Testing is open for those who would like to help with it and who wouldn't mind having to replay the module in case of a major bug.
You can report bugs on my blog http://demonheartnwn.blogspot.com/ or email me (demonheartlamb@gmail.com). If you don't like those options, post your reports in the comments here.
About Demonheart
If you are not familiar with this module series, take a look at the Prelude and Chapter 1. Don't play Chapter 2 without having played the previous modules.
Requirements
Hak files and the TLK file from the previous Demonheart modules are required to play. Make sure you have the most recent files from the previous modules. NWN version 1.69 is required, with both expansions. Custom music from the previous modules is also used here, though it shouldn't report an error if you don't have it.
* For "missing talk table" error - you need dhlamb_2_0.tlk , it came in an updated version of the Prelude and Chapter 1, and now all the modules use it.
To install Chapter 2, you need to download the new files, extract them and put them in the correct folders where your game is installed:
Custom content
The new haks include:
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Great Module! Please make more!
Poor you, Lamb abandoned de proyect. She is now going to turn this into some sort of interactive novel.
I'm glad that it has been moved here especially the vault was shut down for good. Looking forward to the new chapter...
Fantastic trilogy of modules. It's nice to see the mature theme done properly as it adds to the believability of the world. I hope to see Chapter 3 released and continue the story =)
I experienced a small bug (kind of, more like a glitch) when I tried bringing the horses back to the city. The initial scene involving The Python didn't fire when I first left the Mine with the horses and I got a message that I needed to turn back. When I finally got back and was going back to the stables the scene fired, but it was kind of awkward with the horses standing there in the middle. They also rebelled and galloped back before it happened. Is that supposed to happen? I was with Sinallion when it occurred.
I've also encountered a small glitch with the Undead Creatures (Specifically Undead Deer and Undead Birds). Upon reentering or reloading a cell where they are dead, their corpses will appear to be standing. It's entirely visual and minor, but I figured it was worth a mention.
Okay - I admit it. Somethimes I can't see something that's right in front of me. But I cannot find the "house with black windows" where I can rescue the two missing members of the Church of Ravage. I have walked the four screens of the town again and again without success. I realize that this ia a "Beta" release, but is this quest not completable?
Otherwise, I am really enjoying this series.
There's a certain vertically-challenged smith who doesn't like to socialize much you should check in on ;)
A-ha! I did visit him, but I guess I did that before getting the quests. I will go back there tonight. Thanks.
NtG
Yeah, you have to get into his back rooms for that quest. There is a 'Move Silently' check for it though if I remember right.
Great module series - I rate it 10/10.
Two minor issues that could be considered "bugs".
1 - When I was captured by Rivera and had to escape, all of my stuff was confiscated (which is to be expected). However, when I reclaimed the equipment and swag later, all but one of my bags/pouches were missing, which made it impossible to get everything back.
2 - When I got to the point of starting the battles with Rivera, I right-clicked on the portcullis in front of her, noted that it was locked, and decided to dash down the passage to the left. I was therefore able to get into the room where she was from the rear and take out her pets - while she remained "neutral" instead of hostile. When I then tried to talk to her, there was no conversation available, so I attacked, only to find that she was unkillable. So I reloaded the Auto-Save and approached the portcullis, which triggered the intended script.
I am so hoping that this series continues.
NtG
I just started playing the module.
I found a baby in the middle of the road and since I didn't want to put it into my backpack where it might suffocate I carried it.
A bit later I came across a door which I couldn't open because I didn't have the key. As a fighter I did what fighters do if they can't open a door... bash it!
Poor baby!
Unfortunately, the author has abandoned this series as a NWN module. Apparently because people complained that NWN is too old of a game, or that they coudn't get it to work? Well the former statment is utterly asinine, since there are tons of much older games out there that people still enjoy to this, and the only logical response to the latter statment is "your own damn fault, cause you didn't read the instructions".
Very sad, I enjoyed this series immensely, and it makes me very sad to see it die.
Yeah it is hard to build epic games (60 to 100 hours to complete without cheats / walk-through) and take on criticism. But I really still do it for hobby and it let's your creative side come out. With less people able to beta test, there will be more smaller bugs that could potentially show up.
It is nice to see people still involved with the community though. It takes a shit ton of time to develop a decent game worth playing. With full-time job, you have to really like doing it. It is pretty rewarding replaying modules years later and experiencing the fun all over again.
Anyway, I can see why some people move on... But there are some like me that still like to take on the challenge and try to provide some free entertainment for others.
@Tigris: There are actually people who think NWN is too old?!? That is indeed idiotic! I played the OC and the 2 Expansions back in '03 and I'm still playing them from time to time using different character classes. And thanks to the module creators who sacrifice their time and dedication to building new Mods(Like Bradley here above me)NWN just keeps getting better and better. Sure there are games that have way better graphics but for me NWN is the only game that lets you play a wide array of mods made by gamers themselves. I used to make mods for Warcraft III but the "environments" are just too limited. I believe NWN will endure...
Uhh, how do I get Brash's heart from the trap mechanism?
Likely too late a reply, but since I just got past that same spot... The two starting patterns of beams have a single beam from the globe just to the left from the entry door. Interacting with that one will change the pattern and not include that globe though the way ahead is still blocked. Because of the time delay for pattern change I am not sure which of the next steps was correct, but interacting with the next single beam globe or bashing the first globe turned off should solve the trap.
Thanks for the reply. Actually, I decided not to play the game until I get a reply from my query. I'll try this when I launch my DH2 Save once again, much appreciated Ralebeau.
It was interacting with the single beam globe and then the next one that actually did the trick. Though when I got back Brash is already "too" dead and just the loot is what remains of him so I had to trudge through the forest with the spiders with Arana in tow and we keep dying all the time! Hahaha, this is why I love the series. Lamb definitely put a lot of surprises there.
THANK YOU Balisong29 for Asking the question & THANK YOU Ralebeau for Answering the question, on "How to Get Brash's Heart from the trap mechanism"...!
Was pretty stuck there & found NO literature anywhere on the internet or any walkthrough for DH2 (not that the character has access to such tools, eh?) Quite the exciting module Trilogy, so far...
Oh my, I've just finished Chapter II and... I'm a mess. I didn't expect that at all. Moment, when the story ends...this is unfair. Now I'm constantly thinking about it, and the fact it won't be continued breaks my heart... I still hope that Lamb will come back but, after 2 years, it would be a miracle.
Just to break a lance in favor of the community for once, it's not because of "people complaining" that the module was abandoned, but because of a very personal and specific author's wish; she stated it quite clearly on her blog, that she wanted demon heart to be "her project only" and not use neverwinter as tool anymore, so she's turning the whole project into something completely different... that's her prerogative of course, and I'm still grateful for the content that she gave us to play for free so far.
Of course, I'm among the ones waiting for a miracle; but I'm also among the ones still waiting for Alaric to finish the remastered version of Sanctum of the Archmage and Valine to finish the revamped chapter 2 of a Dance with rogues (Simon... sigh).... what can I say, dreams are still free nowadays, at least :P
I like the series, too bad it ended
having played this many years ago and now recently playing the VN that came from it, i have to say i prefer the nwn version. the tone is so much better along with the quality of the world building and setting. it is a real shame that is was changed so much from the original product, but in terms of VN's the finished demonheart isn't all bad.
but to add, even though this module isn't completed i would recomend it none the less. the gameplay, story and setting is rare in terms of what i've seen.
I've played the visual novel and NWN versions, both are amazing. Congrats.
I think its great that the author chose to move on it was entirely their choice of course to choose to make a Visual Novel of their own story. With that said its not like its the end of the world in terms of nwn based modules, sure demonheart is something of a gem compared to some other modules but that doesnt mean we shouldnt give up in hopes we'll never see anything like it again. I support wkbuilder for the work they do on the Wink and Kiss Modules, which mind you part 2 made its release this year!
If Lamb chooses to leave this community then we'll have to look elsewhere for content and support other authors who are passionate about making content for our community
I just finished this series. OMG!!!! It is incredible. I really wish that there were more on the NWN platform. Looks like I'll have to knock the dust off of my steam account for the visual novels. I absolutely HAVE to know what happens with Raze!!!!!! :-)