Carcerian's picture

Teleport Spell Suite

A collection of teleport scripts conforming mostly to AD&D 2nd Ed. PHB.

Spells are:

Detect Teleport

Teleport Block

Teleport

Teleport Other

Teleport Dead

Teleport without Error

Teleport Other without Error

Teleport Dead without Error

Mass Teleport

Mass Teleport without Error

Disrupt Teleport

All spells come with Dialog.tlk entries to add, 2DA entries and custom icons.

Recently...

16 min 20 sec NwN1
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Script
Teleportation Pads Type II

This is based on the Teleportation Placeables by Artek.

However, it is a standalone package and has been heavily altered.

Artek, I thank you for your work, as I lack the brains to think up purely original stuff.


Comments 0

Carcerian
19 min 54 sec NwN1
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Script
Teleportation Placeables

This module demonstrates the use of generic transporter placeables that work much like the ones seen in the Star Trek TV series. There is no HAK PAK used. ERF files are included with the demo module, which can be imported into a new or existing module by going to menu FILE and selecting IMPORT.


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Carcerian
21 min 34 sec NwN1
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Module
The Castle of Shadows! 'A Land In Need ' adventure!

The Castle of Shadows...... An Assault on Skeletal Keep sequel! Baalassar sensed his defence of Skeletal Keep was crumbling...... The only thing standing between him and this band of do-gooders was his finest Vampiric Dragons. They would slow the advance of this pathetic group.....


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etrigone
19 min 26 sec NwN1
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Module
Ruins of the Spider Queen! 'A Land In Need - A Hero Indeed' mini quest!

Horrible mutated creatures roam the ruins of a long dead civilization. Here the Spider Queen waits in darkness, it's trap already sprung, the next victim has arrived!


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etrigone
16 min 34 sec NwN1
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Module
Lair of the Prismatic Dragon A 'Land In Need' adventure!

The Lair of the Prismatic Dragon! 'A Land In Need adventure' Dranzor surveyed the carnage extremely pleased with his handy work. When will these greedy humans ever learn? To be so greedy as to trust the word of someone such as myself...... 'Make sure they are all dead!


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etrigone
30 min 23 sec NwN1
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Script
Teleport Party - Enhanced

This script will allow you to teleport an individual or a party of players.

It includes support for henchmen, summons, etc. Also included is falling damage (a la Pit Traps).


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Carcerian
14 min 43 sec NwN1
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Module
Lair of the Lich King! 'A Land In Need' Adventure!

Lair of the Lich King a 'Land In Need' adventure! (Version 1.01) You emerge from the mists..... summoned once again! A missing mage... A wife bent on revenge... On the other side of the Forest of Doom, in the deep swamps... lies the Lair of the Lich King! An atmospheric action adventure!


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etrigone
13 min 3 sec NwN1
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Module
Assault on Skeletal Keep! 'A Land In Need' Adventure!

Assault on Skeletal Keep! A 'Land In Need' Adventure! The evil elemental sorcerer Baalassar, deep in his dungeon lair below Skeletal Keep, plots his revenge. 'The King must pay for what he has done!' Baalassar snears as he gazes into his scrying crystal!


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etrigone
35 min 29 sec NwN1
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Script
Teleport Item (Dimension Door Style)

This script allows you to teleport a specific distance in the direction you are facing by using an item with a 'Unique Power' Great for jumping walls or water and for climbing mountains.


Comments 0

Carcerian

Older news...

11 min 27 sec
NwN1
Project
Module
A Land In Need.... A Land of Adventure!

Don't be shy... come on over to my newly opened forum and say "Hi".
Just click on the link at the bottom of this page. Thanks for playing!

Updates:

40 min 50 sec
NwN1
Project
Script
Tarala WizTP

This is a teleport system for wizards.

They use the staff once per day, and a conversation box lists places they can open a gate to.

9 min 51 sec
NwN1
Project
Module
A Land In Need - A Hero Indeed!

You travelled for days lost and disoriented but managed to stumbled upon the Chandrian Waterfalls. You have heard of this wonder before but never laid eyes upon it.

51 min 15 sec
NwN1
Project
Script
Tarala Vault

This is a persistant banking system using Biowares database implementation.

You can store any items except the following:

34 min 41 sec
NwN1
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Script
Tarala Respawner
Summary: This is a monster respawner that uses your modules main heartbeat. You can use this for any custom-made monster in the game. 
 
1 hour 10 min
NwN1
Project
Script
Tarala Housing Addon

This is a housing add-on for PW's. Does not use save game, or DB, but a single token using CopyObject. Please read the readme for more information.

1 hour 25 min
NwN1
Project
Module
Foreboding in Sylvani

Venture into the troubled Sylvani Forest. Will you discover a hidden plot and avert war? Or will you become the willing slave to an evil god?

1 hour 27 min
NwN1
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Script
Tarala Bank

Tarala Bank By: InterSlayer Date: December 4th, 2003 Changes: Fixed an item counting problem with ATS.

1 hour 30 min
NwN1
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Script
Talus's Monster Shop

I wrote this monster store for my favorite Persistant World Module of all time, Aventia(.org).

1 hour 36 min

NwN2
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Module
The Temple of Elemental Evil Revisited

The Temple of Elemental Evil Revisited is my own take on Gygax's classic pen and paper module.

1 hour 40 min

NwN1
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Script
Talus Speech System

This package was designed to capture every single thing said by your players and allow it to be parsed, including tells.

1 hour 8 min
NwN1
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Module
Zorco's Keeps - A Persistent Way Station

Zorco's Keeps is intended as a CEP 1.5 compatible character waystation with persistence.

1 hour 46 min
NwN1
Project
Script
Tall's Subrace System

*FEATURES* -30+Subraces

- ECL system (a bit clumsy now but i hope to improve it)

- Light sensibility for Drow and Duergar

1 hour 52 min
NwN1
Project
Script
Talking Weapons

This is a simple tutorial that demonstrates how one can make and use a talking weapon.

1 hour 55 min
NwN1
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Script
Talking Weapons plus random one-liners

This little module makes use of the talking weapon concept I found here on nwvault.

2 hours 6 min
NwN2
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Script
HCR2 for NWN2

HCR stands for Hard-Core Rule set. The complete scripting framework provided by the HCR2 core lets you:

2 hours 7 min
NwN1
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Script
Take Cover!!

Take Cover!! Add more tactics to your battles with these triggers. Implements cover based on the PHB using a simple trigger system.

2 hours 10 min
NwN1
Project
Script
Tag-based Recognition System (TRS) v1.0

The Tag-based Recognition System (TRS) is a little system that I developed because I got sick of typing recognition scripts for every single NPC.

2 hours 32 min
NwN1
Project
Script
Table Top Variant (TTV) em Português

Versão br do TTV.

Funciona como o HCR soh que BEM mais leve e com sistema de XP mais equilibrado.

2 hours 34 min
NwN1
Project
Script
Table Top Variant (TTV) Rules v1.031 + Extras

Table Top Variant Rules, v. 1.031 Updated October 27, 2002.

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