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Project
Category Title Updatedsort ascending
Script Bedroll, Campfire, Inn 2020-03-10 07:08

While this system is not unique to NWN, I didn't see it in the script section of the NWN2 files.

Module Guardians of Rhydin 2020-03-10 07:08

Greetings community.

Area Sorceress Ashura's Prefab Area Pack 2020-03-10 07:07

I was going to use these areas in my future persistent world, but have decided to go with a different setting.

Module Adventures of Rhydin 2020-03-10 07:07

The Rhydin Adventures. This demo has 10 dramatic cutscenes, with depth, and praise from many beta testers. It has beautifully decorated areas. A module with it's own history, and unique content that will ensnare your imagination. The purpose of this module is to prepare the player for the up coming Persistant World for Neverwinter Nights 2. (June 2006) Those who would like to join me on my team in making Rhydin a success.

Placeable The Witcher 2 to NWN placeables port 2020-03-08 15:21
This is a alpha release of The Witcher 2 to Neverwinter Nights placeable porting project I am working on.
 
At this tim
  • Alpha release
Script Pass Parameters in Conversation using Quests 2020-03-07 15:09

This system allows you to pass a single parameter in any conversation node to a PC by using the Journal Quest index. 

Original Hakpak Merricksdad's Sprite Fire Shader (EE) 2020-03-06 08:16

This animated fire placeable uses shader scripts to animate two sprite sheets.

Combined Kissmet Social Module HAKs 2020-03-04 09:59

These are the hakpaks used in the Kissmet (KinkyKingdom) Social Module. These haks are not necessarily compatible with versions of CEP.. and contain ADULT material. The hakpaks and the module itself, are intended only for adults. Discretion is advised.

Ultimate Beds 105 needed at the end of February 2018

Tileset Merricksdad's Granitelands 2 (EE) 2020-03-04 08:46

!! Work In Progress !! : Currently EE only.

Module Tales of the Sundering 2020-03-04 00:42

Note: Tales of the Sundering, except for the Prelude, follows a hub and spoke system, where each module is reached from the hub. You need to have downloaded the hub module before you can travel out of it. The Prelude allows you to get started without any concerns about what follows. These adventures are a series of modules that have been designed with a concept that is different than the standard modules for Neverwinter Nights. The Tales of the Sundering are an anthology of modules, written by different Hall of Fame authors. Each module or "Tale" can be thought of as a "short story" that satisfies as a stand-alone adventure but features a mysterious campaign setting developed and shared amongst the various authors involved in the project.

Original Hakpak Eurgiga's Elemental Demons 2020-03-03 23:19

I hijacked this model from Cadnav, did some palette swaps, added some emitters

Model Project Q Lantern Reskin 2020-03-03 09:30

Includes some placeables: lanterns with stand and without, and a stand with no lantern. They shed light up to 10 meters.

Script Magus Loot System 2020-03-02 14:43

Old school piles of treasure defined by the builder which scale in value with player level. Multiple treasure sources to select from at each loot drop. Percentage chances to spawn from each source, configured separately for each location. Builders configure loot with local variables on lootable objects, and create merchants as loot sources to select from.

Original Hakpak Merricksdad's Wavey Water Shader (EE) 2020-03-01 18:22

This is a modification of Soren's normal and spec mapped basic shader (fslit_nm.shd).

Gameworld World of Sanctuary (Diablo II - Lord Of Destruction) 2020-03-01 12:43
Title  
Tool CharacterBuildCalculator (CBC) 2020-03-01 10:53

The CharacterBuildCalculator is an Excel Sheet that allows you to create builds very fast and easily.

Other MDL Naming Rules 2020-02-29 20:39

This is a text file I wrote about naming rules related to mdl, helper and pwk dummy names that can break dummys.

Other Artisan 2020-02-29 15:43

Artisan class for NwN2
----
kevL 2020 feb 29
ver.1.3
Idea by mindrider

  • artisan icon
Other Inventory Quality of Life 2020-02-29 11:20

This mod will provide some changes that will make inventory managament easier.

1) Weight of all items (except armors) reduced to 0.

Tileset Merricksdad's Granitelands Tileset (Now EE) 2020-02-26 17:11

!! EE Update !!

Module A Strange World II - The Legend of the Sinwa 2020-02-26 15:00

A Strange World II - The Legend of the Sinwa - By andgalf.

Gameworld Terth (PRPW) 2020-02-23 13:06

When the module has been completed for intial server release, it will be suitable for a maximum level of 18.  Then, I will be adding expansi

Script Level Scaling Challenge 2020-02-22 11:07

This mod will scale up NPCs and enemies to your current level (it does NOT scale down).

Module Lair of the Spider Queen 2020-02-22 02:29

Go and kill the Spider Queen.

Module WG4 - The Forgotten Temple Of Tharizdun 2020-02-19 09:03

The Temple was built in a previous age, a secret place of worship to Tharizdun, He of Eternal Darkness. It drew the most wicked persons to it, and the cult flourished for generations, sending out its minions from time to time to enact some horrible deed upon the lands around. However, a great battle eventually took place between Tharizdun and those opposed to his evil. Unable to destroy him, they were strong enough to overcome his power and imprison him somewhere, by means none have ever been able to discover. Thus Tharizdun disappeared from the face of the earth, and from all of the other known planes, and has not been seen again since. After a time his servants returned again to the Temple, deserted as it was of any manifestation of their deity. Amongst these wicked folk were many powerful magic-users and clerics. All sought with utmost endeavor to discern what had happened to Tharizdun, so that he could be freed and returned to rule over them once again.

Original Hakpak Ineria Enhanced Edition 2020-02-18 23:14

Voici les haks et tlk spécifiques à Inéria, l'installation est très simple : Utilisez un programme comme Winrar pour décompresser le dossier

Tileset Early Winter 2020-02-17 12:01

This is a rural winter tileset based on my Mountains and More tileset. It has most of the terrains, but none of the buildings.

  • It's snowing again
Script Merricksdad's Quick Export All New Tiles Script 2020-02-16 17:43

Until we get a faster functional full directory compiler for NWN: EE in a commandline tool, you can use this little trick to load, compile, a

Model Scraping NWN Creatures for NWN2 2020-02-16 09:05

This document provides a work flow for converting NWN creature models

Module The Hermit's Chalice - Update 2020-02-16 06:38

So I have finally completed about 90% of the mod.

  • Hermit's Chalice Beasties
Original Hakpak Tonsperre AI 2020-02-16 04:47
An improved version of TonyK Battle AI with the combination of Jasperre AI.
 
 
 
TonyK Battle AI w
Module The Halls of Advanced Training Deluxe - NWNEE Patch 8193.6 v1.2 2020-02-15 07:11

This is the Old NWN 1.69 Halls of Advanced Training - HoTU and SoTU Edition with all the scripts compiled and all merchants inventory properl

Other NWNEE_Game_Settings_v4 (patch 8193.4) 2020-02-15 07:11

This is the new main configuration file for NWN:EE patch 8193.4.  This file is easily opened with any text-based editor you choose.  I upload

Module QBranchXVI Legit PvP Arena (re-upload) 2020-02-15 07:11

This is my Legit PvP Arena for all of you who are still searching for this file.  I was un-aware that this module was so sought after.  Scrip

Other QBranchXVI's 8193.4 2da v4 (new!) 2020-02-15 07:11

This is my base set of 2da's for the new 64-bit EXE codenamed patch 8193.4.  Ther are 3 new files included with this 2da set that allow the e

Module Paths of Ascension 8186 v12 (re-upload) 2020-02-15 06:49

This is the Paths of Ascension v12 module with all the scripts fixed and the module built/compiled as of patch 8186.  May need some updating

Tileset MGS '10 Towers' Rural Add-On 2020-02-14 15:15

Made exclusively for the Faerun Nights world, here is what I call 'The 10 Towers' hak pak for the NWN Rural tileset. Here are a few towers to spruce up the Rural tileset in NWN. Thanks goes to 69MEH69 for minimap help.

Texture MGSkaggs Desert City Hi-Res Textures 2020-02-14 15:15

Well, it seemed to be in big demand so here it is, and

Tileset MGSkaggs Egyptian City Tileset 2020-02-14 15:14

Here is a little more for those Egyptian adventures (The screenshots have my MGS Egyptian Combo hak placeables in them). Everything got a retexture in here including the Chessboard and Portal terrains. The tileset has non replacing tileset specific doors and also an erf to import for 9 different generic custom doors textured to fit the tileset, also non replacing.

Tileset MGSkaggs Desert City Tileset 2020-02-14 15:14

It's released! Yes, I know, finally. The Desert(s) and drylands will finally come to life with this extensive Desert City tileset. If you have followed along during the news releases, you know what to expect. If not, check out the condensed screenshots. Read the readme file included in the RAR file, you need WinRAR to decompress this hak pak and custom music (3 custom .bmu files included).

Tileset City Of Brass 2020-02-14 15:14

This is a retexture hak pak for my original Desert City tileset and DCAddon1 hak paks. This will present you with the fabled Flame Lord's City of Brass. Please read the readme.txt file included in the .rar file.

Original Hakpak MGS Egyptian Placeables Pack #2 2020-02-14 15:14

Egyptian-style placeables for your desert adventures. *Note: The thrones were tested with the SEI sit script and worked fine when tested, its unknown if it will work with any others, but possible.*

Original Hakpak MGSkaggs All Purpose Placeables 2020-02-14 15:14

Here is a combination of My original All Purpose Placeables 1.1 and My Fountains & Firebowls and Banquet hak paks compatible with SOU/HOTU and should be set for quite sometime. For any other modders that might be interested, I used the HOTU 2da and began My placeables at 5000 going upwards, so hopefully that will avoid anybody elses placeables for compatibility issues.

Tileset DCA Add On 1 (Anti-Seige Wall) 2020-02-14 15:14

DCA Add On 1 (Anti-Siege Wall)

  • DCA Add On 1 (Anti-Siege Wall)
Tileset MGS 'Frozen Wastelands' - Ice Mines 2020-02-14 15:14

A compliment to the *Frozen Wastelands* hak for those ventures to the furthest most Northern reaches of the Realm.

Blog entry
Title Updatedsort ascending
Moving Onwards 2020-03-06 07:29

I just typed out a long post and the site decided to log me out and clear it all so this is going to be a much shorter version as I cannot be

Avendale 2020-02-29 19:36

Available here on the Rollo Vault - https://neverwinter

Into the unknown 2020-02-27 03:12

As some of you have seen we've, myself and Alhana, have taken to posting ideas in a thread on the forums.

Media
Title Updatedsort ascending
Location Location Location 2020-03-05 19:28

Since this fort controls the Edisto Estuary, the militia have to take it. And you are just the hero for the job.

  • Location Location Location
Master of the Keep 2020-02-21 16:33

Screenshot from hack-n-slash module, The Final Journey. The PC stands in the main hall after he's just finished clearing the castle.

  • Master of the Keep

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