Born into nobility, your adventurous spirit eventually leads you to the arenas of Waycross, an unlikely place for a Lady of the realm. Fame and fortune await in the midst of danger and treachery. Your success in the arena will soon be noticed by a mysterious, secret organization that has need of your talents, but your decision to assist takes you down dark paths.
WARNING: This module contains explicit sexual content. There are times when sexual encounters are played out and animated to their full extent, however, the player has the option to opt out of those situations based on decisions they make in the game. The module also contains full nudity and sexy, fantasy armor. If any of the above offends you then do not play this. This module is for adults only. Do not download or play this unless you are over the age of 18.
FEATURES:
- Custom and unique scripting, particularly in regards to arena contests featuring a no-kill system
- Your win-loss arena stats are recorded by the in-module statistician
- Extensive use of CEP creatures and content
- Nearly 90,000 words of dialogue
- Several possible ending romances
- Fully animated intimate encounters (Warning! Very little is left to the imagination.)
- Custom armor and clothing, some from the community and some of my own design
- You can play as Sierra Westhaven (found on the download page) or you can create your own character.
- Over ten months went into the development of this project.
CREDITS:
I'd like to give special thanks and recognition for the content below, which is not my own:
- NinjaweaselMan's Intimate Animations Suite
Old Vault Link
- Vaei's Additional Animations
Old Vault Link ~ New Vault Link
- 69MEH69's Module Builder's Henchman Kit
Old Vault Link
- Lisa's clothing design (mostly from the CEP)
- The art of Luis Royo and Lorenzo Sperlonga (for Portraits)
- The creators of the Community Expansion Pack.
[Note that the above are included in the gladiatrix hakpak files for ease of setup. Only the CEP needs to be downloaded separately to play this module]
See the Gladiatrix_Readme.txt file for installation, gameplay requirements and tips to enhance your playing experience. I've also included a Troubleshooting section on how to deal with problems such as areas not loading properly. I also included a link below to the Critical Rebuild, which I think will fix most of those strange problems.
**SOME IMPORTANT PIECES OF ADVICE**
- Never escape out of a conversation
- Save often. Just don't save in the middle of a conversation
- Don't speed quickly through conversations. You could cause an important script to not trigger leaving you stuck in your area
- A fighter type build with a focus on strength is highly recommended. There are a lot of solo arena contests and you will need to build a character that can perform well in those. Two feats I highly recommend by level 4 is Weapon Focus and Weapon Specialization.
These are the weapons that will be available to select from in the upper arenas:
Longsword, Greatsword, Bastard Sword, Katana, dual-wield short swords, 2-bladed sword
I hope you enjoy the adventure!
Don't forget to play Gladiatrix II - In the Shadows of Darkness and Gladiatrix III - The Hand of Destiny when you complete Gladiatrix.
Gladiatrix v1.7 updated on 6/12/13
@sport, I am not sure if a pregenerated character is the best; IMHO best possible build is Cleric with fighter levels, I finished the game - I mean chapter III, not this one - with F (6)/C(15). Thanks to some cleric spells (darkflame, darkness with ultravision etc.) you can even beat the gladiator in Waycross that keeps stripping you off your armor, who is assumed to be unbeatable at this point.
@ Greg
I would say a 1 Fighter/X Cleric is much better than a pure fighter. I would definitely play a pure cleric character if the module does not require a lvl 1 fighter to start.
You can do much better with buffs in arena fighting, summoning is also allowed. After the 11th level on cleric all arena fights can be ended with a harm spell. Strength domain is recommended since you can get divine power earlier.
Well done FallynRayne!
I must say I was not too sure I would try the series, because of the explicit sexual content. But not only were the encounters well written, but also they usually didn't occur just as a pretext for intimate animation!
I'll definitely keep this on my NWN modules directory.
Idiots who download a mod KNOWING it's Content, have NO RIGHT to complain or mark down due to it's content. Those types of people are the bain of todays society. Do something they are warned about then complain. Mindless idiots. Next he'll sue because he got a shock from sticking a screwdriver in an electric socket.
I played this when it was first made, I loved it then and Still do.
Top modder FallynRayne.
Just Ban the fool, give us all some peace..
Hmmm 2nd PT of part 1,, "The Meet Outside" after your first arrived, No ones there,, very strange. It played fine the first time. I suppose Delete Mod and hak and try again. Just tried again, it seems the script in the hall when you wrestle Katania sometimes fires or anot and the script to meet outside is failing. You stand there with Tameer and Katani, if you talk to Tameer she spouts the words of when you got shown your room. Hmm Found out that you NEED to do play with yourself and be in your underwear. It was the first time I chose just to sleep.
So, after some years I decided that I wanted to play the final module, therefore I took my old character from Gladiatrix 1/2 and went to play it only to realize that.. I don't remember anything of the story! Therefore I just started a new character in order to replay the whole campaign from the beginning. But the few things that I remember from my previous playthrough of modules 1 and 2 are more than enough to justify my vote.
Your module is great, I love it.
But I have trouble in forest west od Kraven, conversations arent triggering, my char stops and but nothing happens. Can you tell me how I can get past that?
I'm having a lot of fun with the module- at least, what I can play of it. Every time I try to go off to the academy, I end up on the ship, everything's going fine, and then suddenly as I load the next area up, I hit a soft freeze.
This is the error I'm getting:
Failed to load Door model .mdl
Unknown Update sub-message
Looking this up, it looks like the kind of thing that the 1.69 thing would take care of. My only problem is that I'm running the EE edition and really, really not wanting to be up a creek in regards to finishing this thing because, like I said, what I've seen so far of it, I love.
Any ideas on how to deal with this?
@RenaWinter do you have an integrated Intel gpu? I understand that Beamdog are investigating an EE bug which sounds similar.
I have an Intel CPU- I wouldn't put it past this error to be hitting all Intel chips, quite honestly. I was figuring that it was something on the module's end- there are a few others that I get the same problem on (Demonheart Part 1, for example)- and the telling thing was that no matter what I did, it would always freeze on the exact same transition.
EDIT: Got part of the way through Part 2, and hit the exact same error.
Had the "need to play with yourself"- bug, too.Restarted and all went well.Great mod, some large areas.
Checked the module with the new build being pushed in development for NN:EE and it runs perfectly, finally! Going to start a fresh game and see everything!
EDIT: So far... I like what I see, but at the same time, I also see a few problems. I've been stuck on the Beltran games portion for a while now, mostly because rushing through the menus as you get to the arena to watch the fight can lock the game up. Also, if you talk to Tameer at any portion, she gives you the option to talk about going to Beltran academy and how you have to wear the dress- and send you back to the airship and everything.
Also, one fight at the end of your second pifighting job? It's a to-the-death fight, and it gets sprung on you with absolutely no warning, so save constantly.
Second Edit: Plot happens, and I like the plot. The bad part is it's interspersed with all these "challenging" arena fights that are really only winnable by save-scumming. The ettin in the sewers that you more than likely have to outlast with healing potions, the gods-damned minotaur that I've been beating my head against for an hour, at least...
Third Edit: Had to cheat a bit to beat the minotaur: if you click on the announcer girl in the arena, she'll tell you good luck against the minotaur. If you go to the minotaur and immediately right-click and start attacking him, you'll beat him to death and he won't lift a finger. I know, it's not the way the encounter is supposed to go, but after save-scumming some twenty-odd times, I was more than a little frustrated.
why strictly figher for begining?! clerics also have heavy armor! and paladins!
i don't want to play as fighter!
Haven't played it but in the description above it only says highly recomended and not that you must. Remember also that a builder can create a module targeted for a specific class.
TR
do not get fast throught conversations, or you might get stuck?, well i am stuck, and when i am reloading save i am stuck agein, i didn't knew this mod buggy as hell, i am deleting this shit mod
Great game - thanks for sharing.
yes it is great module, one of the best here
Fun series - many thanks for sharing.
Would love to see more mods from you.
Okay so far, but now stopped at the second fight in the Pit because the Halfling thief just doesn't show up. And there doesn't seem to be a way to leave the Pit at all, as the gate is locked and the Pit Boss just asks you if you are ready to fight again? No progression. I will try a reload and see if I can get past this frustating situation.
Just finished the first chapter. Pretty good, just a bit frustrating having all your gear taken away each time you fight, and then other gear given to you by the Scourge. Thankfully I decided on Longsword for all my feats, as anything else would just have been a waste...Interesting story and henchies.
any fighter class characters will do?, even monks?
Would be enjoying this module more if the opponents weren't using cure potions when they're badly injured... in fights where supposedly you're not allowed to use potions... -.-
EDIT: sorry nevermind, this issue is caused by a separate module which generates potions for NPCs... who came up with this brilliant idea anyway?! >.>'
So yeah, other than this I'm enjoying your module ^^'...
Gladiatrix 2 is bugged. need to train Braxton, yet when i have to duel him he doesnt show up
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