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Project
Category Title Updatedsort ascending
Gameworld Terth (PRPW) 2020-02-17 19:07

When the module has been completed for intial server release, it will be suitable for a maximum level of 18.  Then, I will be adding expansi

Tileset Early Winter 2020-02-17 12:01

This is a rural winter tileset based on my Mountains and More tileset. It has most of the terrains, but none of the buildings.

  • It's snowing again
Module The Scroll 2020-02-17 11:51

"Enter a world with a growing new Empire." "Into a time where the magical formulae have been rewritten." "And the warrior's blade is not the weapon it once was." "Search both the depth of your soul and the lands of Althéa." "For the path that leads you to your destiny." "And forges a new way for the rest of the world to follow."

 

 

 

 

  • Readable Books
Hakpak Placeables from the game The Witcher 1 2020-02-17 08:08

These are 652 placeables I converted to NWN 1 from the game The Witcher 1.

  • some of the placeables
Script Merricksdad's Quick Export All New Tiles Script 2020-02-16 17:43

Until we get a faster functional full directory compiler for NWN: EE in a commandline tool, you can use this little trick to load, compile, a

Model Scraping NWN Creatures for NWN2 2020-02-16 09:05

This document provides a work flow for converting NWN creature models

Module The Hermit's Chalice - Update 2020-02-16 06:38

So I have finally completed about 90% of the mod.

  • Hermit's Chalice Beasties
Original Hakpak Tonsperre AI 2020-02-16 04:47
An improved version of TonyK Battle AI with the combination of Jasperre AI.
 
 
 
TonyK Battle AI w
Script Level Scale Challenge 2020-02-15 07:56

This mod will scale up NPCs and enemies to your current level (it does NOT scale down).

Module The Halls of Advanced Training Deluxe - NWNEE Patch 8193.6 v1.2 2020-02-15 07:11

This is the Old NWN 1.69 Halls of Advanced Training - HoTU and SoTU Edition with all the scripts compiled and all merchants inventory properl

Other NWNEE_Game_Settings_v4 (patch 8193.4) 2020-02-15 07:11

This is the new main configuration file for NWN:EE patch 8193.4.  This file is easily opened with any text-based editor you choose.  I upload

Module QBranchXVI Legit PvP Arena (re-upload) 2020-02-15 07:11

This is my Legit PvP Arena for all of you who are still searching for this file.  I was un-aware that this module was so sought after.  Scrip

Other QBranchXVI's 8193.4 2da v4 (new!) 2020-02-15 07:11

This is my base set of 2da's for the new 64-bit EXE codenamed patch 8193.4.  Ther are 3 new files included with this 2da set that allow the e

Module Paths of Ascension 8186 v12 (re-upload) 2020-02-15 06:49

This is the Paths of Ascension v12 module with all the scripts fixed and the module built/compiled as of patch 8186.  May need some updating

Tileset MGS '10 Towers' Rural Add-On 2020-02-14 15:15

Made exclusively for the Faerun Nights world, here is what I call 'The 10 Towers' hak pak for the NWN Rural tileset. Here are a few towers to spruce up the Rural tileset in NWN. Thanks goes to 69MEH69 for minimap help.

Texture MGSkaggs Desert City Hi-Res Textures 2020-02-14 15:15

Well, it seemed to be in big demand so here it is, and

Tileset MGSkaggs Egyptian City Tileset 2020-02-14 15:14

Here is a little more for those Egyptian adventures (The screenshots have my MGS Egyptian Combo hak placeables in them). Everything got a retexture in here including the Chessboard and Portal terrains. The tileset has non replacing tileset specific doors and also an erf to import for 9 different generic custom doors textured to fit the tileset, also non replacing.

Tileset MGSkaggs Desert City Tileset 2020-02-14 15:14

It's released! Yes, I know, finally. The Desert(s) and drylands will finally come to life with this extensive Desert City tileset. If you have followed along during the news releases, you know what to expect. If not, check out the condensed screenshots. Read the readme file included in the RAR file, you need WinRAR to decompress this hak pak and custom music (3 custom .bmu files included).

Tileset City Of Brass 2020-02-14 15:14

This is a retexture hak pak for my original Desert City tileset and DCAddon1 hak paks. This will present you with the fabled Flame Lord's City of Brass. Please read the readme.txt file included in the .rar file.

Original Hakpak MGS Egyptian Placeables Pack #2 2020-02-14 15:14

Egyptian-style placeables for your desert adventures. *Note: The thrones were tested with the SEI sit script and worked fine when tested, its unknown if it will work with any others, but possible.*

Original Hakpak MGSkaggs All Purpose Placeables 2020-02-14 15:14

Here is a combination of My original All Purpose Placeables 1.1 and My Fountains & Firebowls and Banquet hak paks compatible with SOU/HOTU and should be set for quite sometime. For any other modders that might be interested, I used the HOTU 2da and began My placeables at 5000 going upwards, so hopefully that will avoid anybody elses placeables for compatibility issues.

Tileset DCA Add On 1 (Anti-Seige Wall) 2020-02-14 15:14

DCA Add On 1 (Anti-Siege Wall)

  • DCA Add On 1 (Anti-Siege Wall)
Tileset MGS 'Frozen Wastelands' - Ice Mines 2020-02-14 15:14

A compliment to the *Frozen Wastelands* hak for those ventures to the furthest most Northern reaches of the Realm.

Tileset MGS Custom Dungeon #1 2020-02-14 15:14

A retexturing AND 6 NEW Tiles added to the Dungeon Tileset. This was made in mind with a dungeon for a high powered wizard or even a good King's Dungeon (hey us good guys have to have a place to throw the bad guys into, and they aren't all necessarily the same style). * The Tilesets added are (1) Decorative, (4) Spellbasins and (1) Evil Altar. The spell basins are similar geometry, 4 different textures. All basins and the altar can be lit with fire.* Just use the ERASER to toggle thru the new tiles.

Tileset MGS Frozen Wastelands 2020-02-14 15:13

Have a campaign that reaches far into the extreme Norths? Within this tileset most everything is covered with sheer ice, not much packed powder in this baby. This is for those extreme treks beyond snow-capped mountains (ie. Labteks great Snow tileset) *There are 2 custom loadscreens for transitioning into the frozen wastelands* Dont forget to adjust environment lighting for best overall effect (ie. snowy/overcast)

Original Hakpak MGS Fountains & Firebowls 2020-02-14 15:13

Just some placeables for generic use and atmosphere. * Import the .erf and you will find them listed under 'Miscellaneous' afterwards in the toolset.* ***For an updated version that works with SOU/HOTU use My All Purpose Placeables 2.0 hak pak.***

Tileset MGS Egyptian Tileset #3 2020-02-14 15:13

Egyptian Style Tileset #3, will work combined with one of the two previous Egyptian releases by me (wont with both, just one, you choose which). Do you need a richer more vibrant style Tomb the further in you go to where the riches are plentiful? This is the one for you then! * This version has NON REPLACING tileset specific doors, will NOT override the Original Crypt Tilespecific door. Thanks goes to Na for the assistance.* ALSO It has non replacing Portal/Chessboard more fitting for Egyptian Theme

Tileset MGS Rural 'Over The Rainbow' Tileset 2020-02-14 15:13

Ok, I couldnt resist, and it was made for fun, nothing too serious. Handy for those adventurers that fell down a hole in a tree hollow or are whisked away for some other reason...only to stumble upon what appears to be harmless gnomes (until they start pulling out their weapons). *UPDATE NOTE: This tileset has NON REPLACING Tileset Specific Doors, it will not interfere with the Stock NWN Rural Tileset Doors. Also it has a non replacing retexturing of the Portal and Chessboard.*

Original Hakpak MGSkaggs Banquet Placeables 2020-02-14 15:13

'..roaring fires, malt beer, ripe meat off the bone!' Yes indeedy, I know its been done before, but I needed something for those rather LARGE banquets, birtday parties, and weddings. You'll find a wide variety here including Roast Boar Platter, cheeses, soup, fruit platter, Crab Platter, Basilisk On A Spit (this is why SOU is required), Deer On A Spit, and plenty of foods for a variety of entertainment and get togethers. I started this awhile back and never finished it, and decided to do some more on it. I don't know if I consider it actually 'finished' but its enough to get you started on some bashes, gatherings, lodge meetings, birthday parties, weddings, or family get togethers. Just check the screenshot(s) to see. There are large banquet sized tables and table cloth placeables for the tables, animated ballons, wedding and birtday banners, as I said, enough to get those celebrations going.

Tileset MGSkaggs Custom Rural Tileset #2 2020-02-14 15:13

I wasnt please with the first attempt, so this is attempt #2 hence the name. Almost all textures are 256x256 very few are 512x512, so I would call this medium to hi-res. The Portal/Chessboard got revamped and there are non-replacing tileset specific door that wont interfere with the regular Rural tileset.

Tileset MGSkaggs DCA Addon #2 2020-02-14 15:11

D.C.AddOn #2 for the MGSkaggs Desert City Tileset. It's relatively small and adds (1) new Tile, a 4x4 Pyramid with entrance. Something more to add onto the ever-growing desert city tileset. If you need that elusive true Pyramid lacking in NWN, here's one that will work for you within this compact little Desert City Add On. All you need to have is the original Desert City Tileset by Me, each add on can be used by itself or in conjunction with others. Since this is #2, make sure its TOP priority in the custom content list. Have fun! Oh yes, thanks C.O.D.I. for releasing the shadow fixing plugin of yours. There ARE no shadow problems with this tileset add on. ***2.1 UPDATED works in conjunction with MGSkaggs Desert City AND DCAddon#1 now, fixed problem. Make sure this version is top priority in custom content tab.***

Tileset MGSkaggs DCA Addon #3 2020-02-14 15:11

This is My Desert City AddOn #3 to go along with the MGSkaggs Desert City Tileset. It adds archways and some geodome construction skeletons (see screenshots). This hak pak has been tested and works in conjunction with the Desert City tileset and all add ons. Make sure this hak pak is above any other DC Addons and the Desert City. For example, if you use All 3 DC AddOns the #3 should be on top, #2 under it, then #1 under #2, then finally the Desert City tileset in priority being last. Happy constructing!

Tileset MGSkaggs DCA Addon #4 2020-02-14 15:11

This has been requested quite a few times over the past year or so, since My beta Sahara Desert tileset (that went the way of the trashcan). Here it is for My Desert City tileset as a quick add-on, a 1x1 Stargate tile. Just add this hak pak in top priority in the custom content tab. If you don't know by now, you need the MGSkaggs Desert City tileset to use these DCAddon paks. You do not however need all the DCAddons to use them, you can mix and match, just make sure the most recent add on has top priority above the others in the custom content tab. This has been tested with the other add ons and works fine. You need winrar to uncompress this hak pak.

Tileset MGS Egyptian City Interior 2020-02-14 15:11

Continuing my Egyptian Themed Hak Paks, here is the City Interior re-textured and some tiles altered for a more 'Egyptian Feel'. Also 10 custom Loadscreens (yes all working) as well. Tileset specific doors that are non-replacing as well.

Tileset MGS Egyptian Crypt Tileset 2020-02-14 15:11

This is my first attempt at a Tileset, and thanks goes to Velmar for the tips. I decided to go with an egyptian style tileset, the screenshots are with AREA LIGHTING OFF, thats why they are bright in the shots. I know its already been done, but this was what I went with for my first tileset attempt. If you find it useful thats terrific. Enjoy. *UPDATE NOTE: This is fixed to work with the other 2 egyptian tilesets and also has Non Replacing Doors for the Crypt so you can still use the standard crypt doors.&

Original Hakpak MGS Egyptian Pillars Pack 2020-02-14 15:11

Here are some Egyptian-style Pillars to use with the Egyptian Tileset(s). There are 8 Pillars and 2 broken pieces to use in your areas. There are all low poly, nothing terribly fancy, but useful for dressing up the areas. * Thanks Lisa and Ice-Child for the helpful tips, much appreciated! :)

Original Hakpak MGS Tower Placeables Pack 2020-02-14 15:11

Ok, after becoming frustrated on my Mini-Sahara Beta 2 release, I decided to do some placeables instead, and since I was working on Towers, hey what the heck. :) The doors however are not included, nor could they be tagged to take them like Tileset towers, sorry, but add area transition triggers just before them and you can run right in and voila. Oh yes, there is a mountain pogada in there for secret high mountain sects. *UPDATE 1.2 Pak* There are now 13 towers plus the Mountain Pagoda. Doors have NOT been added and will not be, if someone wants to undergo the project, feel free, but maintain credit on the models. *

Combined Loan & Cloaks 2020-02-14 15:10

This is a combination of Lisa's Complete Outfits and Kinarr Greycloaks Cloaks, I didnt make these. This is for people to use the '76 Items & Armor Pack' .erf of mine in the pre-fabs section. Thanks Lisa & Kinarr for great models!

Area Desert City (Crowded Capital Area) 2020-02-14 15:10

16x16 Desert City Area for the MGSkaggs Desert City Tileset. Its a fairly crowded capital area with capital buildings, most doors are already added. There is also an erf for the custom tileset specific doors I used in the area if you wish to utilize them. Modders/DM'ers use as you need.

Area Desert City (Entrance) 2020-02-14 15:10

An area for those using My desert city tileset in conjunction with DCAddon #1. You need both of those hak paks to utilize this area. All doors are added in already. For those of you who don't know what these hak paks are, do a search for MGSkaggs, and you will see My Desert City tileset and add ons for it. That tileset works with any patch from bioware, including SOU/HOTU. This file is winrared, you need WinRar to decompress it.

Area Egyptian City 2020-02-14 15:09

16x16 Egyptian City Area *Requires MGS Egyptian City 1 hak plus MGS Ecombo V2 hak pak to utilize*

Area Egyptian Tomb 2020-02-14 15:09

16x16 Egyptian Tomb-style area for the MGSkaggs Egyptian Crypt Tileset. (Basically made this area during my tileset creation). DM's/Mod Creators Use As You Need.

Area MGS Mini-Sahara Desert Area #1 2020-02-14 15:09

There are 3 areas in this zipfile, 2 areas linked w/transition (one is exterior desert with Pyramid and Sphinx), 2nd is the Pyramid entrance, and 3rd is BONUS flat desert area without trees for starter point. *You need the following hakpaks for these areas: MGSkaggs Mini-Sahara Tileset, MGS Ecombo V2 Placeables Pak, MGS Egyptian City, MGS Egyptian Crypt V3. (All here on the vault).

Area Waterford Area #4 2020-02-14 15:09

Ok, got the s.s.'s straightened out and the .erf's too, this is Waterford Area #4.

Area City of Al-Karish 2020-02-14 15:09

The City of Al-Karish, Jewel of the Ahrabi Desert! Ahh yes, that's how it originally started...back in 2003, the concept of the gigantic desert city based on much of the Al-Qadim(R) box set. I created the Desert City Tileset with that idea in mind, unfortunately I focused mainly on creating placeables/tilsets and not scripting. Thus, why this module is unfinished and put out to be utilized for areas mainly, maybe some of the concepts as well. There are 24 total areas that can be easily exported from the module and utilized into a Persistent World setting. Some of these areas have placeables in them from the CEP 2.0 while others are unfinished. To use these areas, you probably will have to have CEP 2.0 and my Desert City Tileset with the expansions in your module already.

Texture Desert City Textures (High-Resolution Version) 2020-02-14 15:09

For those that dont care about having the .tga format for editing, here is the DDS versio of the Hi Res textures. Follow the instructions on inserting them into the Desert City Hak pak because you will need to remove the corresponding .tga files also from the hak after adding these. The total size of the dds inserted was 11meg compared to 40 meg for the hi res tga files -- you decide.

Module El Diablo The Dungeon Crawler Project 2020-02-14 03:27

El Diablo

The Dungeon Crawler Project

Module Northern Realms of Psam - Guiding Principles (Part One) 2020-02-13 02:32

In the East, the evil sorcerer-tyrant, Emperor Neinor of Amazh, is gathering his armies for war. At this point in history, the Empire of Amazh has expanded its borders through conquest in the past twenty years, reducing the neighboring lands to vassal states. The Realm of Fahlia, populated largely by dwarves, humans and gnomes, and the Realm of Dalen, still ruled by a council of the twelve Dwarven Clans, stand in alliance against the Amazh. Even now, as the Regent of Fahlia prepares for an insurrection against the Amazh, and the clan leaders of Dalen are urging war, Neinor is preparing to unleash his hordes across the landscape. Into these events steps the foretold Prophet of Light, the One called Bereca. His coming prophesied of old, He is the One sent to prevent the anti-creation of Neinor. Yet when Bereca does appear, his light is obscured by a sinister new cult. With Bereca apparently lost, hopes wither. Only an unlooked for hero can save the Northern Realms now.

Combined NWN2 Creature Compilation Pack 2020-02-11 18:13

A compilation of the creatures from the

Module Ritorno nel Cormyr 2020-02-10 14:57
Ritorno nel Cormyr - modulo italiano DEMO
 
Difficoltà: Guerriero di livello 5, CA superiori al 20, si consiglia di pre

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