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Project
Category Title Updatedsort ascending
Tileset MGS Egyptian Crypt Tileset 2020-02-14 15:11

This is my first attempt at a Tileset, and thanks goes to Velmar for the tips. I decided to go with an egyptian style tileset, the screenshots are with AREA LIGHTING OFF, thats why they are bright in the shots. I know its already been done, but this was what I went with for my first tileset attempt. If you find it useful thats terrific. Enjoy. *UPDATE NOTE: This is fixed to work with the other 2 egyptian tilesets and also has Non Replacing Doors for the Crypt so you can still use the standard crypt doors.&

Original Hakpak MGS Egyptian Pillars Pack 2020-02-14 15:11

Here are some Egyptian-style Pillars to use with the Egyptian Tileset(s). There are 8 Pillars and 2 broken pieces to use in your areas. There are all low poly, nothing terribly fancy, but useful for dressing up the areas. * Thanks Lisa and Ice-Child for the helpful tips, much appreciated! :)

Original Hakpak MGS Tower Placeables Pack 2020-02-14 15:11

Ok, after becoming frustrated on my Mini-Sahara Beta 2 release, I decided to do some placeables instead, and since I was working on Towers, hey what the heck. :) The doors however are not included, nor could they be tagged to take them like Tileset towers, sorry, but add area transition triggers just before them and you can run right in and voila. Oh yes, there is a mountain pogada in there for secret high mountain sects. *UPDATE 1.2 Pak* There are now 13 towers plus the Mountain Pagoda. Doors have NOT been added and will not be, if someone wants to undergo the project, feel free, but maintain credit on the models. *

Combined Loan & Cloaks 2020-02-14 15:10

This is a combination of Lisa's Complete Outfits and Kinarr Greycloaks Cloaks, I didnt make these. This is for people to use the '76 Items & Armor Pack' .erf of mine in the pre-fabs section. Thanks Lisa & Kinarr for great models!

Area Desert City (Crowded Capital Area) 2020-02-14 15:10

16x16 Desert City Area for the MGSkaggs Desert City Tileset. Its a fairly crowded capital area with capital buildings, most doors are already added. There is also an erf for the custom tileset specific doors I used in the area if you wish to utilize them. Modders/DM'ers use as you need.

Area Desert City (Entrance) 2020-02-14 15:10

An area for those using My desert city tileset in conjunction with DCAddon #1. You need both of those hak paks to utilize this area. All doors are added in already. For those of you who don't know what these hak paks are, do a search for MGSkaggs, and you will see My Desert City tileset and add ons for it. That tileset works with any patch from bioware, including SOU/HOTU. This file is winrared, you need WinRar to decompress it.

Area Egyptian City 2020-02-14 15:09

16x16 Egyptian City Area *Requires MGS Egyptian City 1 hak plus MGS Ecombo V2 hak pak to utilize*

Area Egyptian Tomb 2020-02-14 15:09

16x16 Egyptian Tomb-style area for the MGSkaggs Egyptian Crypt Tileset. (Basically made this area during my tileset creation). DM's/Mod Creators Use As You Need.

Area MGS Mini-Sahara Desert Area #1 2020-02-14 15:09

There are 3 areas in this zipfile, 2 areas linked w/transition (one is exterior desert with Pyramid and Sphinx), 2nd is the Pyramid entrance, and 3rd is BONUS flat desert area without trees for starter point. *You need the following hakpaks for these areas: MGSkaggs Mini-Sahara Tileset, MGS Ecombo V2 Placeables Pak, MGS Egyptian City, MGS Egyptian Crypt V3. (All here on the vault).

Area Waterford Area #4 2020-02-14 15:09

Ok, got the s.s.'s straightened out and the .erf's too, this is Waterford Area #4.

Area City of Al-Karish 2020-02-14 15:09

The City of Al-Karish, Jewel of the Ahrabi Desert! Ahh yes, that's how it originally started...back in 2003, the concept of the gigantic desert city based on much of the Al-Qadim(R) box set. I created the Desert City Tileset with that idea in mind, unfortunately I focused mainly on creating placeables/tilsets and not scripting. Thus, why this module is unfinished and put out to be utilized for areas mainly, maybe some of the concepts as well. There are 24 total areas that can be easily exported from the module and utilized into a Persistent World setting. Some of these areas have placeables in them from the CEP 2.0 while others are unfinished. To use these areas, you probably will have to have CEP 2.0 and my Desert City Tileset with the expansions in your module already.

Texture Desert City Textures (High-Resolution Version) 2020-02-14 15:09

For those that dont care about having the .tga format for editing, here is the DDS versio of the Hi Res textures. Follow the instructions on inserting them into the Desert City Hak pak because you will need to remove the corresponding .tga files also from the hak after adding these. The total size of the dds inserted was 11meg compared to 40 meg for the hi res tga files -- you decide.

Module Northern Realms of Psam - Guiding Principles (Part One) 2020-02-13 02:32

In the East, the evil sorcerer-tyrant, Emperor Neinor of Amazh, is gathering his armies for war. At this point in history, the Empire of Amazh has expanded its borders through conquest in the past twenty years, reducing the neighboring lands to vassal states. The Realm of Fahlia, populated largely by dwarves, humans and gnomes, and the Realm of Dalen, still ruled by a council of the twelve Dwarven Clans, stand in alliance against the Amazh. Even now, as the Regent of Fahlia prepares for an insurrection against the Amazh, and the clan leaders of Dalen are urging war, Neinor is preparing to unleash his hordes across the landscape. Into these events steps the foretold Prophet of Light, the One called Bereca. His coming prophesied of old, He is the One sent to prevent the anti-creation of Neinor. Yet when Bereca does appear, his light is obscured by a sinister new cult. With Bereca apparently lost, hopes wither. Only an unlooked for hero can save the Northern Realms now.

Combined NWN2 Creature Compilation Pack 2020-02-11 18:13

A compilation of the creatures from the

Module Ritorno nel Cormyr 2020-02-10 14:57
Ritorno nel Cormyr - modulo italiano DEMO
 
Difficoltà: Guerriero di livello 5, CA superiori al 20, si consiglia di pre
Module Aribeth's Revival I (Interlude) - The Snows of Uktar 2020-02-08 23:47

The cool, westerly winds coming in off the Trackless Sea can be heard whistling around the inn as you tuck Aribeth snugly under the warm blankets... Candlelight flickers and dances as it evades the slight drafts seeping through hidden cracks in the inn wall. With great care not to disturb your sleeping companion, you slide off the end of the bed and approach the candelabra... Cupping your hands behind the flame, you let out a puff of air; just as a rush of brisk air swirls against your back as if a hidden wraith were breathing down your neck. Quickly, you glance back and notice nothing unusual. Two steps in the pitch darkness and you are back into bed with a whisper... 'It is getting cold out there Ari.' Half-asleep, Aribeth lifts the blanket with her arm, inviting you to drift off to sleep in her warm embrace, she whispers 'Slide closer to me and hold me in your arms... We will keep the cold at bay.'

Gameworld Athas Reborn v1.68 2020-02-07 11:52

A Gameworld based in the Darksun setting.

The Original nwn version needed to be run on version 1.68  with cep 2.2 I believe.

Model A Fix for Human Male Head 009 2020-02-06 06:56

I often play with this head and notice that on the left side hair is separated from the head, forming a gap...

Module Aria Redux 2020-02-05 20:28

The Redux project for the original Aria server. This module is incomplete at this time, and is being used as a shared resource for the builders of the project. The haks needed are also on this page.

Hakpak Neverwinter Nights facelift haks 2020-02-05 08:29

IMPORTANT: If you are using NWN:EE there is no patch directory and you have to create it or point to the hak directory instead

Module The Moonlight Path 2020-02-05 03:30

User Posted Image

Tool Neverblender 2.8 2020-02-04 12:35

This Blender add-on enables support for the MDL file format used by NWN.

Tileset Fix for Rocky Mountains crashing 2020-02-04 10:51

When helping on a module using Rocky Mountains and when playing on that server I was crashing a lot.

Original Hakpak True Vision and Light EE by the Grymlorde 2020-02-03 16:52

True Vision & Light for NWN Enhanced Edition

a.k.a Enhanced Edition version of PnP Vision & Light by The Grymlorde(TM)

  • Continual Light spell
Area Squalor_002_3x3 2020-01-31 11:59

A filthy home; run-down house; big mess!  I hope you all can put this area to use.  Enjoy!

Module The Gem and the Staff (O1) 2020-01-30 17:20
The Gem and the Staff (O1)
classic pnp conversion by thegeorge   [beta version]
[Requires CEP 2.62]
 
Area Large Graveyard 12x12 2020-01-29 16:03

I got back into the toolset recently & whipped up a quick area to get the juices flowing again!  This is a 12x12 Graveyard/Cemetery.  Has

Module Diablo - Mini (The remake redesigned) 2020-01-29 06:57

 

Model Proper Shape of Human and Dwarf Male Models 2020-01-28 05:03

This will make the male models of human and dwarf as they should be in accordance with their fat versions.

Patch Prestige Spellbook Pack: Enhanced Edition 2020-01-23 17:15

A patch to give real, fully-functional, in-engine spellbooks to the Harper Scout, Assassin and Blackguard!

  • Assassin Spellbook Example
Other Update to mr_bumpkin's PrC Caster Level Scripts 2020-01-23 17:15

This set of scripts allows the Pale Master to add their odd-numbered levels to caster level checks.  It also adds some hooks for scripters to

Script Craft Wand Improved 2020-01-23 17:15

This simple little script tweaks the Craft Wand feat to be far more useful and less painful.  The default script makes the Craft Wand feat al

  • Crafting works as normal
Other Magic Rating System from Unearthed Arcana 2020-01-23 17:12

SMALL UPDATE 7/22/2015: Noticed a bug with the Community Patch version which excluded Shou Disciple and Eye of Gruumsh.

  • Rogue 8/Wizard 5 generates four missiles instead of three.
Module The Obsidian Legend, a story module by Snottling 2020-01-23 00:23

NWN:EE only! 

  • Ashabenford at night
Model BCK Adobe 2020-01-22 09:29

This is a series of Adobe walls I made a while back for the BCK system as an example for some of my students.  I thought I'd posted them alre

Script Althéa Weather System (LB) (v2.0) 2020-01-20 15:18

=========
ATTENTION!
=========

Original Hakpak Cormyr Dalelands PW Haks 2020-01-20 14:40

Cormyr Dalelands PW Hak files

We're a long running server, that's been up consistently since late 2005.

  • Arabel Plaza
Model The King Tarrasque 2020-01-20 14:36

Here I am again with 1 monster so tough that it requires you to be level 40 and team up with 8 different character class characters I made up

Tileset Merricksdad's Windspear Hills Tileset (EE) 2020-01-19 18:03

!!

Module The Keep of Shadowfell/Thunderspire mountain 2020-01-19 16:01

The Keep of Shadowfell  and Thunderspire Labrynth levels 1-20.  Zip version.

HINTS

may need to kill Irontooth to advance?

Hakpak Mulmaster - City of Danger - NWN:EE PW haks 2020-01-19 00:36

NOTE: Neverwinter Nights:Enhanced Edition ONLY!

  • Mulmaster docks
Tileset Keep Interior tileset 2020-01-16 07:43

This new keep tileset is work in progress.

  • banquet hall
Blog entry
Title Updatedsort ascending
The long run for Home (13) 2020-02-08 09:24

Seems a while since I last updated this blog.

Daemons of the Mind 2020-01-31 14:24

Maybe im just being paranoid, it's all in my head kinda thing but I am detecting a little resentment in the Discord server.

Know Your Audience 2020-01-27 10:34

Firstly I do apologise if I ramble on here a lot however it really is helping.  Rather than posting a new project page of demos and such it w

Creative Block -.- 2020-01-25 10:00

I'm sure you'll all agree that coming up with something original and different isn't always straight fowards.

A Long Bumpy Road 2020-01-22 05:36

Uploading all previous content is proving to be awkward. Why?

Article
Title Updatedsort ascending
NWC Multiplayer Connection and Hosting Guide 2020-01-24 23:58

This guide is a step-by-step, illustrated explanation of how to use Neverwinter Nights: Enhanced Edition (NWN:EE) in multiplayer (MP) mode.

Media
Title Updatedsort ascending
my King Tarrasque vs a Great Wyrm Prismatic Dragon! 2020-01-20 18:36

The zip file contains a video I just recorded today, my version of a "King Tarrasque" vs a Great Wyrm Prismatic Dragon (3.5e stats, well as b

NWN - Area SFX test 2020-01-16 14:00

Just trying to enhance an area in my module with some SFX found outside of NWN.

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