Category | Dungeon Adventure |
Expansions | Requires All Expansions (SoU & HotU & CEP) |
Setting | Kingdom of Arboril (custom world) |
Gameplay Length | 15-25 |
Number Players | Singleplayer only! |
Language | English |
Level Range | Use character from previous chapters if possible! |
Races | Human, Elf, Half-Elf or Dwarf |
Tricks & Traps | Light |
Roleplay | Light |
Hack & Slash | Heavy |
Classes | Any |
Scope | Part of Series |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player |
Max Character Level | 17 |
Max # Players | 01 |
Min # Players | 01 |
Min Character Level | 14 |
Content Rating | Teen |
Alignments | Any |
Description | |
This is the fourth installment of the Lords of Darkness series. Use a character you have played the previous parts with, if possible. Requires CEP V1.5 or higher! This is a hack and slash module - play it only if you like that kind of gameplay!!!!!!!!! |
Interviews
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Files | ||||||||||||||||
Required HakpaksThese links are current
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Attachment | Size |
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![]() | 8.66 MB |
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This is one of my all time favourite mods.
The Fourth chapter could be the best module out there, yes I am going to say it is. The whole series is incredible
Woohoo! :-D I finally finished the Mod, and it was just fantastic as were Parts 1 - 3. This has to be one of my al-time favorite Series, and I had even more fun playing it over again now than I did years ago. Thank You Fantus for a wonderful experience, and I hope to play more of your mods in the future if you make any! :-D (A solid 10 out of 10 from me!)
Does anyone know why in the download is included a fantuslords2.hak which is not present in the final Hackpack Set for the game?
It's just an old file or is it really required?
This is the vote for the whole saga. I'll be honest: the story is railroaded, predictable and full of conveniences and cliches. But you know, sometimes I feel the need to play a good H&S module: rolling a warrior, put all of my points in strenght and constitution and bashing through my enemies without bothering too much about anything else. This game gave me exactly what I was looking for!
Moreover, the good path + romance ending was very satisfying.
not bad linear and predictable story line
A Linear and predictable story? It doesn't matter. The story was really great.
When I was playing through this campaign, it felt like I was really inside a story book.
I'm not too much of a fan in Hack n' Slash. I prefer roleplaying since it gives you a better feel of it. But this is an exception.
I really enjoyed the story specially since I went for the Good + Romance ending. It was really satisfying. I could even see an opening for
a short sequel/Epilogue to this, but it doesn't matter if it doesn't get one.
On the technical side, I never got any errors and bugs at all. Wether if it's a scripting error, game-breaking bug, etc. Well done!
Thank you for the adventure Fantus! Will always be on the lookout for another adventure from you.
Played through 3 chapters of this get to the 4th and get stuck in limbo? is this some kind of joke?
turns out i'm actually just retarded review to follow
I'll repeat here my review added under chapter 1 of this saga:
I've completed the whole saga on level 27 or so (rogue/fighting cleric) and I am suprised how hack-n-slashy game can be enjoyable and challenging. For those, who are into this type of gameplay, I would rate it 10/10, but for those who are all about the story, it would earn 7/10 or 8/10. In general, I believe it deserves 9/10 with a caveat that chapters 1-4 will become increasingly hack-n-slashy by the end and that the game offers many plot cliches. It is also linear - so not too much choices apart from how you treat (romanceable) Alanya and one good/evil choice in the last chapter. In short, it is more of an Icewind Dale than Baldur's Gate, but it's enjoyable and you can develop your character to epic levels and tinker with his/her fighting skills propely.
Sometimes the areas are too bloated (forget looking for some chest tucked away in the map's corner - the corner wil be most likely an empty space not worth visiting), but you can see the author made his best to make player experience rewarding: landscape tilesets are interesting and there is a nice selection of custom battle-encouraging music added - something that is frequently neglected by the module authors but adds a lot to an overall climate of run-run-we-must-prevail! setting of this story. Just as nice selection of armors and weapons suitable for most classes. The modules are also bug free: I experienced only a minor bug by the end of last chapter (if you're not accompanied by Alanya, the officer won't talk to you due to script malfunction and you will have to figure out by yourself her key opens cellar in the castle).
Anyway, the experience is rewarding and I would gladly play another epic hasknslash saga by the author.
Many thanks for sharing this most enjoyable series.
Greetings, All,
I see above that there is a reference to an Interview; yet it is not Link-Selectable?
["Hall of Fame Interview with Fantus (Lords of Darkness)" by "Maximus" ]
Is this interview conveniently available somewhere to read?
Please and Thank You.
Alas that interview has been lost when the ign vault went down. I checked on the wayback machine but that particular page doesn't seem to be archived either.
TR
A linear hack'n'slash module that is totally epic. If the xp scale is as stated, ie as per OC, it is a larger module than the OC. I found the fights overly hard in places, and became totally reliant on my henchmen to survive.
If you loved the OC, and its why we play this game afterall, this is one star better.
FYI, I started level 2 and ended level 28.
A linear hack'n'slash module that is totally epic. If the xp scale is as stated, ie as per OC, it is a larger module than the OC. I found the fights overly hard in places, and became totally reliant on my henchmen to survive.
If you loved the OC, and its why we play this game afterall, this is one star better. Needed a part 5 to tie up the loose ends.
FYI, I started level 2 and ended level 28.