Title | Trouble in Estaban |
Author | Chris Godber |
Submitted / Updated | 03-26-2003 / 03-26-2003 |
Category | Dungeon Adventure |
Setting | Original fantasy |
Gameplay Length | 1 and hal hrs - 2 hrs |
Number Players | Not tested with small party only single player |
Language | English |
Level Range | tested so far with lvl 9 and 12 but encounters should scale with higher levels |
Tricks & Traps | Medium |
Roleplay | Medium |
Hack & Slash | Medium |
Scope | Large |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player |
Max Character Level | 15 |
Max # Players | 03 |
Min # Players | 01 |
Min Character Level | 09 |
Content Rating | Mature |
Description | |
This is the beta version of this mod so is not quite complete yet, I would like to get some feedback on bugs, spelling mistakes etc etc. Story Mysterious barbarions have been attacking the town of Estaban, the townspeople would like to know why they are attacking , and more importantly how they can get rid of them. Youwent to Estaban not long ago in pursuit of the simple farmers life, but perhaps you won't mind doing the odd adventuring here and there again to help estaban with their troubles. |
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By going into a cave and back out, you automatically reach the end.
Yes, you come out of the finished cave into a "celebration", but no way to know why the whole town is there. No interaction possible. So too short and didn't really make sense.