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Enhanced Edition v8193.32 NOW LIVE!

Author: 
Beamdog

The next major Neverwinter Nights: Enhanced Edition patch is available. Enjoy the new 8193.32 stable patch! Read the patch notes here!

Migrate Wizard: 
First Release: 
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abject_self

Scripted GUI widgets and JSON are two massive additions that can seriously change how we build modules from here on out! Very cool stuff!

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Genisys

This is one awesome update, was reading through the release notes...  THANK YOU ^.^

 

PS: Love the Name (OBJECT_SELF) lol!

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demoix

As always there is no AI fixes or improvements.....

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Shadooow

That is probably for the best seeing how they "improved" pathfinding.

BTW this patch brings some pathfinding fixes which weren't mentioned in the patch notes. At least one critical issue that players on my PW suffered got fixed. But the pathfinding is a still critically bugged. The problem with Obelisk in Prophet 2 is still happening, player and npcs still get stuck in places that never been a problem. Not sure now if player still gets stuck right in front of the doors when coming to them from angle. Player and npcs can now attack with melee weapon through the jail doors (hard to say if feature or bug, but they often attack behind doors at riddiculous distance).

 

Patch notes for 32 are not including fixes/features from dev builds .29 and .30. For those who didn't read it before, you can read it here.

build 30 Patch notes

build 29 Patch notes

 

Also note that for AI fixes and improvements there is Community Patch, or you can replace the vanilla AI with Tony K's or Jasperre's ones...

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demoix

Isn't a community patch is outdated to the current NWN:EE versions?

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Shadooow

It is, and this update specifically completely messed it up. However, that can be solved rather easily if ppls wanted. Every CC is outdated now, not just community patch, but nobody is uninstalling CEP or Project Q do they?

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