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Neverwinter Connections DM Class

Author: 
Maximus

At 11:55 I received a message from Neverwinter Connections with the password to the DM class scheduled tonight. Jumping into my DM client, I used the direct connect button in the Lan section to get to their server and arrived in a small tiled room with seven chairs forming a circle. Handling the class was Clangeddin Silverbeard, the DM and staff member of Neverwinter Connections.

There were also a four other players and the first thing he had us do was turn on DM chat while we waited for the rest of the people to show up. This option can be accessed by right clicking on the little arrow of the chat window. Taking a chair with my dwarf DM character, I noticed for the first time that the feet of small characters dangle while seated.

Also while we were sitting there in the chairs forming this circle, it really made me think about an alternate method of playing NWN. Instead of spending weeks or months creating a module, you would instead build a room outfitted with chairs and a table in the center, to play D&D pen and paper style inside NWN. Why would you want to do that? Well, some of the reasons would be getting a complex play session started with minimal effort, while still giving you the opportunity to create staging areas where you could have battles take place. So you have the simplicity and strong roleplaying aspects of pen and paper with the graphics and record keeping of NWN. Of course this isn't for everyone but if someone was considering porting their pen and paper game to NWN, this would probably be the easiest way to do it.

Back to the class. First off Clangeddin took the group through the top row of buttons of the DM client. One of the things I didn't know about the chooser was that if you select an area, you have global functions like killing or healing everything there. Shows you how much playing time I'm getting in. ;) Next up we went over creature creation by spawning in our own goblin to test doing things on, like toggling AI, possessing/unpossessing and of course killing them. It was quite strange seeing each of us with our pet "goblins", almost like a middle earth dog school. Good goblin.

Anyway, after that we worked on force locking and unlocking doors, then jumping around by double clicking on the map, before moving on to a dungeon area, where we tested jumping all players to one point as well as jumping to a specific player.

With the class coming to an end, Clangeddin had us create our goblins again and possess them to try out some roleplaying techniques. He wanted us to pretend that we were planning an attack on some humans, and it was a fun exercise to get into character and start discussing half intelligently about hunting "dem" down to eat. Shortly upon which Clangeddin spawned in a little girl which everyone set upon attacking fiercely. Needless to say she didn't last long. Overall the class was a fun hour and half that flew by and I learnt several new things. I'd like to give a big thanks to Rizzen, Clangeddin and the rest of the staff at Neverwinter Connections for organizing that event. Great work guys, hopefully they will continue the course. It's about the only way I'm getting a chance to play. ;)

Neverwinter Connection DM Class © Maximus

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