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Category Title Updatedsort ascending
Gameworld The World of Avlis 2019-07-07 08:58

Be sure to check out our website at!

Other The Guide to Building Volume I – The Aurora Toolset Manual 2019-07-06 03:28

One of the objectives of The Builders Project guild has been to gather and make available resources, with the intent of aiding our members in

Model Kamal's Glowing myconids 2019-07-05 17:42

Retextures of the myconids by Kalister68 https://neverwintervault

Script Temporary dm_runscript store 2019-07-04 07:34

It's a convenience script that creates a temporary store at the caller's location, stocked with potions, some kits, bags, ammunition, and &lt

Item Items of Bashing 2019-07-03 23:22

In multi-Module campaigns, I like to sweep through the Module after I finish it, picking up any loot that I may have left as I was working my

  • Aftermath of the use of a Bashing Item
Script Final Gold 2019-06-30 03:05
So why Final Gold? Simple, I am definitely no longer going down this particular rabbit hole.
Script Yet More Gold 2019-06-28 12:34
I was looking for information on robes in the Custom Content Guide V3 when I came across some credits to Lisa in a sidebar.
Script Unearthed Gold 2019-06-28 12:33

In view of the statement -

Module The Avid & Apathy Ch. 1: Follow The Leader (Pre-Alpha) 2019-06-28 03:02

Tool Yata 2019-06-27 20:56

2da editor - treat this as Beta until you get comfortable with it.

  • yata
Hakpak Dafena's Fancy Stuff 2019-06-26 09:41

Where I'll keep updating with newer things that I do, so be sure to subscribe!


Right now it includes:

Model Proper Shape of Human and Dwarf Male Models 2019-06-23 03:19

This will make the male models of human and dwarf as they should be in accordance with their fat versions.

Module Lankhmar Nights 2019-06-21 17:33

'Lankhmar Nights' for NWN v.1.69

Based on TSR's Lankhmar Suite:

- CA1 - Swords of the Undercity (1985)

Texture TR’s Custom Shield Designs 2019-06-21 03:16

This is a kit of parts for the creation of custom shield designs. It consists mainly of 2668 png files.

  • Examples in the toolset
Script Descriptive Triggers 2019-06-18 04:17
Gameworld 12 Dark Secrets 2019-06-18 01:01

12 Dark Secrets is a persistent world featuring action and player vs. environment gameplay.

Module DMFI 101: Enhanced Edition 2019-06-16 14:00

DMFI 101: Enhanced Edition is a tutorial module that shows how to use the core functions of the Neverwinter Nights: Enhanced Edition (NWN:EE)

Tileset Medieval City tileset 2019-06-15 12:30

This is a tileset you can use to build a medieval city. There are also some hills, cliffs and forests you can place around your city.

  • Medieval City Title
Script Fireworks Show by Awol 2019-06-15 11:57

This script set by Awol was on the original Vault, but didn't transfer over.

Tool Damage Calculation Formula for Dice 2019-06-13 14:28

Hopefully I haven’t been duplicating work of an easily-available preexisting calculator, but I have been working on a formula/algorithm to ca

Original Hakpak Customize Character Override HAK (CCOH) 2019-06-12 13:01

The Customize Character Hak allows you to customize your character in-game

Tool Image Conversion Tool EE 2019-06-08 02:26

This great tool makes light work of converting image files into the correct format, dimension and locations for NWNEE portraits or LoadScreen

Model Assorted Poses Pack 2019-06-06 06:57

Some of my -hopefully- early animation work, these are mostly for NWN2 PW runners looking to incorporate them to their modules as part of the

Hakpak Mulmaster - City of Danger - NWN:EE PW haks 2019-06-05 04:15

NOTE: Neverwinter Nights:Enhanced Edition ONLY!

  • Mulmaster docks
GUI Larger and more readable fonts with UI adjustments 2019-06-04 15:07

Larger and more readable fonts with UI adjustments

  • After1
Other NWN Enhanced Depth and Contrast - Custom shaders for NWShader 2019-06-04 14:44

NWN Enhanced Depth and Contrast Shaders

  • After1
Script CrystalDragon's Multisummons 2019-05-31 14:01

This basically is what it says on the tin. A set of scripts allowing multiple summoned creatures at once.


Other HR Base 12.25A / EE 2019-05-31 09:21

D&D 3.5 Core books system

Script TR's Other Shapes 2019-05-30 12:03
So why is this TR's Other Shapes?
  • Just candles (or any other object)
Original Hakpak Player Resource Consortium Archive 2019-05-28 04:29

Model MP Hairstyles 2019-05-24 07:57


Combined Winter 6 2019-05-21 16:30

This is a combination of hak elements all put together in one hak. It contains the snowy tileset, the centaur models/skins, and the re-skins of the troll, bat, panther and orc models so that they look like cold creatures. It also contains the animal head helmet items.

Module Darkest of Times 2019-05-21 02:09

This mod lets you explore many areas, and gain lots of experience.

Tool Lists.leto.xml for PRC 3.7.5 2019-05-20 18:00

This is a version of Lists.leto.xml which has the updated feats list for PRC 3.7.5.


Other The Snowman of Doom - Blender Tutorial 2019-05-19 08:05
It's a PDF-format Blender tutorial for learning 3d modeling for Neverwinter Nights, from scratch, aimed at newbies, covering the very basic
Gameworld Kissmet - a NWN Adult Server 2019-05-19 07:31

Model Weapons 2019-05-18 12:07 Hello, I have for you some weapons and shields. 408 mdb files (models)
Placeable The Witcher 2 to NWN placeables port 2019-05-18 03:49
This is a alpha release of The Witcher 2 to Neverwinter Nights placeable porting project I am working on.
At this tim
  • Alpha release
Model New beautifull armors, hairstyles and weapons (override version) 2019-05-17 10:24

You can find the original hak-release

  • Some hairs
GUI Spell Scry 2019-05-15 11:25

This version of this project let you to check every magic effect you have created as a caster on a choosed target, or if you are DM it lets y

  • This is how the window looks like
Module Itropa 2019-05-14 12:05 Itropa is a Persistent World for Neverwinter Nights. It takes place in a completely original universe, with an eclectic level of technology. It uses no hakpacks, other than the CEP. It is a world that has no gods or magic, but this only affects the roleplay, not the gameplay. All "magic spells" in the game are scientifically explainable. Players are allowed to come up their own explanations for their "magic" abilities, for example, psychic powers, genetic manipulation, radioactive mutation, alien heritage, cybernetic implants, embedded weaponry, nanotechnology, and so on.
Module The Dragon's Teeth 2019-05-12 05:05

Civil war again grips the nation of Tethyr. A rebel warlord promises to return the reborn nation to its dark days of violence against the commons, the elves and its neighbors.

Model Babylonian Walls (Unofficial BCK expansion) 2019-05-10 14:46

This is a group of placeables designed to help develop cities/towns.  It is based on the BCK placeable set by Nytir . . .

Other Animal Companion/Familiar Rebalance 2019-05-08 00:42

I've always thought that original mage / druid pets were poorly balanced, had many errors like no attack at higher levels, weird skill and at

Original Hakpak Dolls of Dyrewatch 2019-05-07 13:15

A custom Persistent World and DM-Based episodes for the Doll Forum!

Module Path of Evil 2019-05-05 20:30

Module Types : City Adventure, Freeform, Roleplay

Blog entry
Title Updatedsort ascending
The Perks of being a Retired Person ! (7) 2019-06-13 09:54

"We are due to finalise plans for next session in the week after next and I'll have an update then".

Downtime . . . (6) 2019-05-05 10:00

Well, when I began this around the turn of the year, I knew nothing about the Toolset, couldn't get the hang of the 6 second turns or the gam

Working with the Class (5) 2019-05-05 07:57

It's been a couple of weeks since I've updated this blog, largely as I've been making sure I was ready for showing off the Toolset to the Gam

Title Updatedsort ascending
DMing in a Persistent World Environment 2019-05-21 22:58

This is a revised and updated guide to techniques for effective DMing on a PW.