curses, gems of power, and imprisoned evil.

Module Desperate Measures 2018-12-12 07:51

You are on death row. You have only two days before you are to be executed. There are up to four others on death row with you. Challenge: survive. This is a multiplayer DM-only module that is designed to be customized for each session.

Module Destiny 2018-12-12 07:51

This is a dramatic, DM-Friendly Module. Its purpose is to allow one character to develop an epic backstory that will provide many plot hooks and opportunities throughout that characters lifetime. The rest of the party act as companions, consciences and advisors, as the lead character grapples with the confusion, guilt, excitement and moral conundrums that the module places in his way. Although the adventure is centered on one character, in play, the whole party gets very involved: swept along by the magnitude of the story, and thrilled to be caught up in such momentous events.The story is inspired by a classic fantasy theme: a mysterious personality of enormous significance is reborn, and knows nothing of his past live(s) or what the future holds.

Module DMFI 101: So You Want To Be A DM 2018-12-12 07:51

DMFI 101 entertainingly demonstrates step-by-step how to use the basic functions of the DM client and exposes DMs to common uses of the DMFI wand and widget set. After completing this module, a DM should have all the skills necessary to successfully run a multiplayer NWN session. Adventure areas are also included in the module where DMs can create a mini-adventure for players. The included DM Guide contains a list of recommended resources and starter modules for new DMs. A Quick and Dirty Multiplayer Roleplay reference is also included for those new to multiplayer NWN. Brought to you by the DM-Friendly Initiative (DMFI)

Module Cairn Dell 2 - Rebels of Cairn Dell 2018-12-12 07:49

This adventure is the second adventure in the Cairn Dell Chronicles series of DM Friendly Modules. It can be played as a single stand-alone adventure, or it can be played as part of a campaign encompassing the entire series. Characters are enlisted to help save a small village from destruction at the hands of the Lord of a neighboring town. As the plot unfolds, they begin to realize that this is a complex political situation, and there are no good versus evil conflicts here. It's all grey area. This adventure is great for players who enjoy ambiguity and roleplaying. The .zip file includes the module, the DM Guide, jpegs of the logo, and a jpeg map of the region. UPDATE: Small enhancements to tactical scripts. Added skybox support and more sounds in areas.

Module Cairn Dell 1 - Prophecy of Cairn Dell 2018-12-12 07:49

This is the first adventure in the Cairn Dell Chronicles series of DM Friendly Modules. It can be played as a single stand-alone adventure, or it can be played as part of a campaign encompassing the entire series. Characters are enlisted to find an old Elvish artifact by a local ruler. They soon realize that there is more behind their mission than they were told. Events unfold that lead into the conflict of Rebels of Cairn Dell. Download is a zip file containing the module, DM Guide, area map, and adventure logo jpegs.

Module C1 - Hidden Shrine of Tamoachan 2018-12-12 07:49

This module was originally used for the Official Advanced Dungeons & Dragons tournament at Origins ’79, and was the first in series of modules from TSR, the Competition Series. An adventuring group becomes lost and stumbles onto the hidden shrine of Tamoachan which is part of an ancient ruined city. This module draws heavily on Aztec influences. Many of the items in the modules have descriptions and occasionally a specific class, ability score, skill or feat may be required to complete a task or see a particular option in a dialog. If one character can not solve a particular puzzle another may be able to. Many objects and items in the module have descriptions and can be examined or used. The module is heavy on tricks and traps, with some fighting. It is light on role playing. Many thanks to Lord Sullivan, for the wonderful HAK file he created. I am very pleased I was able to include it in this module.

  • Cover image
Module Bitter Harvest 2018-12-12 07:49

After passing the trials of many an adventure, the party makes their way toward the city of Sapwick for rest and resupply. As they reach the outlying farmlands, however, they find an early winter threatens the harvest and hangs a shroud of gloom over the land. Up ahead, a palisade has been raised to protect the farmlands, but it is badly damaged in several areas. The smoke from a burning wagon chokes out the familiar smell of the village hearth, and a corpse with two large spears sticking out of its back lies in the road...

Module Alcohol Annoymous 2018-12-12 07:48

Weary from your journey through the Craghorn Peaks, the welcome sight of an Inn greets you in valley below. As the sun sets, and the chill north wind begins to bite once more, the decision is made that the fame and fortune awaiting your motley band in the remote city of Anark Hill can wait for one more night. As you approach with thoughts of a comfortable bed and a hearty meal, you hear voices raised in anger coming from inside the Inn…

Tool IceBlink Basic Engine+Toolset 2018-12-11 19:22
IceBlink Basic RPG Engine and Toolset
(PC, Android, and iOS)
 
Story and Turn-based role pla
Tool nwn2_ai_2da_editor 2018-12-10 23:29

A Hench*.2da editor for TonyK's Companion and Monster AI 2.2

  • nwn2 ai 2da editor
Script HCR 3.4 Final 2018-12-10 00:07

This is the final version of HCR as completed by the HCR Project. Many thanks to those who worked on the project over the years.

Module HCR 3.1 Tutorial 2018-12-10 00:06

This is a tutorial created by Lairythian for HCR using version 3.1.

The tutorial includes Harkinian's HCR Henchman System v2.2.0.

Combined Kamal's tileset project 2018-12-07 09:15

Note: older changes have been moved to the readme file included in the download.

Original Hakpak Doorways 2018-12-06 23:28
Stonehammer Doorways
06242018
 
- Add DOORWAY placeables to any area you want to have a door.
Original Hakpak Stonehammer's Doorways 2 2018-12-06 23:17
Stonehammer Doorways 2
12072018
 
"This looks the same , whats new?"
 
Everything, becaus
GUI DM-helper 2018-12-06 22:42

DM-helper

ver 1.8
2018 dec 6

To show the DM-helper run at the console:

`
debugmode 1

  • ui_target1
Module Dark Energy 2018-12-06 16:12

Trained as an elite courtesan, Ravenna Lightfoot seeks Queen Titania's legendary patronage at the faerie palace. An unusual adventure, featuring some of the excellent artwork from the Custom Content Challenge, CEP and elsewhere.

Module Dungeon of Death and Drek 2018-12-06 14:13

This module is my entry into the random dungeon genre. It is unabashedly Diablo-style hack and slash.

Other CEP 2.65 | Additional Races Fix 2018-12-05 07:13

This package will solve issues with the Brownie and Wermic races that have been added by accident on the lastest version (v.

Module [PL]Where is Boron/Gdzie jest Boron - UPDATE (05.12.18) 2018-12-05 07:00

This is short story designed in polish language.

Item Items of Bashing 2018-12-04 14:08

In multi-Module campaigns, I like to sweep through the Module after I finish it, picking up any loot that I may have left as I was working my

  • Aftermath of the use of a Bashing Item
Module Resurrection Gone Wrong 2018-12-04 09:53

Resurrection Gone Wrong and Resurrection Gone Wronger are compatable with NWN Enhanced Edition on Steam

Combined Classic Roleplaying Adaptation Project - Wilderness Pack 2018-12-04 05:33

Probably our most popular and most dramatic tile compilation. The wilderness pack includes all those wilderness tilesets that Bioware should have included but didn't - swamps, mountains, forested hills, and more.

Hakpak Netheril: Age of Magic 2018-12-03 12:01
Netheril: Age of Magic is a persistent world roleplaying server that is using the Neverwinter Nights: Enhanced Edition; ou
Script Persistence Facade EE 2018-12-03 11:58

Updated - fixed missing quote i

Tool Bink / .bik converter to WBM 2018-12-03 11:46

This is batch file connect to ffmpeg.exe program that run through command line useful for all sorts of conversions.

Model Aribeth HD by Beamdog 2018-12-03 11:44

This is the HD Aribeth as seen on Beamdog's stream for use in your override or injected into your patch hak.

Tool NWNSC - NWN Enhanced Edition Script Compiler 2018-12-03 11:43

Neverwinter Nights Enhanced Edition Script co

Hakpak TB's Aribeth Redux 2018-12-03 11:34

An alteration of Beamdog's Aribeth HD. Texture and mesh edits. Overriding hak file, both for default Aribeth and her darker version.

Gameworld Netheril: Age of Magic 2018-12-03 11:34

Netheril: Age of Magic 

Combined Land Of Evermore Top Hak Pak 2018-12-03 11:32

Land of Evermore top for EE server, please install in HAK dir.

  • Land of Evermore Tristan City
Other Shades of gray - the quick&easy way to Normal Maps 2018-12-03 11:32

In this tutorial I’ll explain how the Normal Map works, and how you can create it

  • Normal map effect on simple cylinder
Combined Arelith Changes 2018-12-03 11:31

Server:

"Constructed within the Neverwinter Nights Aurora Engine and bas

Other Aribethorial - Aribeth Modification Blender Tutorial 2018-12-03 11:24

An Aribeth-themed Enhanced Edition-level "how to modify NWN models" Blender tutorial, aiming to introduce complete 3d modeling newbies to con

Script Dynamic Flat System 2018-12-03 11:23

This is a system that dynamically generates Flats from a small set of pre-decorated areas.

Blog entry
Title Updatedsort ascending
The Flight From Death v1.2 2018-12-07 19:02

Available from the vault here - 

The Dead of Winter 2018-12-07 15:58

Download from the vault here - 

Article
Title Updatedsort ascending
Skin-Mesh Tutorial, and how to import 3D creature models in NWN 2018-12-06 09:55

This tutorial will introduce you in how to import 3D models of creatures and characters in NWN using the "skin modifier" from 3D MAX.

Neverwinter Nights: Enhanced Edition launches on Google Play 2018-12-04 10:00

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