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Cerea Island 2 - Balors Don't Sit Migrate Wizard 2015-10-12 3 years 4 months ago

This is an installment of the series of articles that are to be published daily.

They focus on different parts of the NWN2 persistent world Cerea Island 2.

The subjects will rotate between the following: the world(cosmology and similar), gods, history, places, custom systems, big events of the past, characters, old adventures, new adventures and organizations.

--
By Tara

It all started, when Alinde Colds got her hands on a balor summoning gem, and decided to tame one as a pet. She was at my house with my sister Icilia, when she ordered the balor to "Sit on the Sofa". The balor, turned to the sofa, tossed out a fireball that burned up the sofa. Alinde is a very stubborn girl. She does not give up easily. I lost three sofas that day.

Flagon Wars Migrate Wizard 2015-10-12 3 years 4 months ago

Avera is a hobbit who has become stuck in a whole world of trouble but at least the Sunken Flagon is a refuge away from the trouble. Or is it?

Before you say it, yes I know Karnwyr is a wolf but I didn't realize that as he was summoning dire wolves in my game. Weird.

Cerea Island 2 - The Story of a Tenderbottum Migrate Wizard 2015-10-12 3 years 4 months ago

This is an installment of the series of articles that are to be published daily.

They focus on different parts of the NWN2 persistent world Cerea Island 2.

The subjects will rotate between the following: the world(cosmology and similar), gods, history, places, custom systems, big events of the past, characters, old adventures, new adventures and organizations.

--
*small neat writing on crisp page in a diary*

I can almost remember my Parents.. its was a long time ago.. more like I can feel there essence in that last goodbye. A while back my parents and I lived on a farm where it was quiet and beautiful. My father was a excellent Farmer and his garden grew with food to eat and many strange flowers who's scents would make you swoon as if you overate on a Warm summer day, and needed a good nap in the sun. My Mother was so strong it seemed nothing hurt her, whenever I got hurt or almost got into trouble, there She would be to protect me in Her arms. I still miss that feeling.

All of a sudden it was over my parents and I was on a ship with lots of other people. My father and mother didn't seem to have much time for me, they seemed to be more worried about the other kids and there parents. When I started to cry about this my mother kindly said "Remember my little tornado your heart is stronger than you think and this will pass, but your father and I need to help those who cant take care of themselves".

Cerea Island 2 - Suttus Tales (Chapter One) Migrate Wizard 2015-10-12 3 years 4 months ago

This is an installment of the series of articles that are to be published daily.

They focus on different parts of the NWN2 persistent world Cerea Island 2.

The subjects will rotate between the following: the world(cosmology and similar), gods, history, places, custom systems, big events of the past, characters, old adventures, new adventures and organizations.

--
Chapter 1 - Letters to Saff
By Tara

Excerpt From New research material commentary Derimir, in the eighth year of
beaver, first periods, fourth era:

These priceless letters recovered from the private collection of demigod Saffron Ders
in the missions to explore the northern parts of the island are a valuable resource in
our current understanding of one of the biggest threats faced by the free people of
Derimir in the late third era, Suttus.

The Way of the Hunter - Family Reunion (Chapter Thirty-Nine) Migrate Wizard 2015-10-12 3 years 4 months ago

As the dust settles after the battle with the King of Shadows, the people of Neverwinter wait in anticipation for the triumphant return of their heroes...but they never came back. What became of their champions? Where is the Knight-Captain? Will she finally return victorious, or will she forever live on only in tavern stories?

(A what-might-have-been story post-NWN2, with some flashbacks to the OC. Be gentle, this is my first attempt!)

The Way of the Hunter - Facing the Past (Chapter Thirty-Eight) Migrate Wizard 2015-10-10 3 years 4 months ago

As the dust settles after the battle with the King of Shadows, the people of Neverwinter wait in anticipation for the triumphant return of their heroes...but they never came back. What became of their champions? Where is the Knight-Captain? Will she finally return victorious, or will she forever live on only in tavern stories?

(A what-might-have-been story post-NWN2, with some flashbacks to the OC. Be gentle, this is my first attempt!)

The Way of the Hunter - The Observer (Chapter Thirty-Seven) Migrate Wizard 2015-10-10 3 years 4 months ago

As the dust settles after the battle with the King of Shadows, the people of Neverwinter wait in anticipation for the triumphant return of their heroes...but they never came back. What became of their champions? Where is the Knight-Captain? Will she finally return victorious, or will she forever live on only in tavern stories?

(A what-might-have-been story post-NWN2, with some flashbacks to the OC. Be gentle, this is my first attempt!)

The Way of the Hunter - Those Who Cannot Survive (Chapter Forty) Migrate Wizard 2015-10-12 3 years 4 months ago

As the dust settles after the battle with the King of Shadows, the people of Neverwinter wait in anticipation for the triumphant return of their heroes...but they never came back. What became of their champions? Where is the Knight-Captain? Will she finally return victorious, or will she forever live on only in tavern stories?

(A what-might-have-been story post-NWN2, with some flashbacks to the OC. Be gentle, this is my first attempt!)

Cerea Island 2 - Dyab's Unlife (The Beginnings) Migrate Wizard 2015-10-12 3 years 4 months ago

This is an installment of the series of articles that are to be published daily.

They focus on different parts of the NWN2 persistent world Cerea Island 2.

The subjects will rotate between the following: the world(cosmology and similar), gods, history, places, custom systems, big events of the past, characters, old adventures, new adventures and organizations.

--
Story by Arlons:
I was just coming back to Vesper when I heard very loud singing:

--
oh to hear the tale of the dead...
those who wish to hear this one from the giant titan...
come by the south bridge....

The Way of the Hunter - Sanctuary (Chapter Thirty-Six) Migrate Wizard 2015-10-10 3 years 4 months ago

As the dust settles after the battle with the King of Shadows, the people of Neverwinter wait in anticipation for the triumphant return of their heroes...but they never came back. What became of their champions? Where is the Knight-Captain? Will she finally return victorious, or will she forever live on only in tavern stories?

(A what-might-have-been story post-NWN2, with some flashbacks to the OC. Be gentle, this is my first attempt!)

Caer Chan Carega #1 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part one of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

Caer Chan Carega #2 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part two of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

Yathol's Revenge #4 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Air. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 4 installments.

Yathol's Revenge #3 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Air. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 4 installments.

Yathol's Revenge #2 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Air. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 4 installments.

Yathol's Revenge #1 Migrate Wizard 2015-10-12 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Air. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 4 installments.

Cerea Island 2 - Jaysek's Ring or the Smith's Daughter Migrate Wizard 2015-10-12 3 years 4 months ago

This is an installment of the series of articles that are to be published daily.

They focus on different parts of the NWN2 persistent world Cerea Island 2.

The subjects will rotate between the following: the world(cosmology and similar), gods, history, places, custom systems, big events of the past, characters, old adventures, new adventures and organizations.

--
Chapter 83 - Jaysek's Ring, Or the smith's Daughter
By Vindir
¨

I was standing around in the markets in Cerea when Celia arrived dressed all in black. There was a black man with her. It seemed like Celia had given up the fight against unlife, preferring to wait for the inevitable defeat…

Cerea Island 2 - Dyab's Unlife (Continued) Migrate Wizard 2015-10-12 3 years 4 months ago

This is an installment of the series of articles that are to be published daily.

They focus on different parts of the NWN2 persistent world Cerea Island 2.

The subjects will rotate between the following: the world(cosmology and similar), gods, history, places, custom systems, big events of the past, characters, old adventures, new adventures and organizations.

--
By Mindra:

We gathered knowledge that the unlife commander was possibly tapping some power from the altar of Saffron or her house or both. The ranger gave us the following directions to reach the Altar and ruined house of Storm's seeker Saffron Ders.

Cerea Island 2 - Shelia Shessair Migrate Wizard 2015-10-12 3 years 4 months ago

This is an installment of the series of articles that are to be published daily.

They focus on different parts of the NWN2 persistent world Cerea Island 2.

The subjects will rotate between the following: the world(cosmology and similar), gods, history, places, custom systems, big events of the past, characters, old adventures, new adventures and organizations.

--
Hello, I’m Sheila!

I’m 25 years old… I know that’s very young for an elf, but mommy said it wasn’t good for me to always be around those old geezers in the… Oh, I shouldn’t talk about this…

Cerea Island 2 - Suttus Tales (Chapter One - Interlude) Migrate Wizard 2015-10-12 3 years 4 months ago

This is an installment of the series of articles that are to be published daily.

They focus on different parts of the NWN2 persistent world Cerea Island 2.

The subjects will rotate between the following: the world(cosmology and similar), gods, history, places, custom systems, big events of the past, characters, old adventures, new adventures and organizations.

--
Charter 1 interlude – Diary entry

From the recovered parts of the journal of seeker Vindir Peivrian found after the battle of Rekel.

Dear Diary,
I start this entry, as so many before with the regret that I have no one to write these thoughts to. Unlike many of my fellow adventurers there is no one left behind for me. They are all dead.

Caer Chan Carega #10 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part ten of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

Caer Chan Carega #11 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part eleven of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

Caer Chan Carega #12 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part twelve of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

Caer Chan Carega #9 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part nine of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

Caer Chan Carega #6 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part six of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

Caer Chan Carega #4 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part four of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

Caer Chan Carega #3 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part three of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

Caer Chan Carega #7 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part seven of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

Caer Chan Carega #5 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part five of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

Caer Chan Carega #8 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part eight of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

Caer Chan Carega #13 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part thirteen of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

The Way of the Hunter - A Difficult Decision (Chapter Forty-Two) Migrate Wizard 2015-10-13 3 years 4 months ago

As the dust settles after the battle with the King of Shadows, the people of Neverwinter wait in anticipation for the triumphant return of their heroes...but they never came back. What became of their champions? Where is the Knight-Captain? Will she finally return victorious, or will she forever live on only in tavern stories?

(A what-might-have-been story post-NWN2, with some flashbacks to the OC. Be gentle, this is my first attempt!)

Trekka and Miniko - Father and Son Migrate Wizard 2015-10-13 3 years 4 months ago

Trekka and Miniko: Father and Son is about two characters of the same names. These two people fight, sychotic girls with super natural powers, an insane masked woman, serve a dark and evil arch lich, and more!

The Way of the Hunter - The Price of Freedom (Chapter Forty-Three) Migrate Wizard 2015-10-14 3 years 4 months ago

As the dust settles after the battle with the King of Shadows, the people of Neverwinter wait in anticipation for the triumphant return of their heroes...but they never came back. What became of their champions? Where is the Knight-Captain? Will she finally return victorious, or will she forever live on only in tavern stories?

(A what-might-have-been story post-NWN2, with some flashbacks to the OC. Be gentle, this is my first attempt!)

Cerea Island 2 - Sabomchu'meH Migrate Wizard 2015-10-14 3 years 4 months ago

This is an installment of the series of articles that are to be published daily.

They focus on different parts of the NWN2 persistent world Cerea Island 2.

The subjects will rotate between the following: the world(cosmology and similar), gods, history, places, custom systems, big events of the past, characters, old adventures, new adventures and organizations.

--
my name iS Sabomchu'meH. my journey Here waS not eaSy. tlhe weatlher waS Horrible anD our SHiP waS unDer attakk. tlhere waS Skreaming, fighting, waveS kraSHing over tlhe SiDeS. I waS Shooting arrowS at anyone i DiD not know. It waS HarD juSt to StanD Still on tlhe Heaving dekk much leSS take effective aim but try i DiD. Next tlhing I knoweD i waS in tlhe water.

Cerea Island 2 - Suttus Tales (Chapter Two) Migrate Wizard 2015-10-14 3 years 4 months ago

This is an installment of the series of articles that are to be published daily.

They focus on different parts of the NWN2 persistent world Cerea Island 2.

The subjects will rotate between the following: the world(cosmology and similar), gods, history, places, custom systems, big events of the past, characters, old adventures, new adventures and organizations.

--
Chapter 2 - Wars and discord
By Tara and Vindir

Continued letters recovered from the archive of demigod Saffron Ders.

Dear Saff,
I hope this finds you well and possibly on your way home to the island? Cerea could use all the help it can get at this time.

Neverwinter Nights III Migrate Wizard 2015-10-14 3 years 4 months ago

When a new threat arises on the horizon of Faerun, Neverwinter looks for their long lost hero. But with no sight of him, they turn to the only one who will save them, a paladin, a blackguard, a woman whose tale lives on...

The Way of the Hunter - A Deal with the Devil (Chapter Forty-One) Migrate Wizard 2015-10-13 3 years 4 months ago

As the dust settles after the battle with the King of Shadows, the people of Neverwinter wait in anticipation for the triumphant return of their heroes...but they never came back. What became of their champions? Where is the Knight-Captain? Will she finally return victorious, or will she forever live on only in tavern stories?

(A what-might-have-been story post-NWN2, with some flashbacks to the OC. Be gentle, this is my first attempt!)

Caer Chan Carega #15 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part fifteen of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

Caer Chan Carega #14 Migrate Wizard 2015-10-13 3 years 4 months ago

This is an unpolished (but finished) story that takes place somewhere in the world that I created. It was written as a means of showing off the actions and abilities of Magic, in this case the Elemental Magic of Earth. There will be 6 of these stories, for the 6 forms of magic: The four Elements (Air, Earth, Water, Fire), Spirit, and Nature magic. The four elements, are, as usual for elemental magic, tied together somewhat, although in a slightly different manner: Air opposes Fire, and Earth opposes Water. Spirit and Nature magic are entirely different, one based on the existence of the spirit world (think Greek Hades, as a general guide), and Nature magic, which is very totemic in nature. This story will be published in 15 installments.

This is part fourteen of the story of Earth. This takes place in a more defined setting, the city of Tri-Hauwcerton, more easily called the city of Earth. It lies in the North and West, cupped by the valley of a great mountain range.

I ended up choosing an image that represented Chloddio's love of the high mountains

When Dwarves Stood Tall Migrate Wizard 2015-10-14 3 years 4 months ago

A poem made on-the-fly.

Cerea Island 2 - Shadows New Tactics Migrate Wizard 2015-10-14 3 years 4 months ago

This is an installment of the series of articles that are to be published daily.

They focus on different parts of the NWN2 persistent world Cerea Island 2.

The subjects will rotate between the following: the world(cosmology and similar), gods, history, places, custom systems, big events of the past, characters, old adventures, new adventures and organizations.

--
Chapter 35 - Shadows New Tactics
By Tara

Celdor Twinkleeye came to Cerea Market today. He had been to see the astrologer and was concerned about some things she scryed.

Cerea Island 2 - Dyab's Unlife (Middle) Migrate Wizard 2015-10-14 3 years 4 months ago

This is an installment of the series of articles that are to be published daily.

They focus on different parts of the NWN2 persistent world Cerea Island 2.

The subjects will rotate between the following: the world(cosmology and similar), gods, history, places, custom systems, big events of the past, characters, old adventures, new adventures and organizations.

--
A report to Crog church

It seems our fight against the unlife invading Vesper is progressing. We have been able to destroy the altar where the chanter was summoning more unlife and after that an unholy portal that had some strange runes.

'After the War...' - Chapter One (B.E.A.R.D) Migrate Wizard 2015-10-14 3 years 4 months ago

"'Blood finds a way. Always.'
After the King of Shadows had been defeated, and a rockslide trapping the victors in the Ritual Chamber, Fade is left with only one choice."

A fanfic with power, romance and death. How will Fade Centolethin escape the tomb under the Mere?

"After the War" - Chapter Two (Demon Days) Migrate Wizard 2015-10-14 3 years 4 months ago

The second part of my 'After the War' series. In this week's exiting episode:

Bishop gets beaten up by guess who!
Fade discovers there are consequences to delivering the last blow against a creature of the weave, and why does Neeshka think that Fade is related to her?

On the Eve of War! Migrate Wizard 2015-10-14 3 years 4 months ago

Maybe an unreal world but sometimes it's difficult to determine life from fantasy?

The Blade Migrate Wizard 2015-10-14 3 years 4 months ago

A short piece for your reading pleasure ;)

Bleed Migrate Wizard 2015-10-14 3 years 4 months ago

Yus, another extremely mediocre poem. Didn't spend as much time on this one as the last poem, but I'm happy with how it turned out. Comments, votes, and (definetely) suggestions welcome.

Keep the sanity to the limit,

-Shado

The Incubus of Ecstasy Migrate Wizard 2015-10-14 3 years 4 months ago

I spent about thirty minutes on this small little poem, and I know for that long it's barely worth the Vault, but I'd be interested to see some suggestions for improvement, since I do think it needs improvements, but I have no idea what to add. Comments, votes and suggestions greatly appreciated.

Keep the sanity to a limit,

-Shado

In The Cellar!!! Migrate Wizard 2015-10-14 3 years 4 months ago

A bit of my poetry.

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