In the OC at Crossroad Keep, the merchant Deekin's dialog is, how shall I say, rather buggy. The inspiration for this comes from clalima's Deekin Inventory (Dialog) Fix - and further investigation relegated a more comprehensive dialog to a necessity. Many hidden nodes seemed left untapped, conditional scripts were left as actions, inventory prices going up instead of down, etc. If you're having the common problem of Deekin not even showing his store, this file 21_deekin.DLG might fix it, but it really makes no claim to do that; instead, the Deekin Keep Dialog is an attempt to bring out more of the Deek's personality and, incidentally, Grobnar's as well.
Installation: Drop the file 21_deekin.DLG into your MyDocs->Override folder. Search your overrides for other file(s) of the same name and if they exist, rename them as back-up versions. You should be able to install / uninstall the file (to uninstall, simply move it out of your override or delete it) at any time prior to or during the OC. It shouldn't cause too much of a muck in any case :)
update v1.1 - 13 Feb. fixed references to Dialog.tlk, for non-English adventurers.
update v1.2 - 19 Feb. changed Wenderkazoo easter egg to plain ol' Grobnar chuckle.
update v1.3 - 7 Feb. 2017 unhide more greetings.
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Good job
tks
the dialog is also included in nwn2fixes. If you want to use that patch, this one isn't needed -- but pls use the download from Github (the big green button on the right, after taking the link from the Vault). It has many more fixes than the Vault's version.