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ZugothNDeadly's Animated Creature Exportation Tutorial

Author: 
ZugothNDeadly

A simple tutorial on how to export animated models from other games and deploy them to the Neverwinter Nights game engine for 3ds Max users. If there are any issues, comment down below.

Migrate Wizard: 
First Release: 
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CaveGnome

Great contribution! Relevant to my interests...  Hope you will get plentifull thanks for taking the time and sweat to make this. Thanks!

CG

 

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JFK

Great job! Thanks!

-JFK

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Shemsu-Heru

Thanks, that's very useful!!!

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Zeke

Great tutorial, thank you.

 

I think it's time for some Warcraft campaigns now!

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time bandit
Good sir, is it possible to load & to convert effects too? I got a huge load of old millenia games on my old pc.
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ZugothNDeadly

What kind of effects?

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time bandit
Spell casting mostly. Explosions, energy waves, beams from the sky, that stuff. I wish i could tell you more, but i´m a 3d/modelling noob. I have not the slightest idea of that. I could upload an animated GIF if that helps.
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ZugothNDeadly

I haven't got to that yet but I'm considering it.

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