Magic Missile Option System

Magic Missile Options (MMO) Multi-Target Missile Spells v0.8  by Mannast 3/21/2011 --  The MMO system will allow the player to change the way they target their Missile Spells simply by typing a command into chat or using a widget conversation. No longer does the wizard have to fire all 5 of their magic missiles at only one being of a group of monsters. By using the simple chat commands, the player can have the spell target a small or large group of targets in a location.

Recently...

1 hour 13 min NwN1
Project
Tool
LS-TK Script Generator (Lilac Soul's Script Generator, updated for NWN 1.69)

Lilac Soul's Script Generator, updated for NWN 1.69.


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Migrate Wizard
1 hour 10 min NwN1
Project
Tool
Lilac Soul's NWN Script Generator V2.3

Note: An updated version of this for NWN 1.69, completed by The Krit, is available here.

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MAKING SCRIPTING EASY!!!


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Migrate Wizard
1 hour 37 min NwN1
Project
Script
Refilling Chests

As opposed to the respawning scripts I've seen, this chest template looks at the items that are in it, and refills it with exactly the same items.


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Carcerian
1 hour 43 min NwN1
Project
Script
Refill Script for Placed and Random Treasures

This script is a combination of Alan Guile's ag_chest_reset script and pacifico's chest refiller script, with some help from both.


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Carcerian
1 hour 51 min NwN1
Project
Script
Red1 Template Based Vampire

This update leverages off code previously developed and released in the Fallen PC Vampire v2 release.


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Carcerian
1 hour 57 min NwN1
Project
Script
Recipe Maker Rev2

Description: This script allows you to make 'recipes' that will allow a PC to place combinations of items into a container, and, upon closing of the container, a new item will be created.


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Carcerian
2 hours 1 min NwN1
Project
Script
Rebuke/Command Undead for Turn Undead

This script allows evil clerics to rebuke (stun) or command (dominate) undead instead of turning and destroying as good clerics do.

An evil cleric can only control a total number of undead with a combined HD equal to or less than the clerics level.


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Carcerian
2 hours 4 min NwN1
Project
Script
Real Time Boat Travel

Hi guys, this is my first post here on the vault.

Might not be the last, depends on you mostly...

I've not seen anything for boat travelling except requests, well, this is not perfect, but it's my attempt to emulating boat travelling with delays.


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Carcerian
2 hours 15 min NwN1
Project
Other
NWN HoTU Toolset Manual

This is a toolset manual for the HoTU exp pack. Im sure much of the content will be helpful with the previous NWN versions, as well. This work is guaged towards the beginning toolset user, maybe even the mid-level.


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Migrate Wizard

Older news...

2 hours 15 min

NwN1
Project
Script
Rayphael's Weapon Warnings

When called from a creature's on user defined heartbeat event, this function tells the caller to look for creatures that are armed.

2 hours 23 min

NwN1
Project
Script
Ravenous Undead and Lootable Corpses

The dead are hungry! This is a pack of undead creatures such as zombies and ghouls that will feed on corpses of npcs, creatures, and YOU if you are unlucky.

 

2 hours 29 min
NwN1
Project
Script
Raven-Wolfs Polymorph

This script contains a DM wand that polymorphs and player,npc,creature or DM into what ever creature you choose from the list.

2 hours 37 min
NwN1
Project
Script
Rat Infestation

Starting with just four simple rats and three waypoints an infestation of up to 40 rats grows.

2 hours 40 min
NwN1
Project
Script
Ranked Scoreboard

This is a PVP Arena scoreboard. It's based on Wouter Dhondt's excellent scoreboard.

2 hours 44 min

NwN1
Project
Script
Randomized NPC Armor and Clothing

This is an include file with scripts to randomize NPC appearance (with regard to armor and clothing) and two item erfs design to work with the scripts.

2 hours 59 min

NwN2
Project
Tileset
RWS Deep Halls - Anniversary Edition

Deep Halls - Anniversary Edition
by Robinson Workshop

3 hours 10 min
NwN1
Project
Script
Random Waypoint Walker

Causes a creature to randomly walk through its waypoints, rather then sequentially, as is done with the default script.

3 hours 15 min
NwN2
Project
Tool
MDB Cloner

After renaming and retexturing dozens of what was essentially the same model, I decided to make this tool for fast renaming and retexturing of models.

3 hours 19 min
NwN1
Project
Script
Random Quest Generator for NPC Conversation

I was looking at my Random Magic Item By Class script and realized how easy it would be to turn this into a random quest by class generator.

3 hours 25 min
NwN1
Project
Script
Random Wilderness Placeable Encounters

If you want to spruce up some of your empty areas with a bit of randomness, put this script in the heartbeat/spawn of any object (ie invisible object) which this script will...

3 hours 30 min
NwN1
Project
Script
GetNewRandomLocation() Function

This function will select a random location within the indicated number of meters from an indicated base location.

3 hours 37 min

NwN2
Project
Icons
Icons from other games

Icons from Nnw1
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3 hours 23 min
NwN1
Project
Script
DMFI Wands & Widgets 1.09

This is release 1.09 of the DMFI Wands & Widgets package for NWN.

3 hours 50 min

NwN1
Project
Script
Random Fireballs

It allows to create a zone of an area in which fire balls are sent totally random.

3 hours 55 min

NwN1
Project
Other
Dungeon Master's Quick Reference Sheet

The Dungeon Master's Quick Reference Sheet contains a wealth of useful information in a very handy format.

4 hours 2 min
NwN1
Project
Script
Random Encounters System v6.1

Spice up your areas with a little unpredictability, by providing random encounters. These require absolutely no scripting on the part of the user!

4 hours 11 min
NwN1
Project
Script
Random Encounter Travel System & Town Filler System

Random Encounter Travel System: Use to add random encounters durring overland/underdark travel in your module.

4 hours 14 min
NwN1
Project
Script
Random Encounter Script for OnPlayerRest

This is a modification of Velmars Resting Zones script.

4 hours 26 min
NwN1
Project
Script
Random Dungeon Generator

Use this script to generate randomly created dungeons in your modules. This is accomplished without any scripting on your part.

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