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Announcing The Blades of Netheril

Author: 
Luke Scull

Fantasy author and Ossian Studios lead designer Luke Scull is thrilled to announce The Blades of Netheril, an unofficial sequel to the Neverwinter Nights original campaign! The story is a direct continuation of the Wailing Death storyline. Cast out in disgrace and erased from Neverwinter's history, the hero is thrust into a struggle between ancient powers that could ultimately rewrite the fate of Faerûn. Familiar faces will return alongside new allies and enemies as the player embarks on an epic quest that is both world-changing and deeply personal.

 

 

 

 

The Blades of Netheril will be split into three chapters each approaching an expansion in scope. Each chapter will include:

 

• 20+ hours of gameplay

• A fully narrated intro cinematic

• Deadly new monsters to fight

• New portraits and a gorgeous world map

• New music

• The level of quality one would expect from an official campaign or premium module

 

The first chapter begins in Skullport, also known as the Port of Shadows—a city of slavers, monsters and villains festering far below Waterdeep. Waking up in a dark cell with no memory of they how they came to be there, the hero will discover a dark conspiracy that spans the breadth of the Forgotten Realms.

As well as acting as a direct sequel to the original campaign, The Blades of Netheril will serve as a sequel to Shadows of Undrentide, Hordes of the Underdark, and Luke’s previous AL series of modules.

The first chapter of the Blades of Netheril is targeting a release date of June 18th, 2022—exactly 20 years after Neverwinter Nights was originally released on Microsoft Windows. Subsequent chapters will follow six to 12 months later.

The Blades of Netheril is currently planned to be available free for owners of Neverwinter Nights Enhanced Edition on Windows/Mac OS X, while other versions may follow later. Multiplayer is planned but may be added post-release.

For regular updates on The Blades of Netheril, subscribe to Luke Scull’s Patreon. You can also visit his website at www.lukescull.com and follow him on twitter @Luke_Scull.
 

 

About Luke Scull:

Luke Scull was the lead designer and writer of NWNEE: Tyrants of the Moonsea, NWN2: Mysteries of Westgate, The Shadow Sun, and the Gemmell award nominated The Grim Company trilogy of novels. He also created the classic NWN Hall of Fame modules Siege of Shadowdale and Crimson Tides of Tethyr and is a veritable depository of Forgotten Realms lore. The Blades of Netheril is his personal project and has no affiliation with Ossian Studios.

 

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Jedijax

Certainly good news, though many things come to mind. First and foremost, Aribeth is alive, and the Hero of Neverwinter is cast out? Bold move. Secondly, while I haven't finished the new version of Tyrants of the Moonsea, was the whole Malaugrym plot from the AL modules resolved there? If not, we clearly have Phaerim here, and what seems ot be a Gith in the background. Seems a like a lot of loose ends to cover!

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Tarot Redhand

Also there's that gap between the two expansions involving that "shado" realm and what the PC did in the interim.

TR

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Jedijax

Well, sure, but the description led me to believe the protagonist is the Hero of Neverwinter, not the Hero of Waterdeep, so they could simply jump in after the end to Hordes of the Underdark. In my headcanon, The Shadow Queen is what happened in-between, tho!

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Phyte

 

Well met.

Now, this is going to be really amazing. Pencil in a pre-purchase of all for me.

Storied, and coded, by a legend of our forgotten realm no less.



Phyte: My heart has been locked for longer than I can remember.
Sharwyn: Done, and done.

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