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Your Choice for May 2016 CCC Theme?

Why So Serious?
8% (4 votes)
Dinosaurs!
6% (3 votes)
Not Just Walking XP
4% (2 votes)
Hidden Secrets and New Traps
13% (7 votes)
Heroes and Villains
8% (4 votes)
The Great Outdoors
4% (2 votes)
Machines
6% (3 votes)
Blast from the Past
4% (2 votes)
Gnome Stuff
4% (2 votes)
It came from Outer Space!
8% (4 votes)
Far Realms and Beyond *
17% (9 votes)
Monstrous Commoners *
19% (10 votes)
Parasites *
0% (0 votes)
Total votes: 52
The Amethyst Dragon
Theme Descriptions

Why So Serious?: D&D is not always a game of serious topics and deadly combat. Sometimes things just end up a little bit (or a lot) obsurd. This decade old game could use a few more things that are just plain silly or carefully considered D&D humor. A gazebo monster, or a door that looks like a large jar. A band of gnome pickpockets that steal footwear. An overly curious NPC that just follows PCs around until they leave the area. A jester that tells random jokes. A longsword model that looks like a Chainsaw of Bloody Dismemberment. A set of prefab books with humorous descriptions and titles. Apprentice-scribed spells scrolls that have unforseen effects. A short quest that just ends up ridiculous halfway through before having a normal ending. A henchman that has a 25% chance on seeing any human (or elf, or dwarf, etc.) of voicing a crude insult about said being. Be creative!
{ Suggested By: The Amethyst Dragon }

Dinosaurs!: Dinosaurs of all types (maybe even completely original fantasy Dinosaurs), plus other prehistoric reptiles (pterosaurs, mosasaurs, pelycosaurs, etc), prehistoric fish (Dinicthys and other placoderms), extinct invertebrates (Eurypterids, etc), and even extinct mammals - imagine an Andrewsarchus roaming the streets of Neverwinter!
{ Suggested by: PLUSH HYENA of DOOM }

Not Just Walking XP: Make goblins more interesting than just two-dimensional walking XP for many low level PCs. They should have goblin-made lairs (placeables, tiles), they should have goblin-made/found weapons, armor, treasure (item models or prefabs), they should use devious traps (scripts), they should use underhanded tactics (ai scripts, encounters, etc.), they should have interesting pets (prefabs, models), they should have better quests for them (beyond "bring back 10 goblin ears"), and they should have more personality (conversations, one-liners, etc.). Goblins also have ancestral enemies (such as ugly, hairy, grumpy dwarves) that might have spells/items that target goblins. Kobolds should also be included in this theme.
{ Suggested by: The Amethyst Dragon }

Hidden Secrets and New Traps: Concealed doors, secret magic doors, opening bookshelves, rotating walls, floor secret entrances, secret hides, secret compartment containers, animated secret control switch mecanisms, secret puzzle boxes, special locks, etc.

Tiger or elephant traps, wolf traps, mouse traps, retracting stairs / sliding traps, rolling boulders, swinging trunk traps, fire pits, glue stuff, working wall spiked traps (standard existing one has just one fixed orientation!), ceiling spikes, crushing walls, crushing giant boots, crushing 1 Ton weights, giant cuting blades, water / sand filling rooms, paint traps, fishnet's traps, realistic trap fall and trap exit systems, new trapped artifacts, alarm sound devices, alarm bells, etc.
{ Suggested by: CaveGnome }

Heroes and Villains: Fantasy/Comic/Movie/TV/Cartoon/Literary/Mythic Good Guys and Gals, their side-kicks and faithful companions, Bad Guys and Gals, and their nefarious minions, and creations. Items special to important individuals, features of their havens and lairs, hazards, plots and schemes.
{ Suggested by Carcerian }

The Great Outdoors: Wilderness adventure, encounters, and locations. Forest features, barren wastelands, extreme/unique terrains, hazards and challenges. Structures build to blend with nature, absorbed by, or exploiting its resources (trappers, loggers, etc)
{ Suggested by Carcerian }

Machines - Any crazy contraptions, gizmos, doodads that might be useful for something. I know those gnomes have created more than just a "gnomish contraption" since NWN came out. Things like: Mechanical horse, Wagon car, and an elevator that would fit nicely into some of the small interior rooms.
{ Suggested by: GhostOfGod }

Blast from the Past: Make a single new thing that fits a past Custom Content Challenge theme.
{ Suggested by: Carcerian }

Gnome Stuff: Gnome body knows the trouble's I've seen.... Gnome body knows the sorrows.... How about some gnome stuff? We've had elves, halflings, and half orcs. Might be nice to give some love to the lil popeye-armed, big-nosed tinkerers and pranksters.
{ Suggested by MannyJabrielle }

It came from Outer Space!: Outer Space, be it Mystic Spelljammer or Soft/Hard Science, including creatures, craft, destinations and discoveries.
{ Suggested by Carcerian }

Far Realms and Beyond: Flora/Fauna, landscapes, and any other material from the outer boundaries of reality, be it the planes beyond imagination, chaos realms, dreamscapes, nightmare lands, twilight zones, or any other impossible worlds beyond the comprehension of mere mortal minds.
{ Suggested by Carcerian }

Monstrous Commoners: Monstrous townspeople (eg. orc, lizardman, ogre, goblin... think mysteries of westgate), montrous towns/villages, goblin and orc children, females of various monstrous races.
{ Suggested by modderpunk }

Parasites: Parasitic monsters, hybrids, parasitic arms and armor
{ Suggested by Shadowing2029 }

The Amethyst Dragon
Final vote count

10 votes:
Monstrous Commoners

9 votes:
Far Realms and Beyond

7 votes:
Hidden Secrets and New Traps

4 votes:
Why So Serious?
Heroes and Villains
It came from Outer Space!

3 votes:
Dinosaurs!
Machines

2 votes:
Not Just Walking XP
The Great Outdoors
Blast from the Past
Gnome Stuff

0 votes:
Parasites