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This is a quick and dirty Contributions page. Type a part of the user's name and autocomplete will match it. Hit "Apply" to see a list of contributions by that user (note: contributions by non-registered authors are lumped under "Migrate Wizard").
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Category Title Updatedsort ascending
Model Beamdog Enhanced Workshop Items 2018-08-17 16:47

*Updated 8/17 to add the new greatswords*

Tool Neverblender 2.7 2018-08-17 13:36

This Blender add-on enables support for the MDL file format used by NWN.

Portrait Cobra's female rogues and rangers portrait pack 2018-08-17 12:13

Hi there, it's me with more portraits.

Original Hakpak SimpleFix: Disintegrate 2018-08-16 14:20

Mr Jerro... I don't feel so good...

  • Puff! Gone.
GUI Enhanced GUI 2018-08-16 10:54

Basically an attempt to create bigger gui.

Combined Arelith Changes 2018-08-16 07:39


"Constructed within the Neverwinter Nights Aurora Engine and bas

Original Hakpak Arelith Graphics Overrides 2018-08-16 03:08

This is a collection of override files packaged as haks designed to compliment the Arelith Changes overrides wi

Module Raine's World of Greyhawk 2018-08-15 04:24

This is the most recent version of Raine's World of Greyhawk module for single-player.  This version requires cep 2.65.  In addition, the cep

Tool Neverwinter Nights Mod Installer Tool - NIT 2018-08-15 02:02

The Neverwinter Nights Installer Tool (NIT) is designed to make it easy to manage, install and uninstall your Neverwinter Nights and Enhanced

  • 1. Conflict resolution
Module Neverwinter Raids - Kobold Cave (1) 2018-08-14 17:54

Recommended Level: 1-3

  • Wayside Inn Exterior
Original Hakpak The Faces of Neverwinter Project 2018-08-13 21:09

I present a series of faces for certain races for your gaming pleasure. I will be releasing new faces gradually over the next few weeks.

Tool Nwn1 Spells.2da MetaMagic & TargetType calculator 2018-08-13 06:21

Pretty simple lua script with wxLua bindings to create simple user interface.

Original Hakpak Hobbit House extras 2018-08-12 15:38

By request, the doorframe of the "hobbit house" has been made a separate placeable. I also separated the window and chimney because why not?

Original Hakpak Open Face helmet demo EE 2018-08-12 14:01

Just a basic module showing how to do open face helmets. These are visual effects, so there will be clipping with certain head model.

Module Pilgrim - Chapter 2 2018-08-12 01:52

The light is ebbing; the world is dying.

Module [Gamma] Les crocs de Kardénie 2018-08-11 12:40

Tool nwn2_ai_2da_editor 2018-08-10 12:04

A Hench*.2da editor for TonyK's Companion and Monster AI 2.2

  • nwn2 ai 2da editor
Placeable The Witcher 2 to NWN placeables port 2018-08-09 21:41
This is a alpha release of The Witcher 2 to Neverwinter Nights placeable porting project I am working on.
At this tim
Icons New Picklock Icons 2018-08-09 02:04
11 new icons for your choices.
I created these new icons for easy visibility of inventory choices.
I have also mod
Tool SublimeText NeverwinterScript 2018-08-06 02:57

NeverwinterScript code completion, snippets, syntax hilighting & compilation support for SublimeText 2/3

Tileset Merricksdad's Karst Caverns (Type B) 2018-08-05 18:58

***** In Progress *****

Type A and B are currently being merged, with a very complex height transition almost finished.

Module A Dance with Spies Developer Zone 2018-08-05 13:13

This is the Developer's Zone for the A Dance with Spies project.

Module The Darkening of Tristram 2018-08-05 08:48

The Darkening of Tristram

Placeable LCDA Prefabs 2018-08-05 07:05

Some prefabs used in La Colère d'Aurile, grouped by type.

Prefab Prefab Loaded Shelves 2018-08-04 23:07

These are a number of shelves loaded with stuff  ideal for  warehouses, kitchens, cellars  and crypts

Original Hakpak Bows for NWN2 2018-08-04 21:13

From the sublime to the ridiculous, here's a set of 19 uniq

Tileset Ice Temple tileset 2018-08-04 19:11
The Ice Temple tileset is a complete set of all new tiles for the Neverwinter Nights 2 toolset engine and game.
Module Sapphire Star 2018-08-04 08:34

Sapphire Star is a Forgotten Realms module, based on a PnP campaign, the Guardian. The module is developed for a full single-player experience of the Western Heartlands, including character development, non-linearity, good/evil plot courses, lycanthropy for players (werewolf and wererat), large quests and areas to explore, multiple endings, exciting conflicts, new spells, original song and an optional intro movie. See the Readme file to your right for more details.

GUI DM-helper 2018-08-04 00:57


ver 1.7
2018 aug 4

To show the DM-helper run at the console:

debugmode 1

  • ui_target1
Other Deities and Demigods 2018-08-03 12:27

Deities and Demigods

Patch Community Patch Project 2018-08-03 09:00

This project acts as a headquarters for the Community Patch Project.

  • Community Patch 1.71
Tool Image Conversion Tool EE 2018-08-03 05:58 This great tool makes light work of converting image files into the correct format, dimension and locations for NWNEE portraits or LoadScreens.
Item Shandra's Pendant 2018-07-31 15:57

For whatever reason the Shandra's Pendant is not avaiable to be added via console by default (at least I couldn't add it).

Module Tales of Arterra - The Lost 2018-07-31 06:05

Your stepfather was slain before your very eyes. Cast out into the world with nothing but the clothes on your back, you journey to the city of Edinburg to find a job, and to find your destiny. Tales of Arterra - The Lost is a story-driven single-player module that takes place on the world of Arterra. Version 1.08 makes minor updates to combat and brings the module to patch 1.65. The sequel is available here.

Module Blackwall Keep 2 - The Seed of Darkness 2018-07-30 23:29

After the defeat of the Goblinette Queen, you were sent home to Diamond Lake to take some time off with family and friends. A reward given by the commander of Blackwall Keep for your heroic deeds. Although you've gained some weight, the last time spent home was great, but now you must head back to the keep. What will happen during your travel? Did anything change at Blackwall Keep since you left? Pack up your gear and take the Urnst Trail to find out…

  • Blackwall Keep 2 (The Seed of Darkness)
Module Blackwall Keep 1 - Champions of Heironeous (Expansion One) 2018-07-30 23:28

Built to protect the Cairn hills and the surrounding area, Blackwall Keep has been standing on the northern side of the Mistmarsh for decades. Under the command of Anna Lumiere, the keep stood strong against the enemy and bards sang songs about the impressive woman. However the mysterious death of the paladin led the keep under a miserable state. Now the new leader John Warblade is trying his best to fend off creatures like goblins, lizard folks and a pack of ghouls from the Mistmarsh. Lately however, the goblins displayed combat tactics similar to the ones used by the soldiers. The new commander asked help from the “free” City of Greyhawk, but alas it might be too late. With desperation, John launched an assault on the enemy’s own field. Was the decision any good? Join the keep and find out…

  • Blackwall Keep 1 (Champions of Heironeous)
Module The Aielund Saga Act IV - The Fall of Aielund (Part Two) 2018-07-30 11:24

After the defeat of the Archmage Auberon and his forces, your party follows the mercenary Robert Black to a Tusone military outpost to set in motion the daring plan devised by you and King Osric of Tusone. The aim of this plan is nothing short of the complete liberation of Aielund and the destruction of the Ironlord. Your party will hire mercenaries in it's travels across the breadth of Aielund, battle the scourge of the underworld, and unite Aielund's varied enemies in a singular cause to defeat your greatest adversary. But as with all things, even victory carries with it a price...

Tool LOK DeSparilizer 2018-07-30 08:18

The LOK DeSparkilizer.

Gameworld Kissmet - a NWN Adult Server 2018-07-30 07:25

Watch Kissmet Promotional Video on YouTube

Item Faerun Book Collection 2018-07-29 16:21

64 Books of Faerun history originally posted by Soul Filcher, this is a combination/recompilation of both his collections listed below.

Combined D20 Modern Haks Version 2.2 2018-07-28 11:04

Welcome to the D20 M

Prefab Master of Appearances 2018-07-28 10:12

A simple npc that changes your appearance. The list is on examine on the npc. I exported this from my module for the folks asking.

Prefab Chrissy Project World #2 2018-07-28 08:36

The Chrissy Project Part 2
Began 5/20/2018
Finished 7/4/2018

Area Modern Cargo Ship 2018-07-28 06:05

AvidBarge 1.0

Module Mordenkainen's First Trial 2018-07-28 05:25

A long time ago the Circle of mages which included famous personalities like Tenser, Bigby, Otiluke etc... was destroyed by one of its members, Rary of Ket. Mordenkainen the Circle leader survived and the 'traitor' fled to the Bright Desert. Now, Rary intends to expend his newfound empire and destroy Mordenkainen once and for all. The circle leader needs new allies to stop Rary's plans and you have answered his call.

Module Mordenkainen's Last Trial 2018-07-28 05:24

After successfully saving the elven boy, the second trial was completed. Now, Greenleaf rangers mentioned something about an Eye of Gruumsh, which has probably something to do with the last trial... An adventure which will lead your character in orc territory and into the lair of Gruumsh's champions.

Module Mordenkainen's Second Trial 2018-07-28 05:24

By destroying the fiendish gargoyle, you've successfully completed Mordenkainen's first trial. Now, it seems two young elves ventured out of Five Oaks, and one of them was captured by orcs. If you save the boy, this will complete the second trial. An other dungeon adventure, this time it's in the ruined temple of Sehanine Moonbow.

Blog entry
Title Updatedsort ascending
Bad Habits by Tsongo 2018-08-02 18:23

While Tsongo's other mods are here on the Vault, Bad Habits is

Title Updatedsort ascending
The Sarcophagus 2018-08-02 04:50
Deekin Portrait 1 2018-08-02 04:47

3D content from DAZ.  Background image from web.